Current File : //lib/python2.7/site-packages/jinja2/runtime.py
# -*- coding: utf-8 -*-
"""
    jinja2.runtime
    ~~~~~~~~~~~~~~

    Runtime helpers.

    :copyright: (c) 2010 by the Jinja Team.
    :license: BSD.
"""
from itertools import chain
from jinja2.nodes import EvalContext, _context_function_types
from jinja2.utils import Markup, soft_unicode, escape, missing, concat, \
     internalcode, object_type_repr
from jinja2.exceptions import UndefinedError, TemplateRuntimeError, \
     TemplateNotFound
from jinja2._compat import next, imap, text_type, iteritems, \
     implements_iterator, implements_to_string, string_types, PY2


# these variables are exported to the template runtime
__all__ = ['LoopContext', 'TemplateReference', 'Macro', 'Markup',
           'TemplateRuntimeError', 'missing', 'concat', 'escape',
           'markup_join', 'unicode_join', 'to_string', 'identity',
           'TemplateNotFound']

#: the name of the function that is used to convert something into
#: a string.  We can just use the text type here.
to_string = text_type

#: the identity function.  Useful for certain things in the environment
identity = lambda x: x

_last_iteration = object()


def markup_join(seq):
    """Concatenation that escapes if necessary and converts to unicode."""
    buf = []
    iterator = imap(soft_unicode, seq)
    for arg in iterator:
        buf.append(arg)
        if hasattr(arg, '__html__'):
            return Markup(u'').join(chain(buf, iterator))
    return concat(buf)


def unicode_join(seq):
    """Simple args to unicode conversion and concatenation."""
    return concat(imap(text_type, seq))


def new_context(environment, template_name, blocks, vars=None,
                shared=None, globals=None, locals=None):
    """Internal helper to for context creation."""
    if vars is None:
        vars = {}
    if shared:
        parent = vars
    else:
        parent = dict(globals or (), **vars)
    if locals:
        # if the parent is shared a copy should be created because
        # we don't want to modify the dict passed
        if shared:
            parent = dict(parent)
        for key, value in iteritems(locals):
            if key[:2] == 'l_' and value is not missing:
                parent[key[2:]] = value
    return Context(environment, parent, template_name, blocks)


class TemplateReference(object):
    """The `self` in templates."""

    def __init__(self, context):
        self.__context = context

    def __getitem__(self, name):
        blocks = self.__context.blocks[name]
        return BlockReference(name, self.__context, blocks, 0)

    def __repr__(self):
        return '<%s %r>' % (
            self.__class__.__name__,
            self.__context.name
        )


class Context(object):
    """The template context holds the variables of a template.  It stores the
    values passed to the template and also the names the template exports.
    Creating instances is neither supported nor useful as it's created
    automatically at various stages of the template evaluation and should not
    be created by hand.

    The context is immutable.  Modifications on :attr:`parent` **must not**
    happen and modifications on :attr:`vars` are allowed from generated
    template code only.  Template filters and global functions marked as
    :func:`contextfunction`\s get the active context passed as first argument
    and are allowed to access the context read-only.

    The template context supports read only dict operations (`get`,
    `keys`, `values`, `items`, `iterkeys`, `itervalues`, `iteritems`,
    `__getitem__`, `__contains__`).  Additionally there is a :meth:`resolve`
    method that doesn't fail with a `KeyError` but returns an
    :class:`Undefined` object for missing variables.
    """
    __slots__ = ('parent', 'vars', 'environment', 'eval_ctx', 'exported_vars',
                 'name', 'blocks', '__weakref__')

    def __init__(self, environment, parent, name, blocks):
        self.parent = parent
        self.vars = {}
        self.environment = environment
        self.eval_ctx = EvalContext(self.environment, name)
        self.exported_vars = set()
        self.name = name

        # create the initial mapping of blocks.  Whenever template inheritance
        # takes place the runtime will update this mapping with the new blocks
        # from the template.
        self.blocks = dict((k, [v]) for k, v in iteritems(blocks))

    def super(self, name, current):
        """Render a parent block."""
        try:
            blocks = self.blocks[name]
            index = blocks.index(current) + 1
            blocks[index]
        except LookupError:
            return self.environment.undefined('there is no parent block '
                                              'called %r.' % name,
                                              name='super')
        return BlockReference(name, self, blocks, index)

    def get(self, key, default=None):
        """Returns an item from the template context, if it doesn't exist
        `default` is returned.
        """
        try:
            return self[key]
        except KeyError:
            return default

    def resolve(self, key):
        """Looks up a variable like `__getitem__` or `get` but returns an
        :class:`Undefined` object with the name of the name looked up.
        """
        if key in self.vars:
            return self.vars[key]
        if key in self.parent:
            return self.parent[key]
        return self.environment.undefined(name=key)

    def get_exported(self):
        """Get a new dict with the exported variables."""
        return dict((k, self.vars[k]) for k in self.exported_vars)

    def get_all(self):
        """Return a copy of the complete context as dict including the
        exported variables.
        """
        return dict(self.parent, **self.vars)

    @internalcode
    def call(__self, __obj, *args, **kwargs):
        """Call the callable with the arguments and keyword arguments
        provided but inject the active context or environment as first
        argument if the callable is a :func:`contextfunction` or
        :func:`environmentfunction`.
        """
        if __debug__:
            __traceback_hide__ = True

        # Allow callable classes to take a context
        fn = __obj.__call__
        for fn_type in ('contextfunction',
                        'evalcontextfunction',
                        'environmentfunction'):
            if hasattr(fn, fn_type):
                __obj = fn
                break

        if isinstance(__obj, _context_function_types):
            if getattr(__obj, 'contextfunction', 0):
                args = (__self,) + args
            elif getattr(__obj, 'evalcontextfunction', 0):
                args = (__self.eval_ctx,) + args
            elif getattr(__obj, 'environmentfunction', 0):
                args = (__self.environment,) + args
        try:
            return __obj(*args, **kwargs)
        except StopIteration:
            return __self.environment.undefined('value was undefined because '
                                                'a callable raised a '
                                                'StopIteration exception')

    def derived(self, locals=None):
        """Internal helper function to create a derived context."""
        context = new_context(self.environment, self.name, {},
                              self.parent, True, None, locals)
        context.vars.update(self.vars)
        context.eval_ctx = self.eval_ctx
        context.blocks.update((k, list(v)) for k, v in iteritems(self.blocks))
        return context

    def _all(meth):
        proxy = lambda self: getattr(self.get_all(), meth)()
        proxy.__doc__ = getattr(dict, meth).__doc__
        proxy.__name__ = meth
        return proxy

    keys = _all('keys')
    values = _all('values')
    items = _all('items')

    # not available on python 3
    if PY2:
        iterkeys = _all('iterkeys')
        itervalues = _all('itervalues')
        iteritems = _all('iteritems')
    del _all

    def __contains__(self, name):
        return name in self.vars or name in self.parent

    def __getitem__(self, key):
        """Lookup a variable or raise `KeyError` if the variable is
        undefined.
        """
        item = self.resolve(key)
        if isinstance(item, Undefined):
            raise KeyError(key)
        return item

    def __repr__(self):
        return '<%s %s of %r>' % (
            self.__class__.__name__,
            repr(self.get_all()),
            self.name
        )


# register the context as mapping if possible
try:
    from collections import Mapping
    Mapping.register(Context)
except ImportError:
    pass


class BlockReference(object):
    """One block on a template reference."""

    def __init__(self, name, context, stack, depth):
        self.name = name
        self._context = context
        self._stack = stack
        self._depth = depth

    @property
    def super(self):
        """Super the block."""
        if self._depth + 1 >= len(self._stack):
            return self._context.environment. \
                undefined('there is no parent block called %r.' %
                          self.name, name='super')
        return BlockReference(self.name, self._context, self._stack,
                              self._depth + 1)

    @internalcode
    def __call__(self):
        rv = concat(self._stack[self._depth](self._context))
        if self._context.eval_ctx.autoescape:
            rv = Markup(rv)
        return rv


class LoopContext(object):
    """A loop context for dynamic iteration."""

    def __init__(self, iterable, recurse=None, depth0=0):
        self._iterator = iter(iterable)
        self._recurse = recurse
        self._after = self._safe_next()
        self.index0 = -1
        self.depth0 = depth0

        # try to get the length of the iterable early.  This must be done
        # here because there are some broken iterators around where there
        # __len__ is the number of iterations left (i'm looking at your
        # listreverseiterator!).
        try:
            self._length = len(iterable)
        except (TypeError, AttributeError):
            self._length = None

    def cycle(self, *args):
        """Cycles among the arguments with the current loop index."""
        if not args:
            raise TypeError('no items for cycling given')
        return args[self.index0 % len(args)]

    first = property(lambda x: x.index0 == 0)
    last = property(lambda x: x._after is _last_iteration)
    index = property(lambda x: x.index0 + 1)
    revindex = property(lambda x: x.length - x.index0)
    revindex0 = property(lambda x: x.length - x.index)
    depth = property(lambda x: x.depth0 + 1)

    def __len__(self):
        return self.length

    def __iter__(self):
        return LoopContextIterator(self)

    def _safe_next(self):
        try:
            return next(self._iterator)
        except StopIteration:
            return _last_iteration

    @internalcode
    def loop(self, iterable):
        if self._recurse is None:
            raise TypeError('Tried to call non recursive loop.  Maybe you '
                            "forgot the 'recursive' modifier.")
        return self._recurse(iterable, self._recurse, self.depth0 + 1)

    # a nifty trick to enhance the error message if someone tried to call
    # the the loop without or with too many arguments.
    __call__ = loop
    del loop

    @property
    def length(self):
        if self._length is None:
            # if was not possible to get the length of the iterator when
            # the loop context was created (ie: iterating over a generator)
            # we have to convert the iterable into a sequence and use the
            # length of that.
            iterable = tuple(self._iterator)
            self._iterator = iter(iterable)
            self._length = len(iterable) + self.index0 + 1
        return self._length

    def __repr__(self):
        return '<%s %r/%r>' % (
            self.__class__.__name__,
            self.index,
            self.length
        )


@implements_iterator
class LoopContextIterator(object):
    """The iterator for a loop context."""
    __slots__ = ('context',)

    def __init__(self, context):
        self.context = context

    def __iter__(self):
        return self

    def __next__(self):
        ctx = self.context
        ctx.index0 += 1
        if ctx._after is _last_iteration:
            raise StopIteration()
        next_elem = ctx._after
        ctx._after = ctx._safe_next()
        return next_elem, ctx


class Macro(object):
    """Wraps a macro function."""

    def __init__(self, environment, func, name, arguments, defaults,
                 catch_kwargs, catch_varargs, caller):
        self._environment = environment
        self._func = func
        self._argument_count = len(arguments)
        self.name = name
        self.arguments = arguments
        self.defaults = defaults
        self.catch_kwargs = catch_kwargs
        self.catch_varargs = catch_varargs
        self.caller = caller

    @internalcode
    def __call__(self, *args, **kwargs):
        # try to consume the positional arguments
        arguments = list(args[:self._argument_count])
        off = len(arguments)

        # if the number of arguments consumed is not the number of
        # arguments expected we start filling in keyword arguments
        # and defaults.
        if off != self._argument_count:
            for idx, name in enumerate(self.arguments[len(arguments):]):
                try:
                    value = kwargs.pop(name)
                except KeyError:
                    try:
                        value = self.defaults[idx - self._argument_count + off]
                    except IndexError:
                        value = self._environment.undefined(
                            'parameter %r was not provided' % name, name=name)
                arguments.append(value)

        # it's important that the order of these arguments does not change
        # if not also changed in the compiler's `function_scoping` method.
        # the order is caller, keyword arguments, positional arguments!
        if self.caller:
            caller = kwargs.pop('caller', None)
            if caller is None:
                caller = self._environment.undefined('No caller defined',
                                                     name='caller')
            arguments.append(caller)
        if self.catch_kwargs:
            arguments.append(kwargs)
        elif kwargs:
            raise TypeError('macro %r takes no keyword argument %r' %
                            (self.name, next(iter(kwargs))))
        if self.catch_varargs:
            arguments.append(args[self._argument_count:])
        elif len(args) > self._argument_count:
            raise TypeError('macro %r takes not more than %d argument(s)' %
                            (self.name, len(self.arguments)))
        return self._func(*arguments)

    def __repr__(self):
        return '<%s %s>' % (
            self.__class__.__name__,
            self.name is None and 'anonymous' or repr(self.name)
        )


@implements_to_string
class Undefined(object):
    """The default undefined type.  This undefined type can be printed and
    iterated over, but every other access will raise an :exc:`UndefinedError`:

    >>> foo = Undefined(name='foo')
    >>> str(foo)
    ''
    >>> not foo
    True
    >>> foo + 42
    Traceback (most recent call last):
      ...
    UndefinedError: 'foo' is undefined
    """
    __slots__ = ('_undefined_hint', '_undefined_obj', '_undefined_name',
                 '_undefined_exception')

    def __init__(self, hint=None, obj=missing, name=None, exc=UndefinedError):
        self._undefined_hint = hint
        self._undefined_obj = obj
        self._undefined_name = name
        self._undefined_exception = exc

    @internalcode
    def _fail_with_undefined_error(self, *args, **kwargs):
        """Regular callback function for undefined objects that raises an
        `UndefinedError` on call.
        """
        if self._undefined_hint is None:
            if self._undefined_obj is missing:
                hint = '%r is undefined' % self._undefined_name
            elif not isinstance(self._undefined_name, string_types):
                hint = '%s has no element %r' % (
                    object_type_repr(self._undefined_obj),
                    self._undefined_name
                )
            else:
                hint = '%r has no attribute %r' % (
                    object_type_repr(self._undefined_obj),
                    self._undefined_name
                )
        else:
            hint = self._undefined_hint
        raise self._undefined_exception(hint)

    @internalcode
    def __getattr__(self, name):
        if name[:2] == '__':
            raise AttributeError(name)
        return self._fail_with_undefined_error()

    __add__ = __radd__ = __mul__ = __rmul__ = __div__ = __rdiv__ = \
    __truediv__ = __rtruediv__ = __floordiv__ = __rfloordiv__ = \
    __mod__ = __rmod__ = __pos__ = __neg__ = __call__ = \
    __getitem__ = __lt__ = __le__ = __gt__ = __ge__ = __int__ = \
    __float__ = __complex__ = __pow__ = __rpow__ = \
        _fail_with_undefined_error

    def __eq__(self, other):
        return type(self) is type(other)

    def __ne__(self, other):
        return not self.__eq__(other)

    def __hash__(self):
        return id(type(self))

    def __str__(self):
        return u''

    def __len__(self):
        return 0

    def __iter__(self):
        if 0:
            yield None

    def __nonzero__(self):
        return False

    def __repr__(self):
        return 'Undefined'


@implements_to_string
class DebugUndefined(Undefined):
    """An undefined that returns the debug info when printed.

    >>> foo = DebugUndefined(name='foo')
    >>> str(foo)
    '{{ foo }}'
    >>> not foo
    True
    >>> foo + 42
    Traceback (most recent call last):
      ...
    UndefinedError: 'foo' is undefined
    """
    __slots__ = ()

    def __str__(self):
        if self._undefined_hint is None:
            if self._undefined_obj is missing:
                return u'{{ %s }}' % self._undefined_name
            return '{{ no such element: %s[%r] }}' % (
                object_type_repr(self._undefined_obj),
                self._undefined_name
            )
        return u'{{ undefined value printed: %s }}' % self._undefined_hint


@implements_to_string
class StrictUndefined(Undefined):
    """An undefined that barks on print and iteration as well as boolean
    tests and all kinds of comparisons.  In other words: you can do nothing
    with it except checking if it's defined using the `defined` test.

    >>> foo = StrictUndefined(name='foo')
    >>> str(foo)
    Traceback (most recent call last):
      ...
    UndefinedError: 'foo' is undefined
    >>> not foo
    Traceback (most recent call last):
      ...
    UndefinedError: 'foo' is undefined
    >>> foo + 42
    Traceback (most recent call last):
      ...
    UndefinedError: 'foo' is undefined
    """
    __slots__ = ()
    __iter__ = __str__ = __len__ = __nonzero__ = __eq__ = \
        __ne__ = __bool__ = __hash__ = \
        Undefined._fail_with_undefined_error


# remove remaining slots attributes, after the metaclass did the magic they
# are unneeded and irritating as they contain wrong data for the subclasses.
del Undefined.__slots__, DebugUndefined.__slots__, StrictUndefined.__slots__
blog

blog

Sweet Bonanza Slot by Pragmatic Play Features and Symbols.421

Sweet Bonanza Slot by Pragmatic Play – Features and Symbols ▶️ PLAY Содержимое Unlocking the Secrets of the Game The Power of the Wilds Exploring the Symbols and Their Meanings Get ready to indulge in a world of sweet treats and big wins with the Sweet Bonanza slot by Pragmatic …

Read More »

Sahabet – Sahabet Casino – Sahabet Giriş.8257

Sahabet – Sahabet Casino – Sahabet Giriş ▶️ OYNAMAK Содержимое Sahabet Giriş ve Sahabet Girişi Sahabet Girişi Güncel Yöntemler Sahabet Bahis ve Sahadanbet Sahabet Casino Hakkında Temel Bilgiler Sahabet Casino Oyunları Sahabet ve Sahabet Casino ile ilgili güncel bilgileri ve giriş yollarını anlatacağım. Sahabet, güvenli ve profesyonel bir platform olarak …

Read More »

Betting sites UK How to Make the Most of Your Bets.101

Betting sites UK – How to Make the Most of Your Bets ▶️ PLAY Содержимое Choosing the Right Bookmaker for Your Needs Top 20 Betting Sites UK: A Comprehensive Guide In the world of sports betting, the UK is a hub of activity, with numerous new betting sites emerging to …

Read More »

Casino en ligne Quatro Collection de jeux.1192

Casino en ligne Quatro – Collection de jeux ▶️ JOUER Содержимое Casino en ligne Quatro: Collection de jeux Casino en ligne Quatro: Collection de jeux Table Games Connexion and Mobile Wide Range of Games to Choose From Quatro Casino Login and Rewards High-Quality Game Providers Constantly Updated and Expanded Are …

Read More »

Казино Официальный сайт Pin Up Casino играть онлайн – Вход, Зеркало.7655

Пин Ап Казино Официальный сайт | Pin Up Casino играть онлайн – Вход, Зеркало ▶️ ИГРАТЬ Содержимое Pin Up Casino – Официальный Сайт Играть Онлайн – Вход, Зеркало Как играть на Пин Ап Казино Зеркало Пин Ап Казино В современном мире азартных игр, где каждый день появляются новые онлайн-казино, найти …

Read More »

BasariBet Casino Giriş – Canlı Casino Oyunları.1997

BasariBet Casino Giriş – Canlı Casino Oyunları ▶️ OYNAMAK Содержимое BasariBet Casino’de Canlı Casino Oyunları Nasıl Oynanır? BasariBet Casino’de Canlı Casino Oyunları için En İyi Seçenekler BasariBet Casino’de Canlı Casino Oyunları: Güvenlik ve Destek Hizmetleri BasariBet Casino, oyun sevdiklerinin en güvenilir ve eğlenceli seçeneklerinden biridir. Bu platform, kullanıcılarına canlı casino …

Read More »

1win официальный сайт букмекера — Обзор и зеркало для входа.1580

1win официальный сайт букмекера — Обзор и зеркало для входа ▶️ ИГРАТЬ Содержимое 1win Официальный Сайт Букмекера Обзор и Зеркало для Входа Преимущества и Функции 1win В мире ставок и азарта 1win является одним из самых популярных букмекеров, предлагающих широкий спектр услуг для игроков. Компания была основана в 2018 году …

Read More »

сайт – онлайн казино и покер рум – Вход.4789

Покердом официальный сайт – онлайн казино и покер рум – Вход ▶️ ИГРАТЬ Содержимое Покердом – официальный сайт онлайн казино и покер рума Преимущества Покердома Преимущества игры на официальном сайте PokerDom Как зарегистрироваться и начать играть на Pokerdom Возможности онлайн казино и покер рума Большой выбор игр Бонусы и акции …

Read More »

1Win Azerbaijan – dman Mrclri v Casino sayt.641

1Win Azerbaijan – İdman Mərcləri və Casino saytı ▶️ OYNA Содержимое 1Win Azerbaijan haqqında məlumatlar Idman mərcələrindən istifadə edən məsləhətlər Casino saytı haqqında məlumatlar Idman mərcələrindən və casino saytı ilə bağlı məlumatlar 1Win Azerbaijan – bu idman mərcələr və casino xidmətlərindən istifadə etmək üçün ən yaxşı veb sayt. Bu saytda …

Read More »

– Официальный сайт Pinco Casino.1586

Пинко Казино – Официальный сайт Pinco Casino ▶️ ИГРАТЬ Содержимое Преимущества игры на официальном сайте Pinco Casino Виды игр и слотов на официальном сайте Pinco Casino Бонусы и акции на официальном сайте Pinco Casino В наше время казино стали популярными развлечениями для многих людей. Многие из них ищут новые и …

Read More »