Current File : //usr/lib64/python3.6/ast.py
"""
    ast
    ~~~

    The `ast` module helps Python applications to process trees of the Python
    abstract syntax grammar.  The abstract syntax itself might change with
    each Python release; this module helps to find out programmatically what
    the current grammar looks like and allows modifications of it.

    An abstract syntax tree can be generated by passing `ast.PyCF_ONLY_AST` as
    a flag to the `compile()` builtin function or by using the `parse()`
    function from this module.  The result will be a tree of objects whose
    classes all inherit from `ast.AST`.

    A modified abstract syntax tree can be compiled into a Python code object
    using the built-in `compile()` function.

    Additionally various helper functions are provided that make working with
    the trees simpler.  The main intention of the helper functions and this
    module in general is to provide an easy to use interface for libraries
    that work tightly with the python syntax (template engines for example).


    :copyright: Copyright 2008 by Armin Ronacher.
    :license: Python License.
"""
from _ast import *


def parse(source, filename='<unknown>', mode='exec'):
    """
    Parse the source into an AST node.
    Equivalent to compile(source, filename, mode, PyCF_ONLY_AST).
    """
    return compile(source, filename, mode, PyCF_ONLY_AST)


_NUM_TYPES = (int, float, complex)

def literal_eval(node_or_string):
    """
    Safely evaluate an expression node or a string containing a Python
    expression.  The string or node provided may only consist of the following
    Python literal structures: strings, bytes, numbers, tuples, lists, dicts,
    sets, booleans, and None.
    """
    if isinstance(node_or_string, str):
        node_or_string = parse(node_or_string, mode='eval')
    if isinstance(node_or_string, Expression):
        node_or_string = node_or_string.body
    def _convert(node):
        if isinstance(node, Constant):
            return node.value
        elif isinstance(node, (Str, Bytes)):
            return node.s
        elif isinstance(node, Num):
            return node.n
        elif isinstance(node, Tuple):
            return tuple(map(_convert, node.elts))
        elif isinstance(node, List):
            return list(map(_convert, node.elts))
        elif isinstance(node, Set):
            return set(map(_convert, node.elts))
        elif isinstance(node, Dict):
            return dict((_convert(k), _convert(v)) for k, v
                        in zip(node.keys, node.values))
        elif isinstance(node, NameConstant):
            return node.value
        elif isinstance(node, UnaryOp) and isinstance(node.op, (UAdd, USub)):
            operand = _convert(node.operand)
            if isinstance(operand, _NUM_TYPES):
                if isinstance(node.op, UAdd):
                    return + operand
                else:
                    return - operand
        elif isinstance(node, BinOp) and isinstance(node.op, (Add, Sub)):
            left = _convert(node.left)
            right = _convert(node.right)
            if isinstance(left, _NUM_TYPES) and isinstance(right, _NUM_TYPES):
                if isinstance(node.op, Add):
                    return left + right
                else:
                    return left - right
        raise ValueError('malformed node or string: ' + repr(node))
    return _convert(node_or_string)


def dump(node, annotate_fields=True, include_attributes=False):
    """
    Return a formatted dump of the tree in *node*.  This is mainly useful for
    debugging purposes.  The returned string will show the names and the values
    for fields.  This makes the code impossible to evaluate, so if evaluation is
    wanted *annotate_fields* must be set to False.  Attributes such as line
    numbers and column offsets are not dumped by default.  If this is wanted,
    *include_attributes* can be set to True.
    """
    def _format(node):
        if isinstance(node, AST):
            fields = [(a, _format(b)) for a, b in iter_fields(node)]
            rv = '%s(%s' % (node.__class__.__name__, ', '.join(
                ('%s=%s' % field for field in fields)
                if annotate_fields else
                (b for a, b in fields)
            ))
            if include_attributes and node._attributes:
                rv += fields and ', ' or ' '
                rv += ', '.join('%s=%s' % (a, _format(getattr(node, a)))
                                for a in node._attributes)
            return rv + ')'
        elif isinstance(node, list):
            return '[%s]' % ', '.join(_format(x) for x in node)
        return repr(node)
    if not isinstance(node, AST):
        raise TypeError('expected AST, got %r' % node.__class__.__name__)
    return _format(node)


def copy_location(new_node, old_node):
    """
    Copy source location (`lineno` and `col_offset` attributes) from
    *old_node* to *new_node* if possible, and return *new_node*.
    """
    for attr in 'lineno', 'col_offset':
        if attr in old_node._attributes and attr in new_node._attributes \
           and hasattr(old_node, attr):
            setattr(new_node, attr, getattr(old_node, attr))
    return new_node


def fix_missing_locations(node):
    """
    When you compile a node tree with compile(), the compiler expects lineno and
    col_offset attributes for every node that supports them.  This is rather
    tedious to fill in for generated nodes, so this helper adds these attributes
    recursively where not already set, by setting them to the values of the
    parent node.  It works recursively starting at *node*.
    """
    def _fix(node, lineno, col_offset):
        if 'lineno' in node._attributes:
            if not hasattr(node, 'lineno'):
                node.lineno = lineno
            else:
                lineno = node.lineno
        if 'col_offset' in node._attributes:
            if not hasattr(node, 'col_offset'):
                node.col_offset = col_offset
            else:
                col_offset = node.col_offset
        for child in iter_child_nodes(node):
            _fix(child, lineno, col_offset)
    _fix(node, 1, 0)
    return node


def increment_lineno(node, n=1):
    """
    Increment the line number of each node in the tree starting at *node* by *n*.
    This is useful to "move code" to a different location in a file.
    """
    for child in walk(node):
        if 'lineno' in child._attributes:
            child.lineno = getattr(child, 'lineno', 0) + n
    return node


def iter_fields(node):
    """
    Yield a tuple of ``(fieldname, value)`` for each field in ``node._fields``
    that is present on *node*.
    """
    for field in node._fields:
        try:
            yield field, getattr(node, field)
        except AttributeError:
            pass


def iter_child_nodes(node):
    """
    Yield all direct child nodes of *node*, that is, all fields that are nodes
    and all items of fields that are lists of nodes.
    """
    for name, field in iter_fields(node):
        if isinstance(field, AST):
            yield field
        elif isinstance(field, list):
            for item in field:
                if isinstance(item, AST):
                    yield item


def get_docstring(node, clean=True):
    """
    Return the docstring for the given node or None if no docstring can
    be found.  If the node provided does not have docstrings a TypeError
    will be raised.
    """
    if not isinstance(node, (AsyncFunctionDef, FunctionDef, ClassDef, Module)):
        raise TypeError("%r can't have docstrings" % node.__class__.__name__)
    if not(node.body and isinstance(node.body[0], Expr)):
        return
    node = node.body[0].value
    if isinstance(node, Str):
        text = node.s
    elif isinstance(node, Constant) and isinstance(node.value, str):
        text = node.value
    else:
        return
    if clean:
        import inspect
        text = inspect.cleandoc(text)
    return text


def walk(node):
    """
    Recursively yield all descendant nodes in the tree starting at *node*
    (including *node* itself), in no specified order.  This is useful if you
    only want to modify nodes in place and don't care about the context.
    """
    from collections import deque
    todo = deque([node])
    while todo:
        node = todo.popleft()
        todo.extend(iter_child_nodes(node))
        yield node


class NodeVisitor(object):
    """
    A node visitor base class that walks the abstract syntax tree and calls a
    visitor function for every node found.  This function may return a value
    which is forwarded by the `visit` method.

    This class is meant to be subclassed, with the subclass adding visitor
    methods.

    Per default the visitor functions for the nodes are ``'visit_'`` +
    class name of the node.  So a `TryFinally` node visit function would
    be `visit_TryFinally`.  This behavior can be changed by overriding
    the `visit` method.  If no visitor function exists for a node
    (return value `None`) the `generic_visit` visitor is used instead.

    Don't use the `NodeVisitor` if you want to apply changes to nodes during
    traversing.  For this a special visitor exists (`NodeTransformer`) that
    allows modifications.
    """

    def visit(self, node):
        """Visit a node."""
        method = 'visit_' + node.__class__.__name__
        visitor = getattr(self, method, self.generic_visit)
        return visitor(node)

    def generic_visit(self, node):
        """Called if no explicit visitor function exists for a node."""
        for field, value in iter_fields(node):
            if isinstance(value, list):
                for item in value:
                    if isinstance(item, AST):
                        self.visit(item)
            elif isinstance(value, AST):
                self.visit(value)


class NodeTransformer(NodeVisitor):
    """
    A :class:`NodeVisitor` subclass that walks the abstract syntax tree and
    allows modification of nodes.

    The `NodeTransformer` will walk the AST and use the return value of the
    visitor methods to replace or remove the old node.  If the return value of
    the visitor method is ``None``, the node will be removed from its location,
    otherwise it is replaced with the return value.  The return value may be the
    original node in which case no replacement takes place.

    Here is an example transformer that rewrites all occurrences of name lookups
    (``foo``) to ``data['foo']``::

       class RewriteName(NodeTransformer):

           def visit_Name(self, node):
               return copy_location(Subscript(
                   value=Name(id='data', ctx=Load()),
                   slice=Index(value=Str(s=node.id)),
                   ctx=node.ctx
               ), node)

    Keep in mind that if the node you're operating on has child nodes you must
    either transform the child nodes yourself or call the :meth:`generic_visit`
    method for the node first.

    For nodes that were part of a collection of statements (that applies to all
    statement nodes), the visitor may also return a list of nodes rather than
    just a single node.

    Usually you use the transformer like this::

       node = YourTransformer().visit(node)
    """

    def generic_visit(self, node):
        for field, old_value in iter_fields(node):
            if isinstance(old_value, list):
                new_values = []
                for value in old_value:
                    if isinstance(value, AST):
                        value = self.visit(value)
                        if value is None:
                            continue
                        elif not isinstance(value, AST):
                            new_values.extend(value)
                            continue
                    new_values.append(value)
                old_value[:] = new_values
            elif isinstance(old_value, AST):
                new_node = self.visit(old_value)
                if new_node is None:
                    delattr(node, field)
                else:
                    setattr(node, field, new_node)
        return node
blog

blog

Mostbet apk.527

Mostbet apk ▶️ PLAY Содержимое Mostbet Apk: A Comprehensive Guide What is Mostbet Apk? Features of Mostbet Apk Mostbet is a popular online betting and gaming platform that has been gaining traction globally. With its user-friendly interface and wide range of games and betting options, it’s no wonder why many …

Read More »

Krikya Online Casino in Bangladesh Customer Support.632

Krikya Online Casino in Bangladesh – Customer Support ▶️ PLAY Содержимое Responsive and Timely Support Multi-Channel Support Options Knowledge Base and FAQs General Information Games and Services Secure and Confidential Support In the rapidly growing online gaming industry, Krikya Online Casino has established itself as a prominent player in Bangladesh. …

Read More »

Mostbet AZ – bukmeker ve kazino Mostbet Giri rsmi sayt.5879

Mostbet AZ – bukmeker ve kazino Mostbet – Giriş rəsmi sayt ▶️ OYNA Содержимое Mostbet AZ rəsmi saytı haqqında məlumatlar Mostbet AZ-da qazanmaq üçün nəzərə alınmalıdır maliyyə planları Mostbet AZ-da maliyyə planı təyin etmək üçün nə qədər məbləği təyin etməliyim? mostbet AZ – bukmeker və kazino şirkətinin Azerbaycan üçün hazırladığı …

Read More »

Mostbet AZ – bukmeker ve kazino Mostbet Giri rsmi sayt.4013

Mostbet AZ – bukmeker ve kazino Mostbet – Giriş rəsmi sayt ▶️ OYNA Содержимое Mostbet AZ rəsmi saytı haqqında məlumatlar Mostbet AZ-da qeydiyyatdan keçmək Mostbet AZ-da qazanmaq üçün nəzərə alınmalıdır maliyyə tədbirləri Mostbet AZ-da oyun oynayın və kazanın Mostbet AZ – bukmeker və kazino şirkətinin Azerbaycan riyazi qazanlar üçün rəsmi …

Read More »

Casibom – casibom casino resmi gncel giri.902

Casibom – casibom casino resmi güncel giriş ▶️ OYNAMAK Содержимое Casibom Kasino Hakkında Temel Bilgiler Casibom Kasino Oyunları ve Bonus Programı Casibom Giriş ve Kayıt Casibom, en popüler ve güvenilir kasıtlı oyun sitelerinden biridir. Casibom 158 giriş sayesinde kullanıcılar, güvenli ve profesyonel bir ortamda çeşitli oyunları deneyebilirler. Cadibom adı ile …

Read More »

PariMatch (ПаріМатч) ставки на спорт та онлайн казино.3457

PariMatch (ПаріМатч) ставки на спорт та онлайн казино ▶️ ГРАТИ Содержимое ПариMatch – лідер українського ринку онлайн-ставок Преимущества Париматча Що таке PariMatch? Що може зробити PariMatch? Як зареєструватися на PariMatch Шаг 2: Введіть дані для реєстрації Оставки на спорт та онлайн-казино на PariMatch Що таке PariMatch? Переваги PariMatch Допомога та …

Read More »

Pinco Online Kazino (Пинко) 2025 Qaydalar və Şərtlər üzrə Bələdçi.153

Pinco Online Kazino (РџРёРЅРєРѕ) 2025 – Qaydalar vЙ™ ЕћЙ™rtlЙ™r ГјzrЙ™ BЙ™lЙ™dГ§i ▶️ OYNA Содержимое Pinco Online Kazino (РџРёРЅРєРѕ) 2025 – Qaydalar vЙ™ ЕћЙ™rtlЙ™r ГњzrЙ™ BЙ™lЙ™dГ§i Qeydiyyat vЙ™ Promokodlar TЙ™hlГјkЙ™sizlik vЙ™ Qaydalar Qeydiyyat vЙ™ Daxil Olma QaydalarД± Г–dЙ™niЕџ vЙ™ Г‡Д±xarД±Еџ QaydalarД± TЙ™hlГјkЙ™sizlik vЙ™ MЙ™xfilik QaydalarД± Bonus vЙ™ Kampaniya QaydalarД± Pinco online …

Read More »

Vavada Зеркало Вход на официальный сайт.1552

Вавада казино | Vavada Зеркало Вход на официальный сайт ▶️ ИГРАТЬ Содержимое Vavada Casino – Mirror – Entrance to the official website Преимущества использования Vavada зеркала Официальный сайт Vavada Миррор Vavada – безопасный доступ Преимущества игры в Vavada Большой выбор игр Безопасность и конфиденциальность Как начать играть в Vavada Выбор …

Read More »

Kasyno internetowe – jak sprawdzić licencję operatora.534

Kasyno internetowe – jak sprawdzić licencję operatora? ▶️ GRAĆ Содержимое Sposoby sprawdzania licencji Znaczenie licencji dla gracza Wady nieposiadania licencji Ważne informacje o kasynach online W dzisiejszym świecie, gdzie internet jest nieodłącznym elementem naszego życia, kasyna online stały się coraz bardziej popularne. W Polsce, gdzie hazard jest regulowany, wiele osób …

Read More »

– Официальный сайт Pinco Casino.2384 (2)

Пинко Казино – Официальный сайт Pinco Casino ▶️ ИГРАТЬ Содержимое Преимущества игроков в Pinco Casino Возможности для игроков Большой выбор игр Ограничения и условия В современном мире азартных игр, где каждый день появляются новые онлайн-казино, сложно найти надежный и проверенный игроком ресурс. Однако, pinco Casino – это исключение из правил. …

Read More »