Current File : //lib64/python2.7/distutils/bcppcompiler.py
"""distutils.bcppcompiler

Contains BorlandCCompiler, an implementation of the abstract CCompiler class
for the Borland C++ compiler.
"""

# This implementation by Lyle Johnson, based on the original msvccompiler.py
# module and using the directions originally published by Gordon Williams.

# XXX looks like there's a LOT of overlap between these two classes:
# someone should sit down and factor out the common code as
# WindowsCCompiler!  --GPW

__revision__ = "$Id$"

import os

from distutils.errors import (DistutilsExecError, CompileError, LibError,
                              LinkError, UnknownFileError)
from distutils.ccompiler import CCompiler, gen_preprocess_options
from distutils.file_util import write_file
from distutils.dep_util import newer
from distutils import log

class BCPPCompiler(CCompiler) :
    """Concrete class that implements an interface to the Borland C/C++
    compiler, as defined by the CCompiler abstract class.
    """

    compiler_type = 'bcpp'

    # Just set this so CCompiler's constructor doesn't barf.  We currently
    # don't use the 'set_executables()' bureaucracy provided by CCompiler,
    # as it really isn't necessary for this sort of single-compiler class.
    # Would be nice to have a consistent interface with UnixCCompiler,
    # though, so it's worth thinking about.
    executables = {}

    # Private class data (need to distinguish C from C++ source for compiler)
    _c_extensions = ['.c']
    _cpp_extensions = ['.cc', '.cpp', '.cxx']

    # Needed for the filename generation methods provided by the
    # base class, CCompiler.
    src_extensions = _c_extensions + _cpp_extensions
    obj_extension = '.obj'
    static_lib_extension = '.lib'
    shared_lib_extension = '.dll'
    static_lib_format = shared_lib_format = '%s%s'
    exe_extension = '.exe'


    def __init__ (self,
                  verbose=0,
                  dry_run=0,
                  force=0):

        CCompiler.__init__ (self, verbose, dry_run, force)

        # These executables are assumed to all be in the path.
        # Borland doesn't seem to use any special registry settings to
        # indicate their installation locations.

        self.cc = "bcc32.exe"
        self.linker = "ilink32.exe"
        self.lib = "tlib.exe"

        self.preprocess_options = None
        self.compile_options = ['/tWM', '/O2', '/q', '/g0']
        self.compile_options_debug = ['/tWM', '/Od', '/q', '/g0']

        self.ldflags_shared = ['/Tpd', '/Gn', '/q', '/x']
        self.ldflags_shared_debug = ['/Tpd', '/Gn', '/q', '/x']
        self.ldflags_static = []
        self.ldflags_exe = ['/Gn', '/q', '/x']
        self.ldflags_exe_debug = ['/Gn', '/q', '/x','/r']


    # -- Worker methods ------------------------------------------------

    def compile(self, sources,
                output_dir=None, macros=None, include_dirs=None, debug=0,
                extra_preargs=None, extra_postargs=None, depends=None):

        macros, objects, extra_postargs, pp_opts, build = \
                self._setup_compile(output_dir, macros, include_dirs, sources,
                                    depends, extra_postargs)
        compile_opts = extra_preargs or []
        compile_opts.append ('-c')
        if debug:
            compile_opts.extend (self.compile_options_debug)
        else:
            compile_opts.extend (self.compile_options)

        for obj in objects:
            try:
                src, ext = build[obj]
            except KeyError:
                continue
            # XXX why do the normpath here?
            src = os.path.normpath(src)
            obj = os.path.normpath(obj)
            # XXX _setup_compile() did a mkpath() too but before the normpath.
            # Is it possible to skip the normpath?
            self.mkpath(os.path.dirname(obj))

            if ext == '.res':
                # This is already a binary file -- skip it.
                continue # the 'for' loop
            if ext == '.rc':
                # This needs to be compiled to a .res file -- do it now.
                try:
                    self.spawn (["brcc32", "-fo", obj, src])
                except DistutilsExecError, msg:
                    raise CompileError, msg
                continue # the 'for' loop

            # The next two are both for the real compiler.
            if ext in self._c_extensions:
                input_opt = ""
            elif ext in self._cpp_extensions:
                input_opt = "-P"
            else:
                # Unknown file type -- no extra options.  The compiler
                # will probably fail, but let it just in case this is a
                # file the compiler recognizes even if we don't.
                input_opt = ""

            output_opt = "-o" + obj

            # Compiler command line syntax is: "bcc32 [options] file(s)".
            # Note that the source file names must appear at the end of
            # the command line.
            try:
                self.spawn ([self.cc] + compile_opts + pp_opts +
                            [input_opt, output_opt] +
                            extra_postargs + [src])
            except DistutilsExecError, msg:
                raise CompileError, msg

        return objects

    # compile ()


    def create_static_lib (self,
                           objects,
                           output_libname,
                           output_dir=None,
                           debug=0,
                           target_lang=None):

        (objects, output_dir) = self._fix_object_args (objects, output_dir)
        output_filename = \
            self.library_filename (output_libname, output_dir=output_dir)

        if self._need_link (objects, output_filename):
            lib_args = [output_filename, '/u'] + objects
            if debug:
                pass                    # XXX what goes here?
            try:
                self.spawn ([self.lib] + lib_args)
            except DistutilsExecError, msg:
                raise LibError, msg
        else:
            log.debug("skipping %s (up-to-date)", output_filename)

    # create_static_lib ()


    def link (self,
              target_desc,
              objects,
              output_filename,
              output_dir=None,
              libraries=None,
              library_dirs=None,
              runtime_library_dirs=None,
              export_symbols=None,
              debug=0,
              extra_preargs=None,
              extra_postargs=None,
              build_temp=None,
              target_lang=None):

        # XXX this ignores 'build_temp'!  should follow the lead of
        # msvccompiler.py

        (objects, output_dir) = self._fix_object_args (objects, output_dir)
        (libraries, library_dirs, runtime_library_dirs) = \
            self._fix_lib_args (libraries, library_dirs, runtime_library_dirs)

        if runtime_library_dirs:
            log.warn("I don't know what to do with 'runtime_library_dirs': %s",
                     str(runtime_library_dirs))

        if output_dir is not None:
            output_filename = os.path.join (output_dir, output_filename)

        if self._need_link (objects, output_filename):

            # Figure out linker args based on type of target.
            if target_desc == CCompiler.EXECUTABLE:
                startup_obj = 'c0w32'
                if debug:
                    ld_args = self.ldflags_exe_debug[:]
                else:
                    ld_args = self.ldflags_exe[:]
            else:
                startup_obj = 'c0d32'
                if debug:
                    ld_args = self.ldflags_shared_debug[:]
                else:
                    ld_args = self.ldflags_shared[:]


            # Create a temporary exports file for use by the linker
            if export_symbols is None:
                def_file = ''
            else:
                head, tail = os.path.split (output_filename)
                modname, ext = os.path.splitext (tail)
                temp_dir = os.path.dirname(objects[0]) # preserve tree structure
                def_file = os.path.join (temp_dir, '%s.def' % modname)
                contents = ['EXPORTS']
                for sym in (export_symbols or []):
                    contents.append('  %s=_%s' % (sym, sym))
                self.execute(write_file, (def_file, contents),
                             "writing %s" % def_file)

            # Borland C++ has problems with '/' in paths
            objects2 = map(os.path.normpath, objects)
            # split objects in .obj and .res files
            # Borland C++ needs them at different positions in the command line
            objects = [startup_obj]
            resources = []
            for file in objects2:
                (base, ext) = os.path.splitext(os.path.normcase(file))
                if ext == '.res':
                    resources.append(file)
                else:
                    objects.append(file)


            for l in library_dirs:
                ld_args.append("/L%s" % os.path.normpath(l))
            ld_args.append("/L.") # we sometimes use relative paths

            # list of object files
            ld_args.extend(objects)

            # XXX the command-line syntax for Borland C++ is a bit wonky;
            # certain filenames are jammed together in one big string, but
            # comma-delimited.  This doesn't mesh too well with the
            # Unix-centric attitude (with a DOS/Windows quoting hack) of
            # 'spawn()', so constructing the argument list is a bit
            # awkward.  Note that doing the obvious thing and jamming all
            # the filenames and commas into one argument would be wrong,
            # because 'spawn()' would quote any filenames with spaces in
            # them.  Arghghh!.  Apparently it works fine as coded...

            # name of dll/exe file
            ld_args.extend([',',output_filename])
            # no map file and start libraries
            ld_args.append(',,')

            for lib in libraries:
                # see if we find it and if there is a bcpp specific lib
                # (xxx_bcpp.lib)
                libfile = self.find_library_file(library_dirs, lib, debug)
                if libfile is None:
                    ld_args.append(lib)
                    # probably a BCPP internal library -- don't warn
                else:
                    # full name which prefers bcpp_xxx.lib over xxx.lib
                    ld_args.append(libfile)

            # some default libraries
            ld_args.append ('import32')
            ld_args.append ('cw32mt')

            # def file for export symbols
            ld_args.extend([',',def_file])
            # add resource files
            ld_args.append(',')
            ld_args.extend(resources)


            if extra_preargs:
                ld_args[:0] = extra_preargs
            if extra_postargs:
                ld_args.extend(extra_postargs)

            self.mkpath (os.path.dirname (output_filename))
            try:
                self.spawn ([self.linker] + ld_args)
            except DistutilsExecError, msg:
                raise LinkError, msg

        else:
            log.debug("skipping %s (up-to-date)", output_filename)

    # link ()

    # -- Miscellaneous methods -----------------------------------------


    def find_library_file (self, dirs, lib, debug=0):
        # List of effective library names to try, in order of preference:
        # xxx_bcpp.lib is better than xxx.lib
        # and xxx_d.lib is better than xxx.lib if debug is set
        #
        # The "_bcpp" suffix is to handle a Python installation for people
        # with multiple compilers (primarily Distutils hackers, I suspect
        # ;-).  The idea is they'd have one static library for each
        # compiler they care about, since (almost?) every Windows compiler
        # seems to have a different format for static libraries.
        if debug:
            dlib = (lib + "_d")
            try_names = (dlib + "_bcpp", lib + "_bcpp", dlib, lib)
        else:
            try_names = (lib + "_bcpp", lib)

        for dir in dirs:
            for name in try_names:
                libfile = os.path.join(dir, self.library_filename(name))
                if os.path.exists(libfile):
                    return libfile
        else:
            # Oops, didn't find it in *any* of 'dirs'
            return None

    # overwrite the one from CCompiler to support rc and res-files
    def object_filenames (self,
                          source_filenames,
                          strip_dir=0,
                          output_dir=''):
        if output_dir is None: output_dir = ''
        obj_names = []
        for src_name in source_filenames:
            # use normcase to make sure '.rc' is really '.rc' and not '.RC'
            (base, ext) = os.path.splitext (os.path.normcase(src_name))
            if ext not in (self.src_extensions + ['.rc','.res']):
                raise UnknownFileError, \
                      "unknown file type '%s' (from '%s')" % \
                      (ext, src_name)
            if strip_dir:
                base = os.path.basename (base)
            if ext == '.res':
                # these can go unchanged
                obj_names.append (os.path.join (output_dir, base + ext))
            elif ext == '.rc':
                # these need to be compiled to .res-files
                obj_names.append (os.path.join (output_dir, base + '.res'))
            else:
                obj_names.append (os.path.join (output_dir,
                                            base + self.obj_extension))
        return obj_names

    # object_filenames ()

    def preprocess (self,
                    source,
                    output_file=None,
                    macros=None,
                    include_dirs=None,
                    extra_preargs=None,
                    extra_postargs=None):

        (_, macros, include_dirs) = \
            self._fix_compile_args(None, macros, include_dirs)
        pp_opts = gen_preprocess_options(macros, include_dirs)
        pp_args = ['cpp32.exe'] + pp_opts
        if output_file is not None:
            pp_args.append('-o' + output_file)
        if extra_preargs:
            pp_args[:0] = extra_preargs
        if extra_postargs:
            pp_args.extend(extra_postargs)
        pp_args.append(source)

        # We need to preprocess: either we're being forced to, or the
        # source file is newer than the target (or the target doesn't
        # exist).
        if self.force or output_file is None or newer(source, output_file):
            if output_file:
                self.mkpath(os.path.dirname(output_file))
            try:
                self.spawn(pp_args)
            except DistutilsExecError, msg:
                print msg
                raise CompileError, msg

    # preprocess()
blog

blog

Покердом – онлайн казино и покер рум

Покердом – онлайн казино и покер рум ▶️ ИГРАТЬ Содержимое Преимущества онлайн казино Большой выбор игр Как играть в покер в онлайн казино Выбор игрового автомата Стратегии игры Бонусы и акции в Покердом В современном мире интернета и технологий, казино и покер румы стали доступны для игроков из любой точки …

Read More »

Покердом – онлайн казино и покер рум

Покердом – онлайн казино и покер рум ▶️ ИГРАТЬ Содержимое Преимущества онлайн казино Большой выбор игр Как играть в покер в онлайн казино Выбор игрового автомата Стратегии игры Бонусы и акции в Покердом В современном мире интернета и технологий, казино и покер румы стали доступны для игроков из любой точки …

Read More »

Покердом – онлайн казино и покер рум

Покердом – онлайн казино и покер рум ▶️ ИГРАТЬ Содержимое Преимущества онлайн казино Большой выбор игр Как играть в покер в онлайн казино Выбор игрового автомата Стратегии игры Бонусы и акции в Покердом В современном мире интернета и технологий, казино и покер румы стали доступны для игроков из любой точки …

Read More »

2025 с инновационными функциями и современным дизайном.635

Содержимое Онлайн Казино 2025: Новый уровень игрового опыта Инновационные функции онлайн казино 2025 Модернизация дизайна онлайн казино Казино онлайн 2025: новая эра игроков Топ казино онлайн: лучшие игровые автоматы Уникальные функции для игроков в казино онлайн 2025 Программирование игроков Мониторинг прогресса Социальные функции Бонусы и акции Модернизация дизайна в онлайн-казино …

Read More »

2025 с инновационными функциями и современным дизайном.974

Содержимое Описание онлайн казино 2025: инновационные функции и современный дизайн Онлайн-казино 2025: будущее игроков Инновационные функции Новейшие технологии для игроков в онлайн-казино Безопасность и аутентификация Игровые автоматы и слоты Мобильные приложения Игровые функции Модернизация дизайна и интерфейса в онлайн-казино 2025 Безопасность и конфиденциальность в онлайн-казино 2025 Казино онлайн 2025 с …

Read More »

1Win Azerbaijan – İdman Mərcləri və Casino saytı.2817

1Win Azerbaijan – İdman Mərcləri və Casino saytı ▶️ OYNA Содержимое Idman mərcələrindən istifadə etmək üçün 1Win Azerbaijan 1win az – İdman mərcləri və casino saytı haqqında məlumatlar Idman mərclərindən istifadə Casino xidmətlərindən istifadə 1Win Azerbaijan-da idman mərcələrindən istifadə edərək casino oyunlarını oynayın 1Win oyna və 1Win Azerbaijan saytında idman …

Read More »

Gioco Plinko nei casinò online in Italia.313

Gioco Plinko nei casinò online in Italia ▶️ GIOCARE Содержимое Le caratteristiche del gioco Le strategie per vincere al Plinko nei casinò online in Italia Le migliori opzioni per giocare online Il gioco Plinko è uno dei più popolari tra i giocatori di casinò online in Italia, e non è …

Read More »

1Win Azerbaijan – İdman Mərcləri və Casino saytı.4109

1Win Azerbaijan – İdman Mərcləri və Casino saytı ▶️ OYNA Содержимое İdman Mərcələrindən İstifadə Etmək Casino Saytı Haqqında Məlumatlar 1Win indir və ya 1win скачать komandalarını istifadə etmək istəyən məbədillər 1Win Azerbaijan saytınıza əsasən əlverişli şərtlərdə giriş edə bilər. 1Win oyna və ya 1win вход komandalarını daxil edərək məlumatları daxil …

Read More »

Amon Casino Avis 2025 et bonus de 400 + 100 FS.982

Amon Casino Avis 2025 Offre Exclusive 400€ et 100 Tours Gratuits ▶️ JOUER Содержимое Amon Casino : Présentation générale Découvrez l’univers d’Amon Casino Les avantages du bonus 400€ + 100 FS Comment maximiser vos gains avec cette offre Expérience utilisateur sur Amon Casino Interface et navigation simplifiées Jeux disponibles en …

Read More »

91 Club Online Casino in India Real Money Play.595

91 Club Online Casino in India – Real Money Play ▶️ PLAY Содержимое Secure and Reliable Gaming Experience at 91 Club India Wide Range of Games and Bonuses at 91 Club India The world of online casinos is vast and exciting, with numerous options available to players from all over …

Read More »