Current File : //lib64/python2.7/distutils/bcppcompiler.py
"""distutils.bcppcompiler

Contains BorlandCCompiler, an implementation of the abstract CCompiler class
for the Borland C++ compiler.
"""

# This implementation by Lyle Johnson, based on the original msvccompiler.py
# module and using the directions originally published by Gordon Williams.

# XXX looks like there's a LOT of overlap between these two classes:
# someone should sit down and factor out the common code as
# WindowsCCompiler!  --GPW

__revision__ = "$Id$"

import os

from distutils.errors import (DistutilsExecError, CompileError, LibError,
                              LinkError, UnknownFileError)
from distutils.ccompiler import CCompiler, gen_preprocess_options
from distutils.file_util import write_file
from distutils.dep_util import newer
from distutils import log

class BCPPCompiler(CCompiler) :
    """Concrete class that implements an interface to the Borland C/C++
    compiler, as defined by the CCompiler abstract class.
    """

    compiler_type = 'bcpp'

    # Just set this so CCompiler's constructor doesn't barf.  We currently
    # don't use the 'set_executables()' bureaucracy provided by CCompiler,
    # as it really isn't necessary for this sort of single-compiler class.
    # Would be nice to have a consistent interface with UnixCCompiler,
    # though, so it's worth thinking about.
    executables = {}

    # Private class data (need to distinguish C from C++ source for compiler)
    _c_extensions = ['.c']
    _cpp_extensions = ['.cc', '.cpp', '.cxx']

    # Needed for the filename generation methods provided by the
    # base class, CCompiler.
    src_extensions = _c_extensions + _cpp_extensions
    obj_extension = '.obj'
    static_lib_extension = '.lib'
    shared_lib_extension = '.dll'
    static_lib_format = shared_lib_format = '%s%s'
    exe_extension = '.exe'


    def __init__ (self,
                  verbose=0,
                  dry_run=0,
                  force=0):

        CCompiler.__init__ (self, verbose, dry_run, force)

        # These executables are assumed to all be in the path.
        # Borland doesn't seem to use any special registry settings to
        # indicate their installation locations.

        self.cc = "bcc32.exe"
        self.linker = "ilink32.exe"
        self.lib = "tlib.exe"

        self.preprocess_options = None
        self.compile_options = ['/tWM', '/O2', '/q', '/g0']
        self.compile_options_debug = ['/tWM', '/Od', '/q', '/g0']

        self.ldflags_shared = ['/Tpd', '/Gn', '/q', '/x']
        self.ldflags_shared_debug = ['/Tpd', '/Gn', '/q', '/x']
        self.ldflags_static = []
        self.ldflags_exe = ['/Gn', '/q', '/x']
        self.ldflags_exe_debug = ['/Gn', '/q', '/x','/r']


    # -- Worker methods ------------------------------------------------

    def compile(self, sources,
                output_dir=None, macros=None, include_dirs=None, debug=0,
                extra_preargs=None, extra_postargs=None, depends=None):

        macros, objects, extra_postargs, pp_opts, build = \
                self._setup_compile(output_dir, macros, include_dirs, sources,
                                    depends, extra_postargs)
        compile_opts = extra_preargs or []
        compile_opts.append ('-c')
        if debug:
            compile_opts.extend (self.compile_options_debug)
        else:
            compile_opts.extend (self.compile_options)

        for obj in objects:
            try:
                src, ext = build[obj]
            except KeyError:
                continue
            # XXX why do the normpath here?
            src = os.path.normpath(src)
            obj = os.path.normpath(obj)
            # XXX _setup_compile() did a mkpath() too but before the normpath.
            # Is it possible to skip the normpath?
            self.mkpath(os.path.dirname(obj))

            if ext == '.res':
                # This is already a binary file -- skip it.
                continue # the 'for' loop
            if ext == '.rc':
                # This needs to be compiled to a .res file -- do it now.
                try:
                    self.spawn (["brcc32", "-fo", obj, src])
                except DistutilsExecError, msg:
                    raise CompileError, msg
                continue # the 'for' loop

            # The next two are both for the real compiler.
            if ext in self._c_extensions:
                input_opt = ""
            elif ext in self._cpp_extensions:
                input_opt = "-P"
            else:
                # Unknown file type -- no extra options.  The compiler
                # will probably fail, but let it just in case this is a
                # file the compiler recognizes even if we don't.
                input_opt = ""

            output_opt = "-o" + obj

            # Compiler command line syntax is: "bcc32 [options] file(s)".
            # Note that the source file names must appear at the end of
            # the command line.
            try:
                self.spawn ([self.cc] + compile_opts + pp_opts +
                            [input_opt, output_opt] +
                            extra_postargs + [src])
            except DistutilsExecError, msg:
                raise CompileError, msg

        return objects

    # compile ()


    def create_static_lib (self,
                           objects,
                           output_libname,
                           output_dir=None,
                           debug=0,
                           target_lang=None):

        (objects, output_dir) = self._fix_object_args (objects, output_dir)
        output_filename = \
            self.library_filename (output_libname, output_dir=output_dir)

        if self._need_link (objects, output_filename):
            lib_args = [output_filename, '/u'] + objects
            if debug:
                pass                    # XXX what goes here?
            try:
                self.spawn ([self.lib] + lib_args)
            except DistutilsExecError, msg:
                raise LibError, msg
        else:
            log.debug("skipping %s (up-to-date)", output_filename)

    # create_static_lib ()


    def link (self,
              target_desc,
              objects,
              output_filename,
              output_dir=None,
              libraries=None,
              library_dirs=None,
              runtime_library_dirs=None,
              export_symbols=None,
              debug=0,
              extra_preargs=None,
              extra_postargs=None,
              build_temp=None,
              target_lang=None):

        # XXX this ignores 'build_temp'!  should follow the lead of
        # msvccompiler.py

        (objects, output_dir) = self._fix_object_args (objects, output_dir)
        (libraries, library_dirs, runtime_library_dirs) = \
            self._fix_lib_args (libraries, library_dirs, runtime_library_dirs)

        if runtime_library_dirs:
            log.warn("I don't know what to do with 'runtime_library_dirs': %s",
                     str(runtime_library_dirs))

        if output_dir is not None:
            output_filename = os.path.join (output_dir, output_filename)

        if self._need_link (objects, output_filename):

            # Figure out linker args based on type of target.
            if target_desc == CCompiler.EXECUTABLE:
                startup_obj = 'c0w32'
                if debug:
                    ld_args = self.ldflags_exe_debug[:]
                else:
                    ld_args = self.ldflags_exe[:]
            else:
                startup_obj = 'c0d32'
                if debug:
                    ld_args = self.ldflags_shared_debug[:]
                else:
                    ld_args = self.ldflags_shared[:]


            # Create a temporary exports file for use by the linker
            if export_symbols is None:
                def_file = ''
            else:
                head, tail = os.path.split (output_filename)
                modname, ext = os.path.splitext (tail)
                temp_dir = os.path.dirname(objects[0]) # preserve tree structure
                def_file = os.path.join (temp_dir, '%s.def' % modname)
                contents = ['EXPORTS']
                for sym in (export_symbols or []):
                    contents.append('  %s=_%s' % (sym, sym))
                self.execute(write_file, (def_file, contents),
                             "writing %s" % def_file)

            # Borland C++ has problems with '/' in paths
            objects2 = map(os.path.normpath, objects)
            # split objects in .obj and .res files
            # Borland C++ needs them at different positions in the command line
            objects = [startup_obj]
            resources = []
            for file in objects2:
                (base, ext) = os.path.splitext(os.path.normcase(file))
                if ext == '.res':
                    resources.append(file)
                else:
                    objects.append(file)


            for l in library_dirs:
                ld_args.append("/L%s" % os.path.normpath(l))
            ld_args.append("/L.") # we sometimes use relative paths

            # list of object files
            ld_args.extend(objects)

            # XXX the command-line syntax for Borland C++ is a bit wonky;
            # certain filenames are jammed together in one big string, but
            # comma-delimited.  This doesn't mesh too well with the
            # Unix-centric attitude (with a DOS/Windows quoting hack) of
            # 'spawn()', so constructing the argument list is a bit
            # awkward.  Note that doing the obvious thing and jamming all
            # the filenames and commas into one argument would be wrong,
            # because 'spawn()' would quote any filenames with spaces in
            # them.  Arghghh!.  Apparently it works fine as coded...

            # name of dll/exe file
            ld_args.extend([',',output_filename])
            # no map file and start libraries
            ld_args.append(',,')

            for lib in libraries:
                # see if we find it and if there is a bcpp specific lib
                # (xxx_bcpp.lib)
                libfile = self.find_library_file(library_dirs, lib, debug)
                if libfile is None:
                    ld_args.append(lib)
                    # probably a BCPP internal library -- don't warn
                else:
                    # full name which prefers bcpp_xxx.lib over xxx.lib
                    ld_args.append(libfile)

            # some default libraries
            ld_args.append ('import32')
            ld_args.append ('cw32mt')

            # def file for export symbols
            ld_args.extend([',',def_file])
            # add resource files
            ld_args.append(',')
            ld_args.extend(resources)


            if extra_preargs:
                ld_args[:0] = extra_preargs
            if extra_postargs:
                ld_args.extend(extra_postargs)

            self.mkpath (os.path.dirname (output_filename))
            try:
                self.spawn ([self.linker] + ld_args)
            except DistutilsExecError, msg:
                raise LinkError, msg

        else:
            log.debug("skipping %s (up-to-date)", output_filename)

    # link ()

    # -- Miscellaneous methods -----------------------------------------


    def find_library_file (self, dirs, lib, debug=0):
        # List of effective library names to try, in order of preference:
        # xxx_bcpp.lib is better than xxx.lib
        # and xxx_d.lib is better than xxx.lib if debug is set
        #
        # The "_bcpp" suffix is to handle a Python installation for people
        # with multiple compilers (primarily Distutils hackers, I suspect
        # ;-).  The idea is they'd have one static library for each
        # compiler they care about, since (almost?) every Windows compiler
        # seems to have a different format for static libraries.
        if debug:
            dlib = (lib + "_d")
            try_names = (dlib + "_bcpp", lib + "_bcpp", dlib, lib)
        else:
            try_names = (lib + "_bcpp", lib)

        for dir in dirs:
            for name in try_names:
                libfile = os.path.join(dir, self.library_filename(name))
                if os.path.exists(libfile):
                    return libfile
        else:
            # Oops, didn't find it in *any* of 'dirs'
            return None

    # overwrite the one from CCompiler to support rc and res-files
    def object_filenames (self,
                          source_filenames,
                          strip_dir=0,
                          output_dir=''):
        if output_dir is None: output_dir = ''
        obj_names = []
        for src_name in source_filenames:
            # use normcase to make sure '.rc' is really '.rc' and not '.RC'
            (base, ext) = os.path.splitext (os.path.normcase(src_name))
            if ext not in (self.src_extensions + ['.rc','.res']):
                raise UnknownFileError, \
                      "unknown file type '%s' (from '%s')" % \
                      (ext, src_name)
            if strip_dir:
                base = os.path.basename (base)
            if ext == '.res':
                # these can go unchanged
                obj_names.append (os.path.join (output_dir, base + ext))
            elif ext == '.rc':
                # these need to be compiled to .res-files
                obj_names.append (os.path.join (output_dir, base + '.res'))
            else:
                obj_names.append (os.path.join (output_dir,
                                            base + self.obj_extension))
        return obj_names

    # object_filenames ()

    def preprocess (self,
                    source,
                    output_file=None,
                    macros=None,
                    include_dirs=None,
                    extra_preargs=None,
                    extra_postargs=None):

        (_, macros, include_dirs) = \
            self._fix_compile_args(None, macros, include_dirs)
        pp_opts = gen_preprocess_options(macros, include_dirs)
        pp_args = ['cpp32.exe'] + pp_opts
        if output_file is not None:
            pp_args.append('-o' + output_file)
        if extra_preargs:
            pp_args[:0] = extra_preargs
        if extra_postargs:
            pp_args.extend(extra_postargs)
        pp_args.append(source)

        # We need to preprocess: either we're being forced to, or the
        # source file is newer than the target (or the target doesn't
        # exist).
        if self.force or output_file is None or newer(source, output_file):
            if output_file:
                self.mkpath(os.path.dirname(output_file))
            try:
                self.spawn(pp_args)
            except DistutilsExecError, msg:
                print msg
                raise CompileError, msg

    # preprocess()
blog

blog

Mostbet apk.527

Mostbet apk ▶️ PLAY Содержимое Mostbet Apk: A Comprehensive Guide What is Mostbet Apk? Features of Mostbet Apk Mostbet is a popular online betting and gaming platform that has been gaining traction globally. With its user-friendly interface and wide range of games and betting options, it’s no wonder why many …

Read More »

Krikya Online Casino in Bangladesh Customer Support.632

Krikya Online Casino in Bangladesh – Customer Support ▶️ PLAY Содержимое Responsive and Timely Support Multi-Channel Support Options Knowledge Base and FAQs General Information Games and Services Secure and Confidential Support In the rapidly growing online gaming industry, Krikya Online Casino has established itself as a prominent player in Bangladesh. …

Read More »

Mostbet AZ – bukmeker ve kazino Mostbet Giri rsmi sayt.5879

Mostbet AZ – bukmeker ve kazino Mostbet – Giriş rəsmi sayt ▶️ OYNA Содержимое Mostbet AZ rəsmi saytı haqqında məlumatlar Mostbet AZ-da qazanmaq üçün nəzərə alınmalıdır maliyyə planları Mostbet AZ-da maliyyə planı təyin etmək üçün nə qədər məbləği təyin etməliyim? mostbet AZ – bukmeker və kazino şirkətinin Azerbaycan üçün hazırladığı …

Read More »

Mostbet AZ – bukmeker ve kazino Mostbet Giri rsmi sayt.4013

Mostbet AZ – bukmeker ve kazino Mostbet – Giriş rəsmi sayt ▶️ OYNA Содержимое Mostbet AZ rəsmi saytı haqqında məlumatlar Mostbet AZ-da qeydiyyatdan keçmək Mostbet AZ-da qazanmaq üçün nəzərə alınmalıdır maliyyə tədbirləri Mostbet AZ-da oyun oynayın və kazanın Mostbet AZ – bukmeker və kazino şirkətinin Azerbaycan riyazi qazanlar üçün rəsmi …

Read More »

Casibom – casibom casino resmi gncel giri.902

Casibom – casibom casino resmi güncel giriş ▶️ OYNAMAK Содержимое Casibom Kasino Hakkında Temel Bilgiler Casibom Kasino Oyunları ve Bonus Programı Casibom Giriş ve Kayıt Casibom, en popüler ve güvenilir kasıtlı oyun sitelerinden biridir. Casibom 158 giriş sayesinde kullanıcılar, güvenli ve profesyonel bir ortamda çeşitli oyunları deneyebilirler. Cadibom adı ile …

Read More »

PariMatch (ПаріМатч) ставки на спорт та онлайн казино.3457

PariMatch (ПаріМатч) ставки на спорт та онлайн казино ▶️ ГРАТИ Содержимое ПариMatch – лідер українського ринку онлайн-ставок Преимущества Париматча Що таке PariMatch? Що може зробити PariMatch? Як зареєструватися на PariMatch Шаг 2: Введіть дані для реєстрації Оставки на спорт та онлайн-казино на PariMatch Що таке PariMatch? Переваги PariMatch Допомога та …

Read More »

Pinco Online Kazino (Пинко) 2025 Qaydalar və Şərtlər üzrə Bələdçi.153

Pinco Online Kazino (РџРёРЅРєРѕ) 2025 – Qaydalar vЙ™ ЕћЙ™rtlЙ™r ГјzrЙ™ BЙ™lЙ™dГ§i ▶️ OYNA Содержимое Pinco Online Kazino (РџРёРЅРєРѕ) 2025 – Qaydalar vЙ™ ЕћЙ™rtlЙ™r ГњzrЙ™ BЙ™lЙ™dГ§i Qeydiyyat vЙ™ Promokodlar TЙ™hlГјkЙ™sizlik vЙ™ Qaydalar Qeydiyyat vЙ™ Daxil Olma QaydalarД± Г–dЙ™niЕџ vЙ™ Г‡Д±xarД±Еџ QaydalarД± TЙ™hlГјkЙ™sizlik vЙ™ MЙ™xfilik QaydalarД± Bonus vЙ™ Kampaniya QaydalarД± Pinco online …

Read More »

Vavada Зеркало Вход на официальный сайт.1552

Вавада казино | Vavada Зеркало Вход на официальный сайт ▶️ ИГРАТЬ Содержимое Vavada Casino – Mirror – Entrance to the official website Преимущества использования Vavada зеркала Официальный сайт Vavada Миррор Vavada – безопасный доступ Преимущества игры в Vavada Большой выбор игр Безопасность и конфиденциальность Как начать играть в Vavada Выбор …

Read More »

Kasyno internetowe – jak sprawdzić licencję operatora.534

Kasyno internetowe – jak sprawdzić licencję operatora? ▶️ GRAĆ Содержимое Sposoby sprawdzania licencji Znaczenie licencji dla gracza Wady nieposiadania licencji Ważne informacje o kasynach online W dzisiejszym świecie, gdzie internet jest nieodłącznym elementem naszego życia, kasyna online stały się coraz bardziej popularne. W Polsce, gdzie hazard jest regulowany, wiele osób …

Read More »

– Официальный сайт Pinco Casino.2384 (2)

Пинко Казино – Официальный сайт Pinco Casino ▶️ ИГРАТЬ Содержимое Преимущества игроков в Pinco Casino Возможности для игроков Большой выбор игр Ограничения и условия В современном мире азартных игр, где каждый день появляются новые онлайн-казино, сложно найти надежный и проверенный игроком ресурс. Однако, pinco Casino – это исключение из правил. …

Read More »