Current File : //lib64/python3.6/multiprocessing/sharedctypes.py
#
# Module which supports allocation of ctypes objects from shared memory
#
# multiprocessing/sharedctypes.py
#
# Copyright (c) 2006-2008, R Oudkerk
# Licensed to PSF under a Contributor Agreement.
#

import ctypes
import weakref

from . import heap
from . import get_context

from .context import reduction, assert_spawning
_ForkingPickler = reduction.ForkingPickler

__all__ = ['RawValue', 'RawArray', 'Value', 'Array', 'copy', 'synchronized']

#
#
#

typecode_to_type = {
    'c': ctypes.c_char,  'u': ctypes.c_wchar,
    'b': ctypes.c_byte,  'B': ctypes.c_ubyte,
    'h': ctypes.c_short, 'H': ctypes.c_ushort,
    'i': ctypes.c_int,   'I': ctypes.c_uint,
    'l': ctypes.c_long,  'L': ctypes.c_ulong,
    'f': ctypes.c_float, 'd': ctypes.c_double
    }

#
#
#

def _new_value(type_):
    size = ctypes.sizeof(type_)
    wrapper = heap.BufferWrapper(size)
    return rebuild_ctype(type_, wrapper, None)

def RawValue(typecode_or_type, *args):
    '''
    Returns a ctypes object allocated from shared memory
    '''
    type_ = typecode_to_type.get(typecode_or_type, typecode_or_type)
    obj = _new_value(type_)
    ctypes.memset(ctypes.addressof(obj), 0, ctypes.sizeof(obj))
    obj.__init__(*args)
    return obj

def RawArray(typecode_or_type, size_or_initializer):
    '''
    Returns a ctypes array allocated from shared memory
    '''
    type_ = typecode_to_type.get(typecode_or_type, typecode_or_type)
    if isinstance(size_or_initializer, int):
        type_ = type_ * size_or_initializer
        obj = _new_value(type_)
        ctypes.memset(ctypes.addressof(obj), 0, ctypes.sizeof(obj))
        return obj
    else:
        type_ = type_ * len(size_or_initializer)
        result = _new_value(type_)
        result.__init__(*size_or_initializer)
        return result

def Value(typecode_or_type, *args, lock=True, ctx=None):
    '''
    Return a synchronization wrapper for a Value
    '''
    obj = RawValue(typecode_or_type, *args)
    if lock is False:
        return obj
    if lock in (True, None):
        ctx = ctx or get_context()
        lock = ctx.RLock()
    if not hasattr(lock, 'acquire'):
        raise AttributeError("'%r' has no method 'acquire'" % lock)
    return synchronized(obj, lock, ctx=ctx)

def Array(typecode_or_type, size_or_initializer, *, lock=True, ctx=None):
    '''
    Return a synchronization wrapper for a RawArray
    '''
    obj = RawArray(typecode_or_type, size_or_initializer)
    if lock is False:
        return obj
    if lock in (True, None):
        ctx = ctx or get_context()
        lock = ctx.RLock()
    if not hasattr(lock, 'acquire'):
        raise AttributeError("'%r' has no method 'acquire'" % lock)
    return synchronized(obj, lock, ctx=ctx)

def copy(obj):
    new_obj = _new_value(type(obj))
    ctypes.pointer(new_obj)[0] = obj
    return new_obj

def synchronized(obj, lock=None, ctx=None):
    assert not isinstance(obj, SynchronizedBase), 'object already synchronized'
    ctx = ctx or get_context()

    if isinstance(obj, ctypes._SimpleCData):
        return Synchronized(obj, lock, ctx)
    elif isinstance(obj, ctypes.Array):
        if obj._type_ is ctypes.c_char:
            return SynchronizedString(obj, lock, ctx)
        return SynchronizedArray(obj, lock, ctx)
    else:
        cls = type(obj)
        try:
            scls = class_cache[cls]
        except KeyError:
            names = [field[0] for field in cls._fields_]
            d = dict((name, make_property(name)) for name in names)
            classname = 'Synchronized' + cls.__name__
            scls = class_cache[cls] = type(classname, (SynchronizedBase,), d)
        return scls(obj, lock, ctx)

#
# Functions for pickling/unpickling
#

def reduce_ctype(obj):
    assert_spawning(obj)
    if isinstance(obj, ctypes.Array):
        return rebuild_ctype, (obj._type_, obj._wrapper, obj._length_)
    else:
        return rebuild_ctype, (type(obj), obj._wrapper, None)

def rebuild_ctype(type_, wrapper, length):
    if length is not None:
        type_ = type_ * length
    _ForkingPickler.register(type_, reduce_ctype)
    buf = wrapper.create_memoryview()
    obj = type_.from_buffer(buf)
    obj._wrapper = wrapper
    return obj

#
# Function to create properties
#

def make_property(name):
    try:
        return prop_cache[name]
    except KeyError:
        d = {}
        exec(template % ((name,)*7), d)
        prop_cache[name] = d[name]
        return d[name]

template = '''
def get%s(self):
    self.acquire()
    try:
        return self._obj.%s
    finally:
        self.release()
def set%s(self, value):
    self.acquire()
    try:
        self._obj.%s = value
    finally:
        self.release()
%s = property(get%s, set%s)
'''

prop_cache = {}
class_cache = weakref.WeakKeyDictionary()

#
# Synchronized wrappers
#

class SynchronizedBase(object):

    def __init__(self, obj, lock=None, ctx=None):
        self._obj = obj
        if lock:
            self._lock = lock
        else:
            ctx = ctx or get_context(force=True)
            self._lock = ctx.RLock()
        self.acquire = self._lock.acquire
        self.release = self._lock.release

    def __enter__(self):
        return self._lock.__enter__()

    def __exit__(self, *args):
        return self._lock.__exit__(*args)

    def __reduce__(self):
        assert_spawning(self)
        return synchronized, (self._obj, self._lock)

    def get_obj(self):
        return self._obj

    def get_lock(self):
        return self._lock

    def __repr__(self):
        return '<%s wrapper for %s>' % (type(self).__name__, self._obj)


class Synchronized(SynchronizedBase):
    value = make_property('value')


class SynchronizedArray(SynchronizedBase):

    def __len__(self):
        return len(self._obj)

    def __getitem__(self, i):
        with self:
            return self._obj[i]

    def __setitem__(self, i, value):
        with self:
            self._obj[i] = value

    def __getslice__(self, start, stop):
        with self:
            return self._obj[start:stop]

    def __setslice__(self, start, stop, values):
        with self:
            self._obj[start:stop] = values


class SynchronizedString(SynchronizedArray):
    value = make_property('value')
    raw = make_property('raw')
blog

blog

Meilleur Casino en ligne 2025 – Classement complet.4306

Содержимое Les meilleurs casinos en ligne pour jouer en 2025 Comment choisir le meilleur casino en ligne pour vous Les critères pour choisir le meilleur casino en ligne Meilleur Casino en ligne 2025 – Classement complet Les casinos en ligne sont devenus très populaires ces dernières années, offrant une expérience …

Read More »

Meilleur Casino en Ligne 2025 – Top 10 des Casinos Fiables.4313

Содержимое Les Critères de Sélection Les Meilleurs Casinos en Ligne 2025 Les Critères de Sélection Les Meilleurs Casinos en Ligne 2025 Meilleur Casino en Ligne 2025 – Top 10 des Casinos Fiables Les casinos en ligne sont devenus très populaires ces dernières années, offrant une expérience de jeu en ligne …

Read More »

Chicken Road slot w kasynie online jak grać.791

Содержимое Wprowadzenie do gry Chicken Road Slot Zasady gry i bonusy w grze Chicken Road Chicken Road slot w kasynie online – jak grać Wśród wielu slotów, które możemy znaleźć w kasynach online, jeden z nich wyróżnia się swoją oryginalnością i fascynującą atmosferą – chicken road . To nie tylko …

Read More »

Chicken Road slot w kasynie online dostępność mobilna.875

Содержимое Wprowadzenie do gry Chicken Road Slot Wymagania gry Jak grać w Chicken Road Slot? Zasady gry i bonusy w grze Chicken Road Wyniki testu: jak gra się w mobilnym wersji Chicken Road Slot Chicken Road slot w kasynie online – dostępność mobilna Wśród wielu slotów dostępnych w kasynach online, …

Read More »

Meilleur Casino en Ligne 2025 – Top 10 des Casinos Fiables.2758

Содержимое Les Meilleurs Casinos en Ligne pour les Joueurs Français Meilleur Casino en Ligne 2025 – Top 10 des Casinos Fiables Les casinos en ligne sont devenus très populaires ces dernières années, offrant une expérience de jeu en ligne sécurisée et amusante. Mais comment choisir le meilleur casino en ligne …

Read More »

Gioco Plinko nei casinò online in Italia.1242

Gioco Plinko nei casinò online in Italia ▶️ GIOCARE Содержимое La storia dietro il gioco Le origini del gioco La versione online Come funziona il gioco Plinko Le strategie per vincere al Plinko Le migliori piattaforme per giocare Plinko in Italia Consigli per giocatori esordienti Capisci il funzionamento del gioco …

Read More »

казино – Официальный сайт Pin Up Casino вход на зеркало.858

Пин Ап казино – Официальный сайт Pin Up Casino вход на зеркало ▶️ ИГРАТЬ Содержимое Pin Up Casino – Официальный сайт Вход на зеркало Преимущества использования зеркала В современном мире азартных игр, где каждый день появляются новые онлайн-казино, сложно найти надежный и проверенный игрок. Однако, pin up Casino – это …

Read More »