Current File : //usr/lib64/python3.6/code.py
"""Utilities needed to emulate Python's interactive interpreter.

"""

# Inspired by similar code by Jeff Epler and Fredrik Lundh.


import sys
import traceback
import argparse
from codeop import CommandCompiler, compile_command

__all__ = ["InteractiveInterpreter", "InteractiveConsole", "interact",
           "compile_command"]

class InteractiveInterpreter:
    """Base class for InteractiveConsole.

    This class deals with parsing and interpreter state (the user's
    namespace); it doesn't deal with input buffering or prompting or
    input file naming (the filename is always passed in explicitly).

    """

    def __init__(self, locals=None):
        """Constructor.

        The optional 'locals' argument specifies the dictionary in
        which code will be executed; it defaults to a newly created
        dictionary with key "__name__" set to "__console__" and key
        "__doc__" set to None.

        """
        if locals is None:
            locals = {"__name__": "__console__", "__doc__": None}
        self.locals = locals
        self.compile = CommandCompiler()

    def runsource(self, source, filename="<input>", symbol="single"):
        """Compile and run some source in the interpreter.

        Arguments are as for compile_command().

        One several things can happen:

        1) The input is incorrect; compile_command() raised an
        exception (SyntaxError or OverflowError).  A syntax traceback
        will be printed by calling the showsyntaxerror() method.

        2) The input is incomplete, and more input is required;
        compile_command() returned None.  Nothing happens.

        3) The input is complete; compile_command() returned a code
        object.  The code is executed by calling self.runcode() (which
        also handles run-time exceptions, except for SystemExit).

        The return value is True in case 2, False in the other cases (unless
        an exception is raised).  The return value can be used to
        decide whether to use sys.ps1 or sys.ps2 to prompt the next
        line.

        """
        try:
            code = self.compile(source, filename, symbol)
        except (OverflowError, SyntaxError, ValueError):
            # Case 1
            self.showsyntaxerror(filename)
            return False

        if code is None:
            # Case 2
            return True

        # Case 3
        self.runcode(code)
        return False

    def runcode(self, code):
        """Execute a code object.

        When an exception occurs, self.showtraceback() is called to
        display a traceback.  All exceptions are caught except
        SystemExit, which is reraised.

        A note about KeyboardInterrupt: this exception may occur
        elsewhere in this code, and may not always be caught.  The
        caller should be prepared to deal with it.

        """
        try:
            exec(code, self.locals)
        except SystemExit:
            raise
        except:
            self.showtraceback()

    def showsyntaxerror(self, filename=None):
        """Display the syntax error that just occurred.

        This doesn't display a stack trace because there isn't one.

        If a filename is given, it is stuffed in the exception instead
        of what was there before (because Python's parser always uses
        "<string>" when reading from a string).

        The output is written by self.write(), below.

        """
        type, value, tb = sys.exc_info()
        sys.last_type = type
        sys.last_value = value
        sys.last_traceback = tb
        if filename and type is SyntaxError:
            # Work hard to stuff the correct filename in the exception
            try:
                msg, (dummy_filename, lineno, offset, line) = value.args
            except ValueError:
                # Not the format we expect; leave it alone
                pass
            else:
                # Stuff in the right filename
                value = SyntaxError(msg, (filename, lineno, offset, line))
                sys.last_value = value
        if sys.excepthook is sys.__excepthook__:
            lines = traceback.format_exception_only(type, value)
            self.write(''.join(lines))
        else:
            # If someone has set sys.excepthook, we let that take precedence
            # over self.write
            sys.excepthook(type, value, tb)

    def showtraceback(self):
        """Display the exception that just occurred.

        We remove the first stack item because it is our own code.

        The output is written by self.write(), below.

        """
        sys.last_type, sys.last_value, last_tb = ei = sys.exc_info()
        sys.last_traceback = last_tb
        try:
            lines = traceback.format_exception(ei[0], ei[1], last_tb.tb_next)
            if sys.excepthook is sys.__excepthook__:
                self.write(''.join(lines))
            else:
                # If someone has set sys.excepthook, we let that take precedence
                # over self.write
                sys.excepthook(ei[0], ei[1], last_tb)
        finally:
            last_tb = ei = None

    def write(self, data):
        """Write a string.

        The base implementation writes to sys.stderr; a subclass may
        replace this with a different implementation.

        """
        sys.stderr.write(data)


class InteractiveConsole(InteractiveInterpreter):
    """Closely emulate the behavior of the interactive Python interpreter.

    This class builds on InteractiveInterpreter and adds prompting
    using the familiar sys.ps1 and sys.ps2, and input buffering.

    """

    def __init__(self, locals=None, filename="<console>"):
        """Constructor.

        The optional locals argument will be passed to the
        InteractiveInterpreter base class.

        The optional filename argument should specify the (file)name
        of the input stream; it will show up in tracebacks.

        """
        InteractiveInterpreter.__init__(self, locals)
        self.filename = filename
        self.resetbuffer()

    def resetbuffer(self):
        """Reset the input buffer."""
        self.buffer = []

    def interact(self, banner=None, exitmsg=None):
        """Closely emulate the interactive Python console.

        The optional banner argument specifies the banner to print
        before the first interaction; by default it prints a banner
        similar to the one printed by the real Python interpreter,
        followed by the current class name in parentheses (so as not
        to confuse this with the real interpreter -- since it's so
        close!).

        The optional exitmsg argument specifies the exit message
        printed when exiting. Pass the empty string to suppress
        printing an exit message. If exitmsg is not given or None,
        a default message is printed.

        """
        try:
            sys.ps1
        except AttributeError:
            sys.ps1 = ">>> "
        try:
            sys.ps2
        except AttributeError:
            sys.ps2 = "... "
        cprt = 'Type "help", "copyright", "credits" or "license" for more information.'
        if banner is None:
            self.write("Python %s on %s\n%s\n(%s)\n" %
                       (sys.version, sys.platform, cprt,
                        self.__class__.__name__))
        elif banner:
            self.write("%s\n" % str(banner))
        more = 0
        while 1:
            try:
                if more:
                    prompt = sys.ps2
                else:
                    prompt = sys.ps1
                try:
                    line = self.raw_input(prompt)
                except EOFError:
                    self.write("\n")
                    break
                else:
                    more = self.push(line)
            except KeyboardInterrupt:
                self.write("\nKeyboardInterrupt\n")
                self.resetbuffer()
                more = 0
        if exitmsg is None:
            self.write('now exiting %s...\n' % self.__class__.__name__)
        elif exitmsg != '':
            self.write('%s\n' % exitmsg)

    def push(self, line):
        """Push a line to the interpreter.

        The line should not have a trailing newline; it may have
        internal newlines.  The line is appended to a buffer and the
        interpreter's runsource() method is called with the
        concatenated contents of the buffer as source.  If this
        indicates that the command was executed or invalid, the buffer
        is reset; otherwise, the command is incomplete, and the buffer
        is left as it was after the line was appended.  The return
        value is 1 if more input is required, 0 if the line was dealt
        with in some way (this is the same as runsource()).

        """
        self.buffer.append(line)
        source = "\n".join(self.buffer)
        more = self.runsource(source, self.filename)
        if not more:
            self.resetbuffer()
        return more

    def raw_input(self, prompt=""):
        """Write a prompt and read a line.

        The returned line does not include the trailing newline.
        When the user enters the EOF key sequence, EOFError is raised.

        The base implementation uses the built-in function
        input(); a subclass may replace this with a different
        implementation.

        """
        return input(prompt)



def interact(banner=None, readfunc=None, local=None, exitmsg=None):
    """Closely emulate the interactive Python interpreter.

    This is a backwards compatible interface to the InteractiveConsole
    class.  When readfunc is not specified, it attempts to import the
    readline module to enable GNU readline if it is available.

    Arguments (all optional, all default to None):

    banner -- passed to InteractiveConsole.interact()
    readfunc -- if not None, replaces InteractiveConsole.raw_input()
    local -- passed to InteractiveInterpreter.__init__()
    exitmsg -- passed to InteractiveConsole.interact()

    """
    console = InteractiveConsole(local)
    if readfunc is not None:
        console.raw_input = readfunc
    else:
        try:
            import readline
        except ImportError:
            pass
    console.interact(banner, exitmsg)


if __name__ == "__main__":
    parser = argparse.ArgumentParser()
    parser.add_argument('-q', action='store_true',
                       help="don't print version and copyright messages")
    args = parser.parse_args()
    if args.q or sys.flags.quiet:
        banner = ''
    else:
        banner = None
    interact(banner)
blog

blog

Chicken Road slot w kasynie online opinie graczy.654

Chicken Road slot w kasynie online – opinie graczy ▶️ GRAĆ Содержимое Wprowadzenie do gry Chicken Road Wygląd i funkcje gry Wygląd gry Funkcje gry Oceny graczy i wyniki testu Zakłady i bonusy w kasynie online Warianty zakładów Wśród wielu slotów, które są dostępne w kasynach online, jeden z nich …

Read More »

Grandpashabet – Grandpashabet Casino – Grandpashabet Giriş.8745

Grandpashabet – Grandpashabet Casino – Grandpashabet Giriş ▶️ OYNAMAK Содержимое Grandpashabet Casino Oyunları Grandpashabet Bonus ve Kampanyaları Grandpashabet Ödeme ve Çekim İşlemleri grandpashabet , online bahis ve casino dünyasında hızlı bir şekilde yükselen bir markadır. Grandpasha olarak da bilinen bu platform, kullanıcılarına geniş bir oyun yelpazesi sunmaktadır. Grandpashabet giris yaparak, …

Read More »

Best UK Casino Sites 2025 Trusted Reviews and Top Picks.991

Best UK Casino Sites 2025 – Trusted Reviews and Top Picks ▶️ PLAY Содержимое Top 5 Online Casinos for UK Players How to Choose the Best UK Online Casino for Your Needs As the online gaming industry continues to evolve, it’s becoming increasingly important for players to find a reliable …

Read More »

– Официальный сайт Pinco Casino.2861 (2)

Пинко Казино – Официальный сайт Pinco Casino ▶️ ИГРАТЬ Содержимое Преимущества игры на официальном сайте Pinco Casino Безопасность и надежность Великий выбор иг Промокоды и бонусы Многоязычность Виды игр и слотов на официальном сайте Pinco Casino Бонусы и акции на официальном сайте Pinco Casino Входные бонусы Регулярные бонусы Как начать …

Read More »

1win официальный сайт букмекера — Обзор и зеркало для входа.3800

1win официальный сайт букмекера — Обзор и зеркало для входа ▶️ ИГРАТЬ Содержимое 1win Официальный Сайт Букмекера Преимущества официального сайта 1win Как зарегистрироваться на официальном сайте 1win Обзор и Зеркало для Входа Способ 1: Вход через официальный сайт Способ 2: Вход через зеркало Преимущества и Функции 1win В мире ставок …

Read More »

Plinko Casino Game Online – Enjoy High Stakes Action.331

Plinko Casino Game Online Experience High Stakes Thrills and Excitement ▶️ PLAY Содержимое Plinko Casino Game: Rules and Basics How to Play Plinko for Beginners Understanding the Plinko Board Tips for New Players Strategies to Maximize Your Winnings in Plinko Casino Game Online Choose the Right Plinko Online Game Manage …

Read More »

Betshop Τι ΠΡΕΠΕΙ να γνωρίζεις πριν παίξεις.4947

Betshop Τι ΠΡΕΠΕΙ να γνωρίζεις πριν παίξεις ▶️ ΠΑΊΖΩ Содержимое Betshop Τι ΠΡΕΠΕΙ – να γνωρίζεις πριν παίξεις Η σημασία της ενημέρωσης πριν από το στοίχημα Πώς να επιλέξετε το σωστό στοίχημα Τα πλεονεκτήματα του Betshop για τους παίκτες Συμβουλές για ασφαλή και υπεύθυνο παιχνίδι Γιατί το Betshop είναι η …

Read More »

Online kaszinók Magyarországon 2025-ben: Hogyan találhat biztonságos és nyereséges kaszinót

Online kaszinók Magyarországon 2025-ben: Hogyan találhat biztonságos és nyereséges kaszinót Magyarországon az online szerencsejáték gyorsan fejlődik, bevételei meghaladják a sportfogadásokét. Sok felhasználó kedveli az online kaszinókat kényelmük, széles játékválasztékuk és vonzó bónuszaik miatt. Azonban a kezdők könnyen elveszhetnek a sokféle webhely között. Hogy tudatos döntést hozhass, érdemes felkeresni a hungary-kaszino.com …

Read More »

казино – Официальный сайт Pin up играть онлайн Зеркало и вход.494

Пин Ап казино – Официальный сайт Pin up играть онлайн | Зеркало и вход ▶️ ИГРАТЬ Содержимое Официальный сайт Pin Up Казино: Как играть онлайн, зеркало и вход Pin Up Casino – Официальный сайт Описание и функции Pin Up Казино Бонусы и акции Как играть онлайн и вход в Pin …

Read More »