Current File : //usr/include/libmemcachedprotocol-0.0/binary.h
/* -*- Mode: C; tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*- */
/*
 * Copyright (c) <2008>, Sun Microsystems, Inc.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the  nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY SUN MICROSYSTEMS, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL SUN MICROSYSTEMS, INC. BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
/*
 * Summary: Constants used by to implement the binary protocol.
 *
 * Copy: See Copyright for the status of this software.
 *
 * Author: Trond Norbye <[email protected]>
 */

#ifndef PROTOCOL_BINARY_H
#define PROTOCOL_BINARY_H

#include <libmemcachedprotocol-0.0/vbucket.h>

/**
 * \addtogroup Protocol
 * @{
 */

/**
 * This file contains definitions of the constants and packet formats
 * defined in the binary specification. Please note that you _MUST_ remember
 * to convert each multibyte field to / from network byte order to / from
 * host order.
 */
#ifdef __cplusplus
extern "C"
{
#endif

    /**
     * Definition of the legal "magic" values used in a packet.
     * See section 3.1 Magic byte
     */
    typedef enum {
        PROTOCOL_BINARY_REQ = 0x80,
        PROTOCOL_BINARY_RES = 0x81
    } protocol_binary_magic;

    /**
     * Definition of the valid response status numbers.
     * See section 3.2 Response Status
     */
    typedef enum {
        PROTOCOL_BINARY_RESPONSE_SUCCESS = 0x00,
        PROTOCOL_BINARY_RESPONSE_KEY_ENOENT = 0x01,
        PROTOCOL_BINARY_RESPONSE_KEY_EEXISTS = 0x02,
        PROTOCOL_BINARY_RESPONSE_E2BIG = 0x03,
        PROTOCOL_BINARY_RESPONSE_EINVAL = 0x04,
        PROTOCOL_BINARY_RESPONSE_NOT_STORED = 0x05,
        PROTOCOL_BINARY_RESPONSE_DELTA_BADVAL = 0x06,
        PROTOCOL_BINARY_RESPONSE_NOT_MY_VBUCKET = 0x07,
        PROTOCOL_BINARY_RESPONSE_AUTH_ERROR = 0x20,
        PROTOCOL_BINARY_RESPONSE_AUTH_CONTINUE = 0x21,
        PROTOCOL_BINARY_RESPONSE_UNKNOWN_COMMAND = 0x81,
        PROTOCOL_BINARY_RESPONSE_ENOMEM = 0x82,
        PROTOCOL_BINARY_RESPONSE_NOT_SUPPORTED = 0x83,
        PROTOCOL_BINARY_RESPONSE_EINTERNAL = 0x84,
        PROTOCOL_BINARY_RESPONSE_EBUSY = 0x85,
        PROTOCOL_BINARY_RESPONSE_ETMPFAIL = 0x86
    } protocol_binary_response_status;

    /**
     * Defintion of the different command opcodes.
     * See section 3.3 Command Opcodes
     */
    typedef enum {
        PROTOCOL_BINARY_CMD_GET = 0x00,
        PROTOCOL_BINARY_CMD_SET = 0x01,
        PROTOCOL_BINARY_CMD_ADD = 0x02,
        PROTOCOL_BINARY_CMD_REPLACE = 0x03,
        PROTOCOL_BINARY_CMD_DELETE = 0x04,
        PROTOCOL_BINARY_CMD_INCREMENT = 0x05,
        PROTOCOL_BINARY_CMD_DECREMENT = 0x06,
        PROTOCOL_BINARY_CMD_QUIT = 0x07,
        PROTOCOL_BINARY_CMD_FLUSH = 0x08,
        PROTOCOL_BINARY_CMD_GETQ = 0x09,
        PROTOCOL_BINARY_CMD_NOOP = 0x0a,
        PROTOCOL_BINARY_CMD_VERSION = 0x0b,
        PROTOCOL_BINARY_CMD_GETK = 0x0c,
        PROTOCOL_BINARY_CMD_GETKQ = 0x0d,
        PROTOCOL_BINARY_CMD_APPEND = 0x0e,
        PROTOCOL_BINARY_CMD_PREPEND = 0x0f,
        PROTOCOL_BINARY_CMD_STAT = 0x10,
        PROTOCOL_BINARY_CMD_SETQ = 0x11,
        PROTOCOL_BINARY_CMD_ADDQ = 0x12,
        PROTOCOL_BINARY_CMD_REPLACEQ = 0x13,
        PROTOCOL_BINARY_CMD_DELETEQ = 0x14,
        PROTOCOL_BINARY_CMD_INCREMENTQ = 0x15,
        PROTOCOL_BINARY_CMD_DECREMENTQ = 0x16,
        PROTOCOL_BINARY_CMD_QUITQ = 0x17,
        PROTOCOL_BINARY_CMD_FLUSHQ = 0x18,
        PROTOCOL_BINARY_CMD_APPENDQ = 0x19,
        PROTOCOL_BINARY_CMD_PREPENDQ = 0x1a,
        PROTOCOL_BINARY_CMD_VERBOSITY = 0x1b,
        PROTOCOL_BINARY_CMD_TOUCH = 0x1c,
        PROTOCOL_BINARY_CMD_GAT = 0x1d,
        PROTOCOL_BINARY_CMD_GATQ = 0x1e,
        PROTOCOL_BINARY_CMD_GATK = 0x23,
        PROTOCOL_BINARY_CMD_GATKQ = 0x24,

        PROTOCOL_BINARY_CMD_SASL_LIST_MECHS = 0x20,
        PROTOCOL_BINARY_CMD_SASL_AUTH = 0x21,
        PROTOCOL_BINARY_CMD_SASL_STEP = 0x22,

        /* These commands are used for range operations and exist within
         * this header for use in other projects.  Range operations are
         * not expected to be implemented in the memcached server itself.
         */
        PROTOCOL_BINARY_CMD_RGET      = 0x30,
        PROTOCOL_BINARY_CMD_RSET      = 0x31,
        PROTOCOL_BINARY_CMD_RSETQ     = 0x32,
        PROTOCOL_BINARY_CMD_RAPPEND   = 0x33,
        PROTOCOL_BINARY_CMD_RAPPENDQ  = 0x34,
        PROTOCOL_BINARY_CMD_RPREPEND  = 0x35,
        PROTOCOL_BINARY_CMD_RPREPENDQ = 0x36,
        PROTOCOL_BINARY_CMD_RDELETE   = 0x37,
        PROTOCOL_BINARY_CMD_RDELETEQ  = 0x38,
        PROTOCOL_BINARY_CMD_RINCR     = 0x39,
        PROTOCOL_BINARY_CMD_RINCRQ    = 0x3a,
        PROTOCOL_BINARY_CMD_RDECR     = 0x3b,
        PROTOCOL_BINARY_CMD_RDECRQ    = 0x3c,
        /* End Range operations */

        /* VBucket commands */
        PROTOCOL_BINARY_CMD_SET_VBUCKET = 0x3d,
        PROTOCOL_BINARY_CMD_GET_VBUCKET = 0x3e,
        PROTOCOL_BINARY_CMD_DEL_VBUCKET = 0x3f,
        /* End VBucket commands */

        /* TAP commands */
        PROTOCOL_BINARY_CMD_TAP_CONNECT = 0x40,
        PROTOCOL_BINARY_CMD_TAP_MUTATION = 0x41,
        PROTOCOL_BINARY_CMD_TAP_DELETE = 0x42,
        PROTOCOL_BINARY_CMD_TAP_FLUSH = 0x43,
        PROTOCOL_BINARY_CMD_TAP_OPAQUE = 0x44,
        PROTOCOL_BINARY_CMD_TAP_VBUCKET_SET = 0x45,
        PROTOCOL_BINARY_CMD_TAP_CHECKPOINT_START = 0x46,
        PROTOCOL_BINARY_CMD_TAP_CHECKPOINT_END = 0x47,
        /* End TAP */

        PROTOCOL_BINARY_CMD_LAST_RESERVED = 0xef,

        /* Scrub the data */
        PROTOCOL_BINARY_CMD_SCRUB = 0xf0
    } protocol_binary_command;

    /**
     * Definition of the data types in the packet
     * See section 3.4 Data Types
     */
    typedef enum {
        PROTOCOL_BINARY_RAW_BYTES = 0x00
    } protocol_binary_datatypes;

    /**
     * Definition of the header structure for a request packet.
     * See section 2
     */
    typedef union {
        struct {
            uint8_t magic;
            uint8_t opcode;
            uint16_t keylen;
            uint8_t extlen;
            uint8_t datatype;
            uint16_t vbucket;
            uint32_t bodylen;
            uint32_t opaque;
            uint64_t cas;
        } request;
        uint8_t bytes[24];
    } protocol_binary_request_header;

    /**
     * Definition of the header structure for a response packet.
     * See section 2
     */
    typedef union {
        struct {
            uint8_t magic;
            uint8_t opcode;
            uint16_t keylen;
            uint8_t extlen;
            uint8_t datatype;
            uint16_t status;
            uint32_t bodylen;
            uint32_t opaque;
            uint64_t cas;
        } response;
        uint8_t bytes[24];
    } protocol_binary_response_header;

    /**
     * Definition of a request-packet containing no extras
     */
    union protocol_binary_request_no_extras {
        struct {
            protocol_binary_request_header header;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header)];
    };
    typedef union protocol_binary_request_no_extras protocol_binary_request_no_extras;

    /**
     * Definition of a response-packet containing no extras
     */
    typedef union {
        struct {
            protocol_binary_response_header header;
        } message;
        uint8_t bytes[sizeof(protocol_binary_response_header)];
    } protocol_binary_response_no_extras;

    /**
     * Definition of the packet used by the get, getq, getk and getkq command.
     * See section 4
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_get;
    typedef protocol_binary_request_no_extras protocol_binary_request_getq;
    typedef protocol_binary_request_no_extras protocol_binary_request_getk;
    typedef protocol_binary_request_no_extras protocol_binary_request_getkq;

    /**
     * Definition of the packet returned from a successful get, getq, getk and
     * getkq.
     * See section 4
     */
    typedef union {
        struct {
            protocol_binary_response_header header;
            struct {
                uint32_t flags;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_response_header) + 4];
    } protocol_binary_response_get;

    typedef protocol_binary_response_get protocol_binary_response_getq;
    typedef protocol_binary_response_get protocol_binary_response_getk;
    typedef protocol_binary_response_get protocol_binary_response_getkq;

    /**
     * Definition of the packet used by the delete command
     * See section 4
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_delete;

    /**
     * Definition of the packet returned by the delete command
     * See section 4
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_delete;

    /**
     * Definition of the packet used by the flush command
     * See section 4
     * Please note that the expiration field is optional, so remember to see
     * check the header.bodysize to see if it is present.
     */
    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                uint32_t expiration;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 4];
    } protocol_binary_request_flush;

    /**
     * Definition of the packet returned by the flush command
     * See section 4
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_flush;

    /**
     * Definition of the packet used by set, add and replace
     * See section 4
     */
    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                uint32_t flags;
                uint32_t expiration;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 8];
    } protocol_binary_request_set;
    typedef protocol_binary_request_set protocol_binary_request_add;
    typedef protocol_binary_request_set protocol_binary_request_replace;

    /**
     * Definition of the packet returned by set, add and replace
     * See section 4
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_set;
    typedef protocol_binary_response_no_extras protocol_binary_response_add;
    typedef protocol_binary_response_no_extras protocol_binary_response_replace;

    /**
     * Definition of the noop packet
     * See section 4
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_noop;

    /**
     * Definition of the packet returned by the noop command
     * See section 4
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_noop;

    /**
     * Definition of the structure used by the increment and decrement
     * command.
     * See section 4
     */
    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                uint64_t delta;
                uint64_t initial;
                uint32_t expiration;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 20];
    } protocol_binary_request_incr;
    typedef protocol_binary_request_incr protocol_binary_request_decr;

    /**
     * Definition of the response from an incr or decr command
     * command.
     * See section 4
     */
    typedef union {
        struct {
            protocol_binary_response_header header;
            struct {
                uint64_t value;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_response_header) + 8];
    } protocol_binary_response_incr;
    typedef protocol_binary_response_incr protocol_binary_response_decr;

    /**
     * Definition of the quit
     * See section 4
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_quit;

    /**
     * Definition of the packet returned by the quit command
     * See section 4
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_quit;

    /**
     * Definition of the packet used by append and prepend command
     * See section 4
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_append;
    typedef protocol_binary_request_no_extras protocol_binary_request_prepend;

    /**
     * Definition of the packet returned from a successful append or prepend
     * See section 4
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_append;
    typedef protocol_binary_response_no_extras protocol_binary_response_prepend;

    /**
     * Definition of the packet used by the version command
     * See section 4
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_version;

    /**
     * Definition of the packet returned from a successful version command
     * See section 4
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_version;


    /**
     * Definition of the packet used by the stats command.
     * See section 4
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_stats;

    /**
     * Definition of the packet returned from a successful stats command
     * See section 4
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_stats;

    /**
     * Definition of the packet used by the verbosity command
     */
    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                uint32_t level;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 4];
    } protocol_binary_request_verbosity;

    /**
     * Definition of the packet returned from the verbosity command
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_verbosity;

    /**
     * Definition of the packet used by the touch command.
     */
    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                uint32_t expiration;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 4];
    } protocol_binary_request_touch;

    /**
     * Definition of the packet returned from the touch command
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_touch;

    /**
     * Definition of the packet used by the GAT(Q) command.
     */
    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                uint32_t expiration;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 4];
    } protocol_binary_request_gat;

    typedef protocol_binary_request_gat protocol_binary_request_gatq;

    /**
     * Definition of the packet returned from the GAT(Q)
     */
    typedef protocol_binary_response_get protocol_binary_response_gat;
    typedef protocol_binary_response_get protocol_binary_response_gatq;


    /**
     * Definition of a request for a range operation.
     * See http://code.google.com/p/memcached/wiki/RangeOps
     *
     * These types are used for range operations and exist within
     * this header for use in other projects.  Range operations are
     * not expected to be implemented in the memcached server itself.
     */
    typedef union {
        struct {
            protocol_binary_response_header header;
            struct {
                uint16_t size;
                uint8_t  reserved;
                uint8_t  flags;
                uint32_t max_results;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 4];
    } protocol_binary_request_rangeop;

    typedef protocol_binary_request_rangeop protocol_binary_request_rget;
    typedef protocol_binary_request_rangeop protocol_binary_request_rset;
    typedef protocol_binary_request_rangeop protocol_binary_request_rsetq;
    typedef protocol_binary_request_rangeop protocol_binary_request_rappend;
    typedef protocol_binary_request_rangeop protocol_binary_request_rappendq;
    typedef protocol_binary_request_rangeop protocol_binary_request_rprepend;
    typedef protocol_binary_request_rangeop protocol_binary_request_rprependq;
    typedef protocol_binary_request_rangeop protocol_binary_request_rdelete;
    typedef protocol_binary_request_rangeop protocol_binary_request_rdeleteq;
    typedef protocol_binary_request_rangeop protocol_binary_request_rincr;
    typedef protocol_binary_request_rangeop protocol_binary_request_rincrq;
    typedef protocol_binary_request_rangeop protocol_binary_request_rdecr;
    typedef protocol_binary_request_rangeop protocol_binary_request_rdecrq;


    /**
     * Definition of tap commands
     * See To be written
     *
     */

    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                /**
                 * flags is a bitmask used to set properties for the
                 * the connection. Please In order to be forward compatible
                 * you should set all undefined bits to 0.
                 *
                 * If the bit require extra userdata, it will be stored
                 * in the user-data field of the body (passed to the engine
                 * as enginespeciffic). That means that when you parse the
                 * flags and the engine-specific data, you have to work your
                 * way from bit 0 and upwards to find the correct offset for
                 * the data.
                 *
                 */
                uint32_t flags;

                /**
                 * Backfill age
                 *
                 * By using this flag you can limit the amount of data being
                 * transmitted. If you don't specify a backfill age, the
                 * server will transmit everything it contains.
                 *
                 * The first 8 bytes in the engine specific data contains
                 * the oldest entry (from epoc) you're interested in.
                 * Specifying a time in the future (for the server you are
                 * connecting to), will cause it to start streaming current
                 * changes.
                 */
#define TAP_CONNECT_FLAG_BACKFILL 0x01
                /**
                 * Dump will cause the server to send the data stored on the
                 * server, but disconnect when the keys stored in the server
                 * are transmitted.
                 */
#define TAP_CONNECT_FLAG_DUMP 0x02
                /**
                 * The body contains a list of 16 bits words in network byte
                 * order specifying the vbucket ids to monitor. The first 16
                 * bit word contains the number of buckets. The number of 0
                 * means "all buckets"
                 */
#define TAP_CONNECT_FLAG_LIST_VBUCKETS 0x04
                /**
                 * The responsibility of the vbuckets is to be transferred
                 * over to the caller when all items are transferred.
                 */
#define TAP_CONNECT_FLAG_TAKEOVER_VBUCKETS 0x08
                /**
                 * The tap consumer supports ack'ing of tap messages
                 */
#define TAP_CONNECT_SUPPORT_ACK 0x10
                /**
                 * The tap consumer would prefer to just get the keys
                 * back. If the engine supports this it will set
                 * the TAP_FLAG_NO_VALUE flag in each of the
                 * tap packets returned.
                 */
#define TAP_CONNECT_REQUEST_KEYS_ONLY 0x20
                /**
                 * The body contains a list of (vbucket_id, last_checkpoint_id)
                 * pairs. This provides the checkpoint support in TAP streams.
                 * The last checkpoint id represents the last checkpoint that
                 * was successfully persisted.
                 */
#define TAP_CONNECT_CHECKPOINT 0x40
                /**
                 * The tap consumer is a registered tap client, which means that
                 * the tap server will maintain its checkpoint cursor permanently.
                 */
#define TAP_CONNECT_REGISTERED_CLIENT 0x80
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 4];
    } protocol_binary_request_tap_connect;

    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                struct {
                    uint16_t enginespecific_length;
                    /*
                     * The flag section support the following flags
                     */
                    /**
                     * Request that the consumer send a response packet
                     * for this packet. The opaque field must be preserved
                     * in the response.
                     */
#define TAP_FLAG_ACK 0x01
                    /**
                     * The value for the key is not included in the packet
                     */
#define TAP_FLAG_NO_VALUE 0x02
                    uint16_t flags;
                    uint8_t  ttl;
                    uint8_t  res1;
                    uint8_t  res2;
                    uint8_t  res3;
                } tap;
                struct {
                    uint32_t flags;
                    uint32_t expiration;
                } item;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 16];
    } protocol_binary_request_tap_mutation;

    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                struct {
                    uint16_t enginespecific_length;
                    /**
                     * See the definition of the flags for
                     * protocol_binary_request_tap_mutation for a description
                     * of the available flags.
                     */
                    uint16_t flags;
                    uint8_t  ttl;
                    uint8_t  res1;
                    uint8_t  res2;
                    uint8_t  res3;
                } tap;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 8];
    } protocol_binary_request_tap_no_extras;

    typedef protocol_binary_request_tap_no_extras protocol_binary_request_tap_delete;
    typedef protocol_binary_request_tap_no_extras protocol_binary_request_tap_flush;
    typedef protocol_binary_request_tap_no_extras protocol_binary_request_tap_opaque;
    typedef protocol_binary_request_tap_no_extras protocol_binary_request_tap_vbucket_set;


    /**
     * Definition of the packet used by the scrub.
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_scrub;

    /**
     * Definition of the packet returned from scrub.
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_scrub;


    /**
     * Definition of the packet used by set vbucket
     */
    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                vbucket_state_t state;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + sizeof(vbucket_state_t)];
    } protocol_binary_request_set_vbucket;
    /**
     * Definition of the packet returned from set vbucket
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_set_vbucket;
    /**
     * Definition of the packet used by del vbucket
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_del_vbucket;
    /**
     * Definition of the packet returned from del vbucket
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_del_vbucket;

    /**
     * Definition of the packet used by get vbucket
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_get_vbucket;

    /**
     * Definition of the packet returned from get vbucket
     */
    typedef union {
        struct {
            protocol_binary_response_header header;
            struct {
                vbucket_state_t state;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_response_header) + sizeof(vbucket_state_t)];
    } protocol_binary_response_get_vbucket;


    /**
     * @}
     */

#ifdef __cplusplus
}
#endif
#endif /* PROTOCOL_BINARY_H */
blog

blog

Покердом – онлайн казино и покер рум

Покердом – онлайн казино и покер рум ▶️ ИГРАТЬ Содержимое Преимущества онлайн казино Большой выбор игр Как играть в покер в онлайн казино Выбор игрового автомата Стратегии игры Бонусы и акции в Покердом В современном мире интернета и технологий, казино и покер румы стали доступны для игроков из любой точки …

Read More »

Покердом – онлайн казино и покер рум

Покердом – онлайн казино и покер рум ▶️ ИГРАТЬ Содержимое Преимущества онлайн казино Большой выбор игр Как играть в покер в онлайн казино Выбор игрового автомата Стратегии игры Бонусы и акции в Покердом В современном мире интернета и технологий, казино и покер румы стали доступны для игроков из любой точки …

Read More »

Покердом – онлайн казино и покер рум

Покердом – онлайн казино и покер рум ▶️ ИГРАТЬ Содержимое Преимущества онлайн казино Большой выбор игр Как играть в покер в онлайн казино Выбор игрового автомата Стратегии игры Бонусы и акции в Покердом В современном мире интернета и технологий, казино и покер румы стали доступны для игроков из любой точки …

Read More »

2025 с инновационными функциями и современным дизайном.635

Содержимое Онлайн Казино 2025: Новый уровень игрового опыта Инновационные функции онлайн казино 2025 Модернизация дизайна онлайн казино Казино онлайн 2025: новая эра игроков Топ казино онлайн: лучшие игровые автоматы Уникальные функции для игроков в казино онлайн 2025 Программирование игроков Мониторинг прогресса Социальные функции Бонусы и акции Модернизация дизайна в онлайн-казино …

Read More »

2025 с инновационными функциями и современным дизайном.974

Содержимое Описание онлайн казино 2025: инновационные функции и современный дизайн Онлайн-казино 2025: будущее игроков Инновационные функции Новейшие технологии для игроков в онлайн-казино Безопасность и аутентификация Игровые автоматы и слоты Мобильные приложения Игровые функции Модернизация дизайна и интерфейса в онлайн-казино 2025 Безопасность и конфиденциальность в онлайн-казино 2025 Казино онлайн 2025 с …

Read More »

1Win Azerbaijan – İdman Mərcləri və Casino saytı.2817

1Win Azerbaijan – İdman Mərcləri və Casino saytı ▶️ OYNA Содержимое Idman mərcələrindən istifadə etmək üçün 1Win Azerbaijan 1win az – İdman mərcləri və casino saytı haqqında məlumatlar Idman mərclərindən istifadə Casino xidmətlərindən istifadə 1Win Azerbaijan-da idman mərcələrindən istifadə edərək casino oyunlarını oynayın 1Win oyna və 1Win Azerbaijan saytında idman …

Read More »

Gioco Plinko nei casinò online in Italia.313

Gioco Plinko nei casinò online in Italia ▶️ GIOCARE Содержимое Le caratteristiche del gioco Le strategie per vincere al Plinko nei casinò online in Italia Le migliori opzioni per giocare online Il gioco Plinko è uno dei più popolari tra i giocatori di casinò online in Italia, e non è …

Read More »

1Win Azerbaijan – İdman Mərcləri və Casino saytı.4109

1Win Azerbaijan – İdman Mərcləri və Casino saytı ▶️ OYNA Содержимое İdman Mərcələrindən İstifadə Etmək Casino Saytı Haqqında Məlumatlar 1Win indir və ya 1win скачать komandalarını istifadə etmək istəyən məbədillər 1Win Azerbaijan saytınıza əsasən əlverişli şərtlərdə giriş edə bilər. 1Win oyna və ya 1win вход komandalarını daxil edərək məlumatları daxil …

Read More »

Amon Casino Avis 2025 et bonus de 400 + 100 FS.982

Amon Casino Avis 2025 Offre Exclusive 400€ et 100 Tours Gratuits ▶️ JOUER Содержимое Amon Casino : Présentation générale Découvrez l’univers d’Amon Casino Les avantages du bonus 400€ + 100 FS Comment maximiser vos gains avec cette offre Expérience utilisateur sur Amon Casino Interface et navigation simplifiées Jeux disponibles en …

Read More »

91 Club Online Casino in India Real Money Play.595

91 Club Online Casino in India – Real Money Play ▶️ PLAY Содержимое Secure and Reliable Gaming Experience at 91 Club India Wide Range of Games and Bonuses at 91 Club India The world of online casinos is vast and exciting, with numerous options available to players from all over …

Read More »