Current File : //lib64/python2.7/lib2to3/btm_utils.py
"Utility functions used by the btm_matcher module"

from . import pytree
from .pgen2 import grammar, token
from .pygram import pattern_symbols, python_symbols

syms = pattern_symbols
pysyms = python_symbols
tokens = grammar.opmap
token_labels = token

TYPE_ANY = -1
TYPE_ALTERNATIVES = -2
TYPE_GROUP = -3

class MinNode(object):
    """This class serves as an intermediate representation of the
    pattern tree during the conversion to sets of leaf-to-root
    subpatterns"""

    def __init__(self, type=None, name=None):
        self.type = type
        self.name = name
        self.children = []
        self.leaf = False
        self.parent = None
        self.alternatives = []
        self.group = []

    def __repr__(self):
        return str(self.type) + ' ' + str(self.name)

    def leaf_to_root(self):
        """Internal method. Returns a characteristic path of the
        pattern tree. This method must be run for all leaves until the
        linear subpatterns are merged into a single"""
        node = self
        subp = []
        while node:
            if node.type == TYPE_ALTERNATIVES:
                node.alternatives.append(subp)
                if len(node.alternatives) == len(node.children):
                    #last alternative
                    subp = [tuple(node.alternatives)]
                    node.alternatives = []
                    node = node.parent
                    continue
                else:
                    node = node.parent
                    subp = None
                    break

            if node.type == TYPE_GROUP:
                node.group.append(subp)
                #probably should check the number of leaves
                if len(node.group) == len(node.children):
                    subp = get_characteristic_subpattern(node.group)
                    node.group = []
                    node = node.parent
                    continue
                else:
                    node = node.parent
                    subp = None
                    break

            if node.type == token_labels.NAME and node.name:
                #in case of type=name, use the name instead
                subp.append(node.name)
            else:
                subp.append(node.type)

            node = node.parent
        return subp

    def get_linear_subpattern(self):
        """Drives the leaf_to_root method. The reason that
        leaf_to_root must be run multiple times is because we need to
        reject 'group' matches; for example the alternative form
        (a | b c) creates a group [b c] that needs to be matched. Since
        matching multiple linear patterns overcomes the automaton's
        capabilities, leaf_to_root merges each group into a single
        choice based on 'characteristic'ity,

        i.e. (a|b c) -> (a|b) if b more characteristic than c

        Returns: The most 'characteristic'(as defined by
          get_characteristic_subpattern) path for the compiled pattern
          tree.
        """

        for l in self.leaves():
            subp = l.leaf_to_root()
            if subp:
                return subp

    def leaves(self):
        "Generator that returns the leaves of the tree"
        for child in self.children:
            for x in child.leaves():
                yield x
        if not self.children:
            yield self

def reduce_tree(node, parent=None):
    """
    Internal function. Reduces a compiled pattern tree to an
    intermediate representation suitable for feeding the
    automaton. This also trims off any optional pattern elements(like
    [a], a*).
    """

    new_node = None
    #switch on the node type
    if node.type == syms.Matcher:
        #skip
        node = node.children[0]

    if node.type == syms.Alternatives  :
        #2 cases
        if len(node.children) <= 2:
            #just a single 'Alternative', skip this node
            new_node = reduce_tree(node.children[0], parent)
        else:
            #real alternatives
            new_node = MinNode(type=TYPE_ALTERNATIVES)
            #skip odd children('|' tokens)
            for child in node.children:
                if node.children.index(child)%2:
                    continue
                reduced = reduce_tree(child, new_node)
                if reduced is not None:
                    new_node.children.append(reduced)
    elif node.type == syms.Alternative:
        if len(node.children) > 1:

            new_node = MinNode(type=TYPE_GROUP)
            for child in node.children:
                reduced = reduce_tree(child, new_node)
                if reduced:
                    new_node.children.append(reduced)
            if not new_node.children:
                # delete the group if all of the children were reduced to None
                new_node = None

        else:
            new_node = reduce_tree(node.children[0], parent)

    elif node.type == syms.Unit:
        if (isinstance(node.children[0], pytree.Leaf) and
            node.children[0].value == '('):
            #skip parentheses
            return reduce_tree(node.children[1], parent)
        if ((isinstance(node.children[0], pytree.Leaf) and
               node.children[0].value == '[')
               or
               (len(node.children)>1 and
               hasattr(node.children[1], "value") and
               node.children[1].value == '[')):
            #skip whole unit if its optional
            return None

        leaf = True
        details_node = None
        alternatives_node = None
        has_repeater = False
        repeater_node = None
        has_variable_name = False

        for child in node.children:
            if child.type == syms.Details:
                leaf = False
                details_node = child
            elif child.type == syms.Repeater:
                has_repeater = True
                repeater_node = child
            elif child.type == syms.Alternatives:
                alternatives_node = child
            if hasattr(child, 'value') and child.value == '=': # variable name
                has_variable_name = True

        #skip variable name
        if has_variable_name:
            #skip variable name, '='
            name_leaf = node.children[2]
            if hasattr(name_leaf, 'value') and name_leaf.value == '(':
                # skip parenthesis
                name_leaf = node.children[3]
        else:
            name_leaf = node.children[0]

        #set node type
        if name_leaf.type == token_labels.NAME:
            #(python) non-name or wildcard
            if name_leaf.value == 'any':
                new_node = MinNode(type=TYPE_ANY)
            else:
                if hasattr(token_labels, name_leaf.value):
                    new_node = MinNode(type=getattr(token_labels, name_leaf.value))
                else:
                    new_node = MinNode(type=getattr(pysyms, name_leaf.value))

        elif name_leaf.type == token_labels.STRING:
            #(python) name or character; remove the apostrophes from
            #the string value
            name = name_leaf.value.strip("'")
            if name in tokens:
                new_node = MinNode(type=tokens[name])
            else:
                new_node = MinNode(type=token_labels.NAME, name=name)
        elif name_leaf.type == syms.Alternatives:
            new_node = reduce_tree(alternatives_node, parent)

        #handle repeaters
        if has_repeater:
            if repeater_node.children[0].value == '*':
                #reduce to None
                new_node = None
            elif repeater_node.children[0].value == '+':
                #reduce to a single occurence i.e. do nothing
                pass
            else:
                #TODO: handle {min, max} repeaters
                raise NotImplementedError
                pass

        #add children
        if details_node and new_node is not None:
            for child in details_node.children[1:-1]:
                #skip '<', '>' markers
                reduced = reduce_tree(child, new_node)
                if reduced is not None:
                    new_node.children.append(reduced)
    if new_node:
        new_node.parent = parent
    return new_node


def get_characteristic_subpattern(subpatterns):
    """Picks the most characteristic from a list of linear patterns
    Current order used is:
    names > common_names > common_chars
    """
    if not isinstance(subpatterns, list):
        return subpatterns
    if len(subpatterns)==1:
        return subpatterns[0]

    # first pick out the ones containing variable names
    subpatterns_with_names = []
    subpatterns_with_common_names = []
    common_names = ['in', 'for', 'if' , 'not', 'None']
    subpatterns_with_common_chars = []
    common_chars = "[]().,:"
    for subpattern in subpatterns:
        if any(rec_test(subpattern, lambda x: type(x) is str)):
            if any(rec_test(subpattern,
                            lambda x: isinstance(x, str) and x in common_chars)):
                subpatterns_with_common_chars.append(subpattern)
            elif any(rec_test(subpattern,
                              lambda x: isinstance(x, str) and x in common_names)):
                subpatterns_with_common_names.append(subpattern)

            else:
                subpatterns_with_names.append(subpattern)

    if subpatterns_with_names:
        subpatterns = subpatterns_with_names
    elif subpatterns_with_common_names:
        subpatterns = subpatterns_with_common_names
    elif subpatterns_with_common_chars:
        subpatterns = subpatterns_with_common_chars
    # of the remaining subpatterns pick out the longest one
    return max(subpatterns, key=len)

def rec_test(sequence, test_func):
    """Tests test_func on all items of sequence and items of included
    sub-iterables"""
    for x in sequence:
        if isinstance(x, (list, tuple)):
            for y in rec_test(x, test_func):
                yield y
        else:
            yield test_func(x)
blog

blog

на деньги в онлайн казино.1292

Авиатор игра на деньги в онлайн казино ▶️ ИГРАТЬ Содержимое Преимущества и недостатки игры “Авиатор” в онлайн-казино Как играть и выиграть в Aviator Основные правила игры Советы, как выиграть в Aviator Важные советы для начинающих игроков Понимание правил игры Управление средствами Выбор игры Использование стратегии Контроль над эмоциями Ограничения и …

Read More »

BasariBet Casino’ya giriş – resmi siteye kayıt.3270

BasariBet Casino’ya giriş – resmi siteye kayıt ▶️ OYNAMAK Содержимое Kayıt Adımlarını Hızlı Bir Şekilde Tamamla Resmi Sitesinde Güvenli Kayıt Olmak Resmi Sitesinde Güvenli Kayıt Adımları Kayıt sonrası Ne İşlemleri Yapmalısınız? BaşarıBet Casino, oyunlar ve ödüllerle doldurulmuş bir platformdur. Ancak kullanıcılar, bu sitenin kullanımı sırasında karşılaştıkları sorunları paylaşmaktadır. Özellikle basarı …

Read More »

Meilleur Casino en Ligne 2025 – Sites Fiables.12047

Meilleur Casino en Ligne 2025 – Sites Fiables ▶️ JOUER Содержимое Les Meilleurs Casinos en Ligne pour les Joueurs Français Comment Choisir un Casino en Ligne Fiable et Sécurisé Les Avantages et les Inconvénients des Casinos en Ligne Les casinos en ligne sont devenus très populaires ces dernières années, offrant …

Read More »

– Официальный сайт Pinco Casino.1562

Пинко Казино – Официальный сайт Pinco Casino ▶️ ИГРАТЬ Содержимое Преимущества игры на официальном сайте Pinco Casino Виды игр и слотов на официальном сайте Pinco Casino Слоты Таблицы Видео-игры Бонусы и акции на официальном сайте Pinco Casino Бонусы для новых игроков Акции и промокоды Как начать играть на официальном сайте …

Read More »

Casibom – casibom casino resmi güncel giriş.94

Casibom – casibom casino resmi güncel giriş ▶️ OYNAMAK Содержимое Casibom Kasino Hakkında Temel Bilgiler Casibom Kasino’da Oynanabilecek En Popüler Oyunlar Slot Oyunları Kağıt Taş Kağıt Oyunları Casibom, en güvenli ve etkileyici oyunlar sunan en popüler casino sitelerinden biridir. Casibom güncel giriş sayfamız, kullanıcılarımızın en son teknolojiler ve oyunlarla tanışmalarına …

Read More »

казино – Официальный сайт Pin up играть онлайн Зеркало и вход.204

Пин Ап казино – Официальный сайт Pin up играть онлайн | Зеркало и вход ▶️ ИГРАТЬ Содержимое Пин Ап Казино – Официальный Сайт Преимущества Официального Сайта Pin Up Casino Описание и Функции Как Зарегистрироваться и Войти в Пин Ап Казино Зеркало и Вход в Пин Ап Казино Правила и Условия …

Read More »

Chicken Road slot w kasynie online opinie graczy.654

Chicken Road slot w kasynie online – opinie graczy ▶️ GRAĆ Содержимое Wprowadzenie do gry Chicken Road Wygląd i funkcje gry Wygląd gry Funkcje gry Oceny graczy i wyniki testu Zakłady i bonusy w kasynie online Warianty zakładów Wśród wielu slotów, które są dostępne w kasynach online, jeden z nich …

Read More »

Grandpashabet – Grandpashabet Casino – Grandpashabet Giriş.8745

Grandpashabet – Grandpashabet Casino – Grandpashabet Giriş ▶️ OYNAMAK Содержимое Grandpashabet Casino Oyunları Grandpashabet Bonus ve Kampanyaları Grandpashabet Ödeme ve Çekim İşlemleri grandpashabet , online bahis ve casino dünyasında hızlı bir şekilde yükselen bir markadır. Grandpasha olarak da bilinen bu platform, kullanıcılarına geniş bir oyun yelpazesi sunmaktadır. Grandpashabet giris yaparak, …

Read More »

Best UK Casino Sites 2025 Trusted Reviews and Top Picks.991

Best UK Casino Sites 2025 – Trusted Reviews and Top Picks ▶️ PLAY Содержимое Top 5 Online Casinos for UK Players How to Choose the Best UK Online Casino for Your Needs As the online gaming industry continues to evolve, it’s becoming increasingly important for players to find a reliable …

Read More »

– Официальный сайт Pinco Casino.2861 (2)

Пинко Казино – Официальный сайт Pinco Casino ▶️ ИГРАТЬ Содержимое Преимущества игры на официальном сайте Pinco Casino Безопасность и надежность Великий выбор иг Промокоды и бонусы Многоязычность Виды игр и слотов на официальном сайте Pinco Casino Бонусы и акции на официальном сайте Pinco Casino Входные бонусы Регулярные бонусы Как начать …

Read More »