Current File : //usr/include/libmemcachedprotocol-0.0/binary.h
/* -*- Mode: C; tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*- */
/*
 * Copyright (c) <2008>, Sun Microsystems, Inc.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the  nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY SUN MICROSYSTEMS, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL SUN MICROSYSTEMS, INC. BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
/*
 * Summary: Constants used by to implement the binary protocol.
 *
 * Copy: See Copyright for the status of this software.
 *
 * Author: Trond Norbye <[email protected]>
 */

#ifndef PROTOCOL_BINARY_H
#define PROTOCOL_BINARY_H

#include <libmemcachedprotocol-0.0/vbucket.h>

/**
 * \addtogroup Protocol
 * @{
 */

/**
 * This file contains definitions of the constants and packet formats
 * defined in the binary specification. Please note that you _MUST_ remember
 * to convert each multibyte field to / from network byte order to / from
 * host order.
 */
#ifdef __cplusplus
extern "C"
{
#endif

    /**
     * Definition of the legal "magic" values used in a packet.
     * See section 3.1 Magic byte
     */
    typedef enum {
        PROTOCOL_BINARY_REQ = 0x80,
        PROTOCOL_BINARY_RES = 0x81
    } protocol_binary_magic;

    /**
     * Definition of the valid response status numbers.
     * See section 3.2 Response Status
     */
    typedef enum {
        PROTOCOL_BINARY_RESPONSE_SUCCESS = 0x00,
        PROTOCOL_BINARY_RESPONSE_KEY_ENOENT = 0x01,
        PROTOCOL_BINARY_RESPONSE_KEY_EEXISTS = 0x02,
        PROTOCOL_BINARY_RESPONSE_E2BIG = 0x03,
        PROTOCOL_BINARY_RESPONSE_EINVAL = 0x04,
        PROTOCOL_BINARY_RESPONSE_NOT_STORED = 0x05,
        PROTOCOL_BINARY_RESPONSE_DELTA_BADVAL = 0x06,
        PROTOCOL_BINARY_RESPONSE_NOT_MY_VBUCKET = 0x07,
        PROTOCOL_BINARY_RESPONSE_AUTH_ERROR = 0x20,
        PROTOCOL_BINARY_RESPONSE_AUTH_CONTINUE = 0x21,
        PROTOCOL_BINARY_RESPONSE_UNKNOWN_COMMAND = 0x81,
        PROTOCOL_BINARY_RESPONSE_ENOMEM = 0x82,
        PROTOCOL_BINARY_RESPONSE_NOT_SUPPORTED = 0x83,
        PROTOCOL_BINARY_RESPONSE_EINTERNAL = 0x84,
        PROTOCOL_BINARY_RESPONSE_EBUSY = 0x85,
        PROTOCOL_BINARY_RESPONSE_ETMPFAIL = 0x86
    } protocol_binary_response_status;

    /**
     * Defintion of the different command opcodes.
     * See section 3.3 Command Opcodes
     */
    typedef enum {
        PROTOCOL_BINARY_CMD_GET = 0x00,
        PROTOCOL_BINARY_CMD_SET = 0x01,
        PROTOCOL_BINARY_CMD_ADD = 0x02,
        PROTOCOL_BINARY_CMD_REPLACE = 0x03,
        PROTOCOL_BINARY_CMD_DELETE = 0x04,
        PROTOCOL_BINARY_CMD_INCREMENT = 0x05,
        PROTOCOL_BINARY_CMD_DECREMENT = 0x06,
        PROTOCOL_BINARY_CMD_QUIT = 0x07,
        PROTOCOL_BINARY_CMD_FLUSH = 0x08,
        PROTOCOL_BINARY_CMD_GETQ = 0x09,
        PROTOCOL_BINARY_CMD_NOOP = 0x0a,
        PROTOCOL_BINARY_CMD_VERSION = 0x0b,
        PROTOCOL_BINARY_CMD_GETK = 0x0c,
        PROTOCOL_BINARY_CMD_GETKQ = 0x0d,
        PROTOCOL_BINARY_CMD_APPEND = 0x0e,
        PROTOCOL_BINARY_CMD_PREPEND = 0x0f,
        PROTOCOL_BINARY_CMD_STAT = 0x10,
        PROTOCOL_BINARY_CMD_SETQ = 0x11,
        PROTOCOL_BINARY_CMD_ADDQ = 0x12,
        PROTOCOL_BINARY_CMD_REPLACEQ = 0x13,
        PROTOCOL_BINARY_CMD_DELETEQ = 0x14,
        PROTOCOL_BINARY_CMD_INCREMENTQ = 0x15,
        PROTOCOL_BINARY_CMD_DECREMENTQ = 0x16,
        PROTOCOL_BINARY_CMD_QUITQ = 0x17,
        PROTOCOL_BINARY_CMD_FLUSHQ = 0x18,
        PROTOCOL_BINARY_CMD_APPENDQ = 0x19,
        PROTOCOL_BINARY_CMD_PREPENDQ = 0x1a,
        PROTOCOL_BINARY_CMD_VERBOSITY = 0x1b,
        PROTOCOL_BINARY_CMD_TOUCH = 0x1c,
        PROTOCOL_BINARY_CMD_GAT = 0x1d,
        PROTOCOL_BINARY_CMD_GATQ = 0x1e,
        PROTOCOL_BINARY_CMD_GATK = 0x23,
        PROTOCOL_BINARY_CMD_GATKQ = 0x24,

        PROTOCOL_BINARY_CMD_SASL_LIST_MECHS = 0x20,
        PROTOCOL_BINARY_CMD_SASL_AUTH = 0x21,
        PROTOCOL_BINARY_CMD_SASL_STEP = 0x22,

        /* These commands are used for range operations and exist within
         * this header for use in other projects.  Range operations are
         * not expected to be implemented in the memcached server itself.
         */
        PROTOCOL_BINARY_CMD_RGET      = 0x30,
        PROTOCOL_BINARY_CMD_RSET      = 0x31,
        PROTOCOL_BINARY_CMD_RSETQ     = 0x32,
        PROTOCOL_BINARY_CMD_RAPPEND   = 0x33,
        PROTOCOL_BINARY_CMD_RAPPENDQ  = 0x34,
        PROTOCOL_BINARY_CMD_RPREPEND  = 0x35,
        PROTOCOL_BINARY_CMD_RPREPENDQ = 0x36,
        PROTOCOL_BINARY_CMD_RDELETE   = 0x37,
        PROTOCOL_BINARY_CMD_RDELETEQ  = 0x38,
        PROTOCOL_BINARY_CMD_RINCR     = 0x39,
        PROTOCOL_BINARY_CMD_RINCRQ    = 0x3a,
        PROTOCOL_BINARY_CMD_RDECR     = 0x3b,
        PROTOCOL_BINARY_CMD_RDECRQ    = 0x3c,
        /* End Range operations */

        /* VBucket commands */
        PROTOCOL_BINARY_CMD_SET_VBUCKET = 0x3d,
        PROTOCOL_BINARY_CMD_GET_VBUCKET = 0x3e,
        PROTOCOL_BINARY_CMD_DEL_VBUCKET = 0x3f,
        /* End VBucket commands */

        /* TAP commands */
        PROTOCOL_BINARY_CMD_TAP_CONNECT = 0x40,
        PROTOCOL_BINARY_CMD_TAP_MUTATION = 0x41,
        PROTOCOL_BINARY_CMD_TAP_DELETE = 0x42,
        PROTOCOL_BINARY_CMD_TAP_FLUSH = 0x43,
        PROTOCOL_BINARY_CMD_TAP_OPAQUE = 0x44,
        PROTOCOL_BINARY_CMD_TAP_VBUCKET_SET = 0x45,
        PROTOCOL_BINARY_CMD_TAP_CHECKPOINT_START = 0x46,
        PROTOCOL_BINARY_CMD_TAP_CHECKPOINT_END = 0x47,
        /* End TAP */

        PROTOCOL_BINARY_CMD_LAST_RESERVED = 0xef,

        /* Scrub the data */
        PROTOCOL_BINARY_CMD_SCRUB = 0xf0
    } protocol_binary_command;

    /**
     * Definition of the data types in the packet
     * See section 3.4 Data Types
     */
    typedef enum {
        PROTOCOL_BINARY_RAW_BYTES = 0x00
    } protocol_binary_datatypes;

    /**
     * Definition of the header structure for a request packet.
     * See section 2
     */
    typedef union {
        struct {
            uint8_t magic;
            uint8_t opcode;
            uint16_t keylen;
            uint8_t extlen;
            uint8_t datatype;
            uint16_t vbucket;
            uint32_t bodylen;
            uint32_t opaque;
            uint64_t cas;
        } request;
        uint8_t bytes[24];
    } protocol_binary_request_header;

    /**
     * Definition of the header structure for a response packet.
     * See section 2
     */
    typedef union {
        struct {
            uint8_t magic;
            uint8_t opcode;
            uint16_t keylen;
            uint8_t extlen;
            uint8_t datatype;
            uint16_t status;
            uint32_t bodylen;
            uint32_t opaque;
            uint64_t cas;
        } response;
        uint8_t bytes[24];
    } protocol_binary_response_header;

    /**
     * Definition of a request-packet containing no extras
     */
    union protocol_binary_request_no_extras {
        struct {
            protocol_binary_request_header header;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header)];
    };
    typedef union protocol_binary_request_no_extras protocol_binary_request_no_extras;

    /**
     * Definition of a response-packet containing no extras
     */
    typedef union {
        struct {
            protocol_binary_response_header header;
        } message;
        uint8_t bytes[sizeof(protocol_binary_response_header)];
    } protocol_binary_response_no_extras;

    /**
     * Definition of the packet used by the get, getq, getk and getkq command.
     * See section 4
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_get;
    typedef protocol_binary_request_no_extras protocol_binary_request_getq;
    typedef protocol_binary_request_no_extras protocol_binary_request_getk;
    typedef protocol_binary_request_no_extras protocol_binary_request_getkq;

    /**
     * Definition of the packet returned from a successful get, getq, getk and
     * getkq.
     * See section 4
     */
    typedef union {
        struct {
            protocol_binary_response_header header;
            struct {
                uint32_t flags;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_response_header) + 4];
    } protocol_binary_response_get;

    typedef protocol_binary_response_get protocol_binary_response_getq;
    typedef protocol_binary_response_get protocol_binary_response_getk;
    typedef protocol_binary_response_get protocol_binary_response_getkq;

    /**
     * Definition of the packet used by the delete command
     * See section 4
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_delete;

    /**
     * Definition of the packet returned by the delete command
     * See section 4
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_delete;

    /**
     * Definition of the packet used by the flush command
     * See section 4
     * Please note that the expiration field is optional, so remember to see
     * check the header.bodysize to see if it is present.
     */
    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                uint32_t expiration;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 4];
    } protocol_binary_request_flush;

    /**
     * Definition of the packet returned by the flush command
     * See section 4
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_flush;

    /**
     * Definition of the packet used by set, add and replace
     * See section 4
     */
    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                uint32_t flags;
                uint32_t expiration;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 8];
    } protocol_binary_request_set;
    typedef protocol_binary_request_set protocol_binary_request_add;
    typedef protocol_binary_request_set protocol_binary_request_replace;

    /**
     * Definition of the packet returned by set, add and replace
     * See section 4
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_set;
    typedef protocol_binary_response_no_extras protocol_binary_response_add;
    typedef protocol_binary_response_no_extras protocol_binary_response_replace;

    /**
     * Definition of the noop packet
     * See section 4
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_noop;

    /**
     * Definition of the packet returned by the noop command
     * See section 4
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_noop;

    /**
     * Definition of the structure used by the increment and decrement
     * command.
     * See section 4
     */
    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                uint64_t delta;
                uint64_t initial;
                uint32_t expiration;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 20];
    } protocol_binary_request_incr;
    typedef protocol_binary_request_incr protocol_binary_request_decr;

    /**
     * Definition of the response from an incr or decr command
     * command.
     * See section 4
     */
    typedef union {
        struct {
            protocol_binary_response_header header;
            struct {
                uint64_t value;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_response_header) + 8];
    } protocol_binary_response_incr;
    typedef protocol_binary_response_incr protocol_binary_response_decr;

    /**
     * Definition of the quit
     * See section 4
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_quit;

    /**
     * Definition of the packet returned by the quit command
     * See section 4
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_quit;

    /**
     * Definition of the packet used by append and prepend command
     * See section 4
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_append;
    typedef protocol_binary_request_no_extras protocol_binary_request_prepend;

    /**
     * Definition of the packet returned from a successful append or prepend
     * See section 4
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_append;
    typedef protocol_binary_response_no_extras protocol_binary_response_prepend;

    /**
     * Definition of the packet used by the version command
     * See section 4
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_version;

    /**
     * Definition of the packet returned from a successful version command
     * See section 4
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_version;


    /**
     * Definition of the packet used by the stats command.
     * See section 4
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_stats;

    /**
     * Definition of the packet returned from a successful stats command
     * See section 4
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_stats;

    /**
     * Definition of the packet used by the verbosity command
     */
    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                uint32_t level;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 4];
    } protocol_binary_request_verbosity;

    /**
     * Definition of the packet returned from the verbosity command
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_verbosity;

    /**
     * Definition of the packet used by the touch command.
     */
    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                uint32_t expiration;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 4];
    } protocol_binary_request_touch;

    /**
     * Definition of the packet returned from the touch command
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_touch;

    /**
     * Definition of the packet used by the GAT(Q) command.
     */
    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                uint32_t expiration;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 4];
    } protocol_binary_request_gat;

    typedef protocol_binary_request_gat protocol_binary_request_gatq;

    /**
     * Definition of the packet returned from the GAT(Q)
     */
    typedef protocol_binary_response_get protocol_binary_response_gat;
    typedef protocol_binary_response_get protocol_binary_response_gatq;


    /**
     * Definition of a request for a range operation.
     * See http://code.google.com/p/memcached/wiki/RangeOps
     *
     * These types are used for range operations and exist within
     * this header for use in other projects.  Range operations are
     * not expected to be implemented in the memcached server itself.
     */
    typedef union {
        struct {
            protocol_binary_response_header header;
            struct {
                uint16_t size;
                uint8_t  reserved;
                uint8_t  flags;
                uint32_t max_results;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 4];
    } protocol_binary_request_rangeop;

    typedef protocol_binary_request_rangeop protocol_binary_request_rget;
    typedef protocol_binary_request_rangeop protocol_binary_request_rset;
    typedef protocol_binary_request_rangeop protocol_binary_request_rsetq;
    typedef protocol_binary_request_rangeop protocol_binary_request_rappend;
    typedef protocol_binary_request_rangeop protocol_binary_request_rappendq;
    typedef protocol_binary_request_rangeop protocol_binary_request_rprepend;
    typedef protocol_binary_request_rangeop protocol_binary_request_rprependq;
    typedef protocol_binary_request_rangeop protocol_binary_request_rdelete;
    typedef protocol_binary_request_rangeop protocol_binary_request_rdeleteq;
    typedef protocol_binary_request_rangeop protocol_binary_request_rincr;
    typedef protocol_binary_request_rangeop protocol_binary_request_rincrq;
    typedef protocol_binary_request_rangeop protocol_binary_request_rdecr;
    typedef protocol_binary_request_rangeop protocol_binary_request_rdecrq;


    /**
     * Definition of tap commands
     * See To be written
     *
     */

    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                /**
                 * flags is a bitmask used to set properties for the
                 * the connection. Please In order to be forward compatible
                 * you should set all undefined bits to 0.
                 *
                 * If the bit require extra userdata, it will be stored
                 * in the user-data field of the body (passed to the engine
                 * as enginespeciffic). That means that when you parse the
                 * flags and the engine-specific data, you have to work your
                 * way from bit 0 and upwards to find the correct offset for
                 * the data.
                 *
                 */
                uint32_t flags;

                /**
                 * Backfill age
                 *
                 * By using this flag you can limit the amount of data being
                 * transmitted. If you don't specify a backfill age, the
                 * server will transmit everything it contains.
                 *
                 * The first 8 bytes in the engine specific data contains
                 * the oldest entry (from epoc) you're interested in.
                 * Specifying a time in the future (for the server you are
                 * connecting to), will cause it to start streaming current
                 * changes.
                 */
#define TAP_CONNECT_FLAG_BACKFILL 0x01
                /**
                 * Dump will cause the server to send the data stored on the
                 * server, but disconnect when the keys stored in the server
                 * are transmitted.
                 */
#define TAP_CONNECT_FLAG_DUMP 0x02
                /**
                 * The body contains a list of 16 bits words in network byte
                 * order specifying the vbucket ids to monitor. The first 16
                 * bit word contains the number of buckets. The number of 0
                 * means "all buckets"
                 */
#define TAP_CONNECT_FLAG_LIST_VBUCKETS 0x04
                /**
                 * The responsibility of the vbuckets is to be transferred
                 * over to the caller when all items are transferred.
                 */
#define TAP_CONNECT_FLAG_TAKEOVER_VBUCKETS 0x08
                /**
                 * The tap consumer supports ack'ing of tap messages
                 */
#define TAP_CONNECT_SUPPORT_ACK 0x10
                /**
                 * The tap consumer would prefer to just get the keys
                 * back. If the engine supports this it will set
                 * the TAP_FLAG_NO_VALUE flag in each of the
                 * tap packets returned.
                 */
#define TAP_CONNECT_REQUEST_KEYS_ONLY 0x20
                /**
                 * The body contains a list of (vbucket_id, last_checkpoint_id)
                 * pairs. This provides the checkpoint support in TAP streams.
                 * The last checkpoint id represents the last checkpoint that
                 * was successfully persisted.
                 */
#define TAP_CONNECT_CHECKPOINT 0x40
                /**
                 * The tap consumer is a registered tap client, which means that
                 * the tap server will maintain its checkpoint cursor permanently.
                 */
#define TAP_CONNECT_REGISTERED_CLIENT 0x80
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 4];
    } protocol_binary_request_tap_connect;

    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                struct {
                    uint16_t enginespecific_length;
                    /*
                     * The flag section support the following flags
                     */
                    /**
                     * Request that the consumer send a response packet
                     * for this packet. The opaque field must be preserved
                     * in the response.
                     */
#define TAP_FLAG_ACK 0x01
                    /**
                     * The value for the key is not included in the packet
                     */
#define TAP_FLAG_NO_VALUE 0x02
                    uint16_t flags;
                    uint8_t  ttl;
                    uint8_t  res1;
                    uint8_t  res2;
                    uint8_t  res3;
                } tap;
                struct {
                    uint32_t flags;
                    uint32_t expiration;
                } item;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 16];
    } protocol_binary_request_tap_mutation;

    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                struct {
                    uint16_t enginespecific_length;
                    /**
                     * See the definition of the flags for
                     * protocol_binary_request_tap_mutation for a description
                     * of the available flags.
                     */
                    uint16_t flags;
                    uint8_t  ttl;
                    uint8_t  res1;
                    uint8_t  res2;
                    uint8_t  res3;
                } tap;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 8];
    } protocol_binary_request_tap_no_extras;

    typedef protocol_binary_request_tap_no_extras protocol_binary_request_tap_delete;
    typedef protocol_binary_request_tap_no_extras protocol_binary_request_tap_flush;
    typedef protocol_binary_request_tap_no_extras protocol_binary_request_tap_opaque;
    typedef protocol_binary_request_tap_no_extras protocol_binary_request_tap_vbucket_set;


    /**
     * Definition of the packet used by the scrub.
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_scrub;

    /**
     * Definition of the packet returned from scrub.
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_scrub;


    /**
     * Definition of the packet used by set vbucket
     */
    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                vbucket_state_t state;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + sizeof(vbucket_state_t)];
    } protocol_binary_request_set_vbucket;
    /**
     * Definition of the packet returned from set vbucket
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_set_vbucket;
    /**
     * Definition of the packet used by del vbucket
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_del_vbucket;
    /**
     * Definition of the packet returned from del vbucket
     */
    typedef protocol_binary_response_no_extras protocol_binary_response_del_vbucket;

    /**
     * Definition of the packet used by get vbucket
     */
    typedef protocol_binary_request_no_extras protocol_binary_request_get_vbucket;

    /**
     * Definition of the packet returned from get vbucket
     */
    typedef union {
        struct {
            protocol_binary_response_header header;
            struct {
                vbucket_state_t state;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_response_header) + sizeof(vbucket_state_t)];
    } protocol_binary_response_get_vbucket;


    /**
     * @}
     */

#ifdef __cplusplus
}
#endif
#endif /* PROTOCOL_BINARY_H */
blog

blog

8d25650162e5

Noxwin Gambling enterprise Canada ️ Rating C$a hundred Welcome Extra Blogs Safer, Prompt, and you will Legitimate Casino Financial Options for 2024 Exclusive Crypto Now offers A primary area of amount to your organization is the on the internet gaming world in the China and you can Europe. Video slots …

Read More »

Unique Casino (Avis 2025) Bonus 200% jusqu’à 500.1713

Unique Casino Avis 2025 Profitez d’un Bonus Exclusif de 200% Jusqu’à 500€ ▶️ JOUER Содержимое Unique Casino (Avis 2025) : Découvrez l’Expérience Ultime Bonus Exclusif : 200% Jusqu’à 500€ Pourquoi Choisir Unique Casino en 2025 ? Jeux de Casino Variés et Passionnants Sécurité et Fiabilité à Toute Épreuve Support Client …

Read More »

Los mejores casinos online de España.617

Содержимое ¿Qué es un casino online? ¿Cómo elegir el mejor casino online? Los mejores casinos online para jugadores españoles ¿Cómo elegir el mejor casino online para ti? Seguridad y responsabilidad en los casinos online Mejor casino online: ¿cómo elegir? Los mejores casinos online de España En la actualidad, el mundo …

Read More »

WinSpirit Online Casino Australia Real Money Play.659

WinSpirit Online Casino Australia Your Gateway to Real Money Gaming Excitement ▶️ PLAY Содержимое WinSpirit Online Casino Australia: Your Gateway to Real Money Play Why Choose WinSpirit Online Casino for Real Money Gaming? Explore the Best Casino Games at WinSpirit Australia Secure and Fast Real Money Transactions at WinSpirit Exclusive …

Read More »

1win — регистрация в букмекерской конторе 1вин.1299

Содержимое Шаги регистрации в 1win Как начать играть и получать бонусы в 1win 1win — регистрация в букмекерской конторе 1вин В мире ставок и азарта 1вин является одним из самых популярных букмекеров. Компания была основана в 2018 году и с тех пор стала одним из лидеров на рынке. 1вин предлагает …

Read More »

Casinos online populares en España.1533

Casinos online populares en España ▶️ JUGAR Содержимое Los mejores sitios de casino online en España ¿Qué son los casinos online? Características de los casinos online Tipos de casinos online Los mejores casinos online en España ¿Cómo elegir el mejor casino online para ti? Seguridad y responsabilidad en los casinos …

Read More »

Meilleur Casino en Ligne 2025 – Sites Fiables.6959

Содержимое Les Meilleurs Casinos en Ligne pour les Joueurs Français Les Meilleurs Casinos en Ligne Légaux pour les Joueurs Français Les Meilleurs Casinos en Ligne Fiables pour les Joueurs Français Les Meilleurs Casinos en Ligne Gratuits pour les Joueurs Français Comment Choisir un Casino en Ligne Fiable et Sécurisé Meilleur …

Read More »

Best UK Casino Sites 2025 Trusted Reviews and Top Picks.1075

Best UK Casino Sites 2025 – Trusted Reviews and Top Picks ▶️ PLAY Содержимое Top 5 Online Casinos for UK Players How to Choose the Best UK Online Casino Game Selection Customer Support UK Online Casino Bonuses and Promotions Secure and Reliable UK Online Casinos In the ever-evolving world of …

Read More »

Best UK Casino Sites 2025 Trusted Reviews and Top Picks.299

Содержимое Top 5 Online Casinos in the UK Mastercard Casinos: A Secure and Convenient Option Apple Pay Casino: A Convenient and Secure Option Animal Slots: A Fun and Exciting Option Conclusion How to Choose the Best Online Casino for You UK Online Casino Regulations and Licenses Popular Payment Methods in …

Read More »

Los casinos online más populares de España.1496

Los casinos online más populares de España ▶️ JUGAR Содержимое Los casinos online más populares de España Casino online con bono sin depósito Casino online confiable La lista de los mejores casinos online de España Características clave para elegir el mejor casino online En la actualidad, los casinos online han …

Read More »