Current File : //lib64/python3.6/gettext.py
"""Internationalization and localization support.

This module provides internationalization (I18N) and localization (L10N)
support for your Python programs by providing an interface to the GNU gettext
message catalog library.

I18N refers to the operation by which a program is made aware of multiple
languages.  L10N refers to the adaptation of your program, once
internationalized, to the local language and cultural habits.

"""

# This module represents the integration of work, contributions, feedback, and
# suggestions from the following people:
#
# Martin von Loewis, who wrote the initial implementation of the underlying
# C-based libintlmodule (later renamed _gettext), along with a skeletal
# gettext.py implementation.
#
# Peter Funk, who wrote fintl.py, a fairly complete wrapper around intlmodule,
# which also included a pure-Python implementation to read .mo files if
# intlmodule wasn't available.
#
# James Henstridge, who also wrote a gettext.py module, which has some
# interesting, but currently unsupported experimental features: the notion of
# a Catalog class and instances, and the ability to add to a catalog file via
# a Python API.
#
# Barry Warsaw integrated these modules, wrote the .install() API and code,
# and conformed all C and Python code to Python's coding standards.
#
# Francois Pinard and Marc-Andre Lemburg also contributed valuably to this
# module.
#
# J. David Ibanez implemented plural forms. Bruno Haible fixed some bugs.
#
# TODO:
# - Lazy loading of .mo files.  Currently the entire catalog is loaded into
#   memory, but that's probably bad for large translated programs.  Instead,
#   the lexical sort of original strings in GNU .mo files should be exploited
#   to do binary searches and lazy initializations.  Or you might want to use
#   the undocumented double-hash algorithm for .mo files with hash tables, but
#   you'll need to study the GNU gettext code to do this.
#
# - Support Solaris .mo file formats.  Unfortunately, we've been unable to
#   find this format documented anywhere.


import locale, copy, io, os, re, struct, sys
from errno import ENOENT


__all__ = ['NullTranslations', 'GNUTranslations', 'Catalog',
           'find', 'translation', 'install', 'textdomain', 'bindtextdomain',
           'bind_textdomain_codeset',
           'dgettext', 'dngettext', 'gettext', 'lgettext', 'ldgettext',
           'ldngettext', 'lngettext', 'ngettext',
           ]

_default_localedir = os.path.join(sys.base_prefix, 'share', 'locale')

# Expression parsing for plural form selection.
#
# The gettext library supports a small subset of C syntax.  The only
# incompatible difference is that integer literals starting with zero are
# decimal.
#
# https://www.gnu.org/software/gettext/manual/gettext.html#Plural-forms
# http://git.savannah.gnu.org/cgit/gettext.git/tree/gettext-runtime/intl/plural.y

_token_pattern = re.compile(r"""
        (?P<WHITESPACES>[ \t]+)                    | # spaces and horizontal tabs
        (?P<NUMBER>[0-9]+\b)                       | # decimal integer
        (?P<NAME>n\b)                              | # only n is allowed
        (?P<PARENTHESIS>[()])                      |
        (?P<OPERATOR>[-*/%+?:]|[><!]=?|==|&&|\|\|) | # !, *, /, %, +, -, <, >,
                                                     # <=, >=, ==, !=, &&, ||,
                                                     # ? :
                                                     # unary and bitwise ops
                                                     # not allowed
        (?P<INVALID>\w+|.)                           # invalid token
    """, re.VERBOSE|re.DOTALL)

def _tokenize(plural):
    for mo in re.finditer(_token_pattern, plural):
        kind = mo.lastgroup
        if kind == 'WHITESPACES':
            continue
        value = mo.group(kind)
        if kind == 'INVALID':
            raise ValueError('invalid token in plural form: %s' % value)
        yield value
    yield ''

def _error(value):
    if value:
        return ValueError('unexpected token in plural form: %s' % value)
    else:
        return ValueError('unexpected end of plural form')

_binary_ops = (
    ('||',),
    ('&&',),
    ('==', '!='),
    ('<', '>', '<=', '>='),
    ('+', '-'),
    ('*', '/', '%'),
)
_binary_ops = {op: i for i, ops in enumerate(_binary_ops, 1) for op in ops}
_c2py_ops = {'||': 'or', '&&': 'and', '/': '//'}

def _parse(tokens, priority=-1):
    result = ''
    nexttok = next(tokens)
    while nexttok == '!':
        result += 'not '
        nexttok = next(tokens)

    if nexttok == '(':
        sub, nexttok = _parse(tokens)
        result = '%s(%s)' % (result, sub)
        if nexttok != ')':
            raise ValueError('unbalanced parenthesis in plural form')
    elif nexttok == 'n':
        result = '%s%s' % (result, nexttok)
    else:
        try:
            value = int(nexttok, 10)
        except ValueError:
            raise _error(nexttok) from None
        result = '%s%d' % (result, value)
    nexttok = next(tokens)

    j = 100
    while nexttok in _binary_ops:
        i = _binary_ops[nexttok]
        if i < priority:
            break
        # Break chained comparisons
        if i in (3, 4) and j in (3, 4):  # '==', '!=', '<', '>', '<=', '>='
            result = '(%s)' % result
        # Replace some C operators by their Python equivalents
        op = _c2py_ops.get(nexttok, nexttok)
        right, nexttok = _parse(tokens, i + 1)
        result = '%s %s %s' % (result, op, right)
        j = i
    if j == priority == 4:  # '<', '>', '<=', '>='
        result = '(%s)' % result

    if nexttok == '?' and priority <= 0:
        if_true, nexttok = _parse(tokens, 0)
        if nexttok != ':':
            raise _error(nexttok)
        if_false, nexttok = _parse(tokens)
        result = '%s if %s else %s' % (if_true, result, if_false)
        if priority == 0:
            result = '(%s)' % result

    return result, nexttok

def _as_int(n):
    try:
        i = round(n)
    except TypeError:
        raise TypeError('Plural value must be an integer, got %s' %
                        (n.__class__.__name__,)) from None
    return n

def c2py(plural):
    """Gets a C expression as used in PO files for plural forms and returns a
    Python function that implements an equivalent expression.
    """

    if len(plural) > 1000:
        raise ValueError('plural form expression is too long')
    try:
        result, nexttok = _parse(_tokenize(plural))
        if nexttok:
            raise _error(nexttok)

        depth = 0
        for c in result:
            if c == '(':
                depth += 1
                if depth > 20:
                    # Python compiler limit is about 90.
                    # The most complex example has 2.
                    raise ValueError('plural form expression is too complex')
            elif c == ')':
                depth -= 1

        ns = {'_as_int': _as_int}
        exec('''if True:
            def func(n):
                if not isinstance(n, int):
                    n = _as_int(n)
                return int(%s)
            ''' % result, ns)
        return ns['func']
    except RecursionError:
        # Recursion error can be raised in _parse() or exec().
        raise ValueError('plural form expression is too complex')


def _expand_lang(loc):
    loc = locale.normalize(loc)
    COMPONENT_CODESET   = 1 << 0
    COMPONENT_TERRITORY = 1 << 1
    COMPONENT_MODIFIER  = 1 << 2
    # split up the locale into its base components
    mask = 0
    pos = loc.find('@')
    if pos >= 0:
        modifier = loc[pos:]
        loc = loc[:pos]
        mask |= COMPONENT_MODIFIER
    else:
        modifier = ''
    pos = loc.find('.')
    if pos >= 0:
        codeset = loc[pos:]
        loc = loc[:pos]
        mask |= COMPONENT_CODESET
    else:
        codeset = ''
    pos = loc.find('_')
    if pos >= 0:
        territory = loc[pos:]
        loc = loc[:pos]
        mask |= COMPONENT_TERRITORY
    else:
        territory = ''
    language = loc
    ret = []
    for i in range(mask+1):
        if not (i & ~mask):  # if all components for this combo exist ...
            val = language
            if i & COMPONENT_TERRITORY: val += territory
            if i & COMPONENT_CODESET:   val += codeset
            if i & COMPONENT_MODIFIER:  val += modifier
            ret.append(val)
    ret.reverse()
    return ret



class NullTranslations:
    def __init__(self, fp=None):
        self._info = {}
        self._charset = None
        self._output_charset = None
        self._fallback = None
        if fp is not None:
            self._parse(fp)

    def _parse(self, fp):
        pass

    def add_fallback(self, fallback):
        if self._fallback:
            self._fallback.add_fallback(fallback)
        else:
            self._fallback = fallback

    def gettext(self, message):
        if self._fallback:
            return self._fallback.gettext(message)
        return message

    def lgettext(self, message):
        if self._fallback:
            return self._fallback.lgettext(message)
        if self._output_charset:
            return message.encode(self._output_charset)
        return message.encode(locale.getpreferredencoding())

    def ngettext(self, msgid1, msgid2, n):
        if self._fallback:
            return self._fallback.ngettext(msgid1, msgid2, n)
        if n == 1:
            return msgid1
        else:
            return msgid2

    def lngettext(self, msgid1, msgid2, n):
        if self._fallback:
            return self._fallback.lngettext(msgid1, msgid2, n)
        if n == 1:
            tmsg = msgid1
        else:
            tmsg = msgid2
        if self._output_charset:
            return tmsg.encode(self._output_charset)
        return tmsg.encode(locale.getpreferredencoding())

    def info(self):
        return self._info

    def charset(self):
        return self._charset

    def output_charset(self):
        return self._output_charset

    def set_output_charset(self, charset):
        self._output_charset = charset

    def install(self, names=None):
        import builtins
        builtins.__dict__['_'] = self.gettext
        if hasattr(names, "__contains__"):
            if "gettext" in names:
                builtins.__dict__['gettext'] = builtins.__dict__['_']
            if "ngettext" in names:
                builtins.__dict__['ngettext'] = self.ngettext
            if "lgettext" in names:
                builtins.__dict__['lgettext'] = self.lgettext
            if "lngettext" in names:
                builtins.__dict__['lngettext'] = self.lngettext


class GNUTranslations(NullTranslations):
    # Magic number of .mo files
    LE_MAGIC = 0x950412de
    BE_MAGIC = 0xde120495

    # Acceptable .mo versions
    VERSIONS = (0, 1)

    def _get_versions(self, version):
        """Returns a tuple of major version, minor version"""
        return (version >> 16, version & 0xffff)

    def _parse(self, fp):
        """Override this method to support alternative .mo formats."""
        unpack = struct.unpack
        filename = getattr(fp, 'name', '')
        # Parse the .mo file header, which consists of 5 little endian 32
        # bit words.
        self._catalog = catalog = {}
        self.plural = lambda n: int(n != 1) # germanic plural by default
        buf = fp.read()
        buflen = len(buf)
        # Are we big endian or little endian?
        magic = unpack('<I', buf[:4])[0]
        if magic == self.LE_MAGIC:
            version, msgcount, masteridx, transidx = unpack('<4I', buf[4:20])
            ii = '<II'
        elif magic == self.BE_MAGIC:
            version, msgcount, masteridx, transidx = unpack('>4I', buf[4:20])
            ii = '>II'
        else:
            raise OSError(0, 'Bad magic number', filename)

        major_version, minor_version = self._get_versions(version)

        if major_version not in self.VERSIONS:
            raise OSError(0, 'Bad version number ' + str(major_version), filename)

        # Now put all messages from the .mo file buffer into the catalog
        # dictionary.
        for i in range(0, msgcount):
            mlen, moff = unpack(ii, buf[masteridx:masteridx+8])
            mend = moff + mlen
            tlen, toff = unpack(ii, buf[transidx:transidx+8])
            tend = toff + tlen
            if mend < buflen and tend < buflen:
                msg = buf[moff:mend]
                tmsg = buf[toff:tend]
            else:
                raise OSError(0, 'File is corrupt', filename)
            # See if we're looking at GNU .mo conventions for metadata
            if mlen == 0:
                # Catalog description
                lastk = None
                for b_item in tmsg.split(b'\n'):
                    item = b_item.decode().strip()
                    if not item:
                        continue
                    k = v = None
                    if ':' in item:
                        k, v = item.split(':', 1)
                        k = k.strip().lower()
                        v = v.strip()
                        self._info[k] = v
                        lastk = k
                    elif lastk:
                        self._info[lastk] += '\n' + item
                    if k == 'content-type':
                        self._charset = v.split('charset=')[1]
                    elif k == 'plural-forms':
                        v = v.split(';')
                        plural = v[1].split('plural=')[1]
                        self.plural = c2py(plural)
            # Note: we unconditionally convert both msgids and msgstrs to
            # Unicode using the character encoding specified in the charset
            # parameter of the Content-Type header.  The gettext documentation
            # strongly encourages msgids to be us-ascii, but some applications
            # require alternative encodings (e.g. Zope's ZCML and ZPT).  For
            # traditional gettext applications, the msgid conversion will
            # cause no problems since us-ascii should always be a subset of
            # the charset encoding.  We may want to fall back to 8-bit msgids
            # if the Unicode conversion fails.
            charset = self._charset or 'ascii'
            if b'\x00' in msg:
                # Plural forms
                msgid1, msgid2 = msg.split(b'\x00')
                tmsg = tmsg.split(b'\x00')
                msgid1 = str(msgid1, charset)
                for i, x in enumerate(tmsg):
                    catalog[(msgid1, i)] = str(x, charset)
            else:
                catalog[str(msg, charset)] = str(tmsg, charset)
            # advance to next entry in the seek tables
            masteridx += 8
            transidx += 8

    def lgettext(self, message):
        missing = object()
        tmsg = self._catalog.get(message, missing)
        if tmsg is missing:
            if self._fallback:
                return self._fallback.lgettext(message)
            tmsg = message
        if self._output_charset:
            return tmsg.encode(self._output_charset)
        return tmsg.encode(locale.getpreferredencoding())

    def lngettext(self, msgid1, msgid2, n):
        try:
            tmsg = self._catalog[(msgid1, self.plural(n))]
        except KeyError:
            if self._fallback:
                return self._fallback.lngettext(msgid1, msgid2, n)
            if n == 1:
                tmsg = msgid1
            else:
                tmsg = msgid2
        if self._output_charset:
            return tmsg.encode(self._output_charset)
        return tmsg.encode(locale.getpreferredencoding())

    def gettext(self, message):
        missing = object()
        tmsg = self._catalog.get(message, missing)
        if tmsg is missing:
            if self._fallback:
                return self._fallback.gettext(message)
            return message
        return tmsg

    def ngettext(self, msgid1, msgid2, n):
        try:
            tmsg = self._catalog[(msgid1, self.plural(n))]
        except KeyError:
            if self._fallback:
                return self._fallback.ngettext(msgid1, msgid2, n)
            if n == 1:
                tmsg = msgid1
            else:
                tmsg = msgid2
        return tmsg


# Locate a .mo file using the gettext strategy
def find(domain, localedir=None, languages=None, all=False):
    # Get some reasonable defaults for arguments that were not supplied
    if localedir is None:
        localedir = _default_localedir
    if languages is None:
        languages = []
        for envar in ('LANGUAGE', 'LC_ALL', 'LC_MESSAGES', 'LANG'):
            val = os.environ.get(envar)
            if val:
                languages = val.split(':')
                break
        if 'C' not in languages:
            languages.append('C')
    # now normalize and expand the languages
    nelangs = []
    for lang in languages:
        for nelang in _expand_lang(lang):
            if nelang not in nelangs:
                nelangs.append(nelang)
    # select a language
    if all:
        result = []
    else:
        result = None
    for lang in nelangs:
        if lang == 'C':
            break
        mofile = os.path.join(localedir, lang, 'LC_MESSAGES', '%s.mo' % domain)
        if os.path.exists(mofile):
            if all:
                result.append(mofile)
            else:
                return mofile
    return result



# a mapping between absolute .mo file path and Translation object
_translations = {}

def translation(domain, localedir=None, languages=None,
                class_=None, fallback=False, codeset=None):
    if class_ is None:
        class_ = GNUTranslations
    mofiles = find(domain, localedir, languages, all=True)
    if not mofiles:
        if fallback:
            return NullTranslations()
        raise OSError(ENOENT, 'No translation file found for domain', domain)
    # Avoid opening, reading, and parsing the .mo file after it's been done
    # once.
    result = None
    for mofile in mofiles:
        key = (class_, os.path.abspath(mofile))
        t = _translations.get(key)
        if t is None:
            with open(mofile, 'rb') as fp:
                t = _translations.setdefault(key, class_(fp))
        # Copy the translation object to allow setting fallbacks and
        # output charset. All other instance data is shared with the
        # cached object.
        t = copy.copy(t)
        if codeset:
            t.set_output_charset(codeset)
        if result is None:
            result = t
        else:
            result.add_fallback(t)
    return result


def install(domain, localedir=None, codeset=None, names=None):
    t = translation(domain, localedir, fallback=True, codeset=codeset)
    t.install(names)



# a mapping b/w domains and locale directories
_localedirs = {}
# a mapping b/w domains and codesets
_localecodesets = {}
# current global domain, `messages' used for compatibility w/ GNU gettext
_current_domain = 'messages'


def textdomain(domain=None):
    global _current_domain
    if domain is not None:
        _current_domain = domain
    return _current_domain


def bindtextdomain(domain, localedir=None):
    global _localedirs
    if localedir is not None:
        _localedirs[domain] = localedir
    return _localedirs.get(domain, _default_localedir)


def bind_textdomain_codeset(domain, codeset=None):
    global _localecodesets
    if codeset is not None:
        _localecodesets[domain] = codeset
    return _localecodesets.get(domain)


def dgettext(domain, message):
    try:
        t = translation(domain, _localedirs.get(domain, None),
                        codeset=_localecodesets.get(domain))
    except OSError:
        return message
    return t.gettext(message)

def ldgettext(domain, message):
    codeset = _localecodesets.get(domain)
    try:
        t = translation(domain, _localedirs.get(domain, None), codeset=codeset)
    except OSError:
        return message.encode(codeset or locale.getpreferredencoding())
    return t.lgettext(message)

def dngettext(domain, msgid1, msgid2, n):
    try:
        t = translation(domain, _localedirs.get(domain, None),
                        codeset=_localecodesets.get(domain))
    except OSError:
        if n == 1:
            return msgid1
        else:
            return msgid2
    return t.ngettext(msgid1, msgid2, n)

def ldngettext(domain, msgid1, msgid2, n):
    codeset = _localecodesets.get(domain)
    try:
        t = translation(domain, _localedirs.get(domain, None), codeset=codeset)
    except OSError:
        if n == 1:
            tmsg = msgid1
        else:
            tmsg = msgid2
        return tmsg.encode(codeset or locale.getpreferredencoding())
    return t.lngettext(msgid1, msgid2, n)

def gettext(message):
    return dgettext(_current_domain, message)

def lgettext(message):
    return ldgettext(_current_domain, message)

def ngettext(msgid1, msgid2, n):
    return dngettext(_current_domain, msgid1, msgid2, n)

def lngettext(msgid1, msgid2, n):
    return ldngettext(_current_domain, msgid1, msgid2, n)

# dcgettext() has been deemed unnecessary and is not implemented.

# James Henstridge's Catalog constructor from GNOME gettext.  Documented usage
# was:
#
#    import gettext
#    cat = gettext.Catalog(PACKAGE, localedir=LOCALEDIR)
#    _ = cat.gettext
#    print _('Hello World')

# The resulting catalog object currently don't support access through a
# dictionary API, which was supported (but apparently unused) in GNOME
# gettext.

Catalog = translation
blog

blog

– Официальный Сайт Vavada Casino (2026).3962

Вавада Казино – Официальный Сайт Vavada Casino (2025) ▶️ ИГРАТЬ Содержимое Преимущества и функции Vavada Casino Безопасность и конфиденциальность Виды игр и слотов на официальном сайте Vavada Casino Бонусы и акции Vavada Casino вавада Казино – это популярный онлайн-казино, которое предлагает игрокам широкий спектр игр и услуг. Вавада Казино – …

Read More »

Pin Up Casino – Azərbaycanda onlayn kazino Pin-Up.10026

Содержимое Pin Up Casino haqqında məlumatlar Pin Up Casino-dan giriş Pin Up Casino-da qeydiyyatdan keçmək Qeydiyyat prosesi Qeydiyyat prosesindən istifadə etmək Pin Up Casino-da oyun oynamaq Pin Up Casino-da xidmətlər və tələbə məlumatları Pin Up Casino – Azərbaycanda onlayn kazino Pin-Up Pin Up Casino Azərbaycanda populyarlaşan onlayn kazino platformasıdır. Pin …

Read More »

казино – Официальный сайт Pin Up Casino вход на зеркало.70

Пин Ап казино – Официальный сайт Pin Up Casino вход на зеркало ▶️ ИГРАТЬ Содержимое Пин Ап казино – Официальный сайт Преимущества официального сайта Pin Up Casino Вход на зеркало Преимущества и функции Pin Up Casino В современном мире азартных игр, где каждый день становится все более популярным, Pin Up …

Read More »

казино – Официальный сайт Pin Up Casino вход на зеркало.939

Пин Ап казино – Официальный сайт Pin Up Casino вход на зеркало ▶️ ИГРАТЬ Содержимое Пин Ап казино – Официальный сайт Вход на зеркало Преимущества использования зеркала Pin Up Casino Преимущества и функции Pin Up Casino В современном мире азартных игр, где каждый день появляются новые онлайн-казино, Pin Up Casino …

Read More »

1win официальный сайт букмекера — Обзор и зеркало для входа.1211

Содержимое 1win Официальный Сайт Букмекера Обзор и Зеркало для Входа Преимущества 1win Зеркало для входа Преимущества и Функции 1win Бонусы и Промокоды 1win официальный сайт букмекера — Обзор и зеркало для входа В мире ставок и азарта 1вин является одним из самых популярных букмекеров, предлагающих широкий спектр услуг для игроков …

Read More »

Meilleur Casino en Ligne 2025 – Sites Fiables.3715 (2)

Содержимое Les Critères de Sélection La Légalité La Sécurité La Gamme de Jeux La Réputation Les Offres de Bonus Les Meilleurs Casinos en Ligne Fiables Les Avantages et les Inconvénients Les Avantages Les Inconvénients Conseils pour Jouer de Manière Sûre au Meilleur Casino en Ligne Meilleur Casino en Ligne 2025 …

Read More »

Pin Up Casino — ваше надёжное место для больших выигрышей в Пин Ап Казино Онлайн.265

Содержимое Удобство и безопасность в Pin Up Casino Большой выбор игр и бонусов в Pin Up Casino Pin Up Casino — ваше надёжное место для больших выигрышей в Пин Ап Казино Онлайн В мире онлайн-казино есть много вариантов, но не все они могут сравниться с pin up Casino. Это надёжное …

Read More »

1win — скачать приложение букмекерской конторы.2814 (2)

Содержимое Установка приложения 1win Шаг 1: Скачать приложение Шаг 2: Установка приложения Функциональность приложения 1win Биржевые ставки Личный кабинет Преимущества использования приложения 1win Как скачать приложение 1win Шаги для скачивания 1win apk Обзор безопасности приложения 1win Защита данных Защита от мошенничества 1win — скачать приложение букмекерской конторы В мире ставок …

Read More »

1win — скачать приложение букмекерской конторы.1432 (2)

Содержимое Установка и регистрация 1win Шаги регистрации на 1win Основные функции и преимущества 1win apk Удобство и доступность Бонусы и акции 1win — скачать приложение букмекерской конторы В мире ставок и азарта 1вин является одним из самых популярных букмекерских контор, которые предлагают своим клиентам широкий спектр услуг и возможностей для …

Read More »

1win — регистрация в букмекерской конторе 1вин.3785

1win — регистрация в букмекерской конторе 1вин ▶️ ИГРАТЬ Содержимое Шаги регистрации в 1win Как начать играть и получать бонусы в 1win В мире ставок и азарта 1вин – это имя, которое ассоциируется с надежностью, быстротой и комфортной игрой. Букмекерская контора 1вин – это место, где можно сделать ставку и …

Read More »