Current File : //lib64/python3.6/copyreg.py
"""Helper to provide extensibility for pickle.

This is only useful to add pickle support for extension types defined in
C, not for instances of user-defined classes.
"""

__all__ = ["pickle", "constructor",
           "add_extension", "remove_extension", "clear_extension_cache"]

dispatch_table = {}

def pickle(ob_type, pickle_function, constructor_ob=None):
    if not callable(pickle_function):
        raise TypeError("reduction functions must be callable")
    dispatch_table[ob_type] = pickle_function

    # The constructor_ob function is a vestige of safe for unpickling.
    # There is no reason for the caller to pass it anymore.
    if constructor_ob is not None:
        constructor(constructor_ob)

def constructor(object):
    if not callable(object):
        raise TypeError("constructors must be callable")

# Example: provide pickling support for complex numbers.

try:
    complex
except NameError:
    pass
else:

    def pickle_complex(c):
        return complex, (c.real, c.imag)

    pickle(complex, pickle_complex, complex)

# Support for pickling new-style objects

def _reconstructor(cls, base, state):
    if base is object:
        obj = object.__new__(cls)
    else:
        obj = base.__new__(cls, state)
        if base.__init__ != object.__init__:
            base.__init__(obj, state)
    return obj

_HEAPTYPE = 1<<9

# Python code for object.__reduce_ex__ for protocols 0 and 1

def _reduce_ex(self, proto):
    assert proto < 2
    for base in self.__class__.__mro__:
        if hasattr(base, '__flags__') and not base.__flags__ & _HEAPTYPE:
            break
    else:
        base = object # not really reachable
    if base is object:
        state = None
    else:
        if base is self.__class__:
            raise TypeError("can't pickle %s objects" % base.__name__)
        state = base(self)
    args = (self.__class__, base, state)
    try:
        getstate = self.__getstate__
    except AttributeError:
        if getattr(self, "__slots__", None):
            raise TypeError("a class that defines __slots__ without "
                            "defining __getstate__ cannot be pickled")
        try:
            dict = self.__dict__
        except AttributeError:
            dict = None
    else:
        dict = getstate()
    if dict:
        return _reconstructor, args, dict
    else:
        return _reconstructor, args

# Helper for __reduce_ex__ protocol 2

def __newobj__(cls, *args):
    return cls.__new__(cls, *args)

def __newobj_ex__(cls, args, kwargs):
    """Used by pickle protocol 4, instead of __newobj__ to allow classes with
    keyword-only arguments to be pickled correctly.
    """
    return cls.__new__(cls, *args, **kwargs)

def _slotnames(cls):
    """Return a list of slot names for a given class.

    This needs to find slots defined by the class and its bases, so we
    can't simply return the __slots__ attribute.  We must walk down
    the Method Resolution Order and concatenate the __slots__ of each
    class found there.  (This assumes classes don't modify their
    __slots__ attribute to misrepresent their slots after the class is
    defined.)
    """

    # Get the value from a cache in the class if possible
    names = cls.__dict__.get("__slotnames__")
    if names is not None:
        return names

    # Not cached -- calculate the value
    names = []
    if not hasattr(cls, "__slots__"):
        # This class has no slots
        pass
    else:
        # Slots found -- gather slot names from all base classes
        for c in cls.__mro__:
            if "__slots__" in c.__dict__:
                slots = c.__dict__['__slots__']
                # if class has a single slot, it can be given as a string
                if isinstance(slots, str):
                    slots = (slots,)
                for name in slots:
                    # special descriptors
                    if name in ("__dict__", "__weakref__"):
                        continue
                    # mangled names
                    elif name.startswith('__') and not name.endswith('__'):
                        stripped = c.__name__.lstrip('_')
                        if stripped:
                            names.append('_%s%s' % (stripped, name))
                        else:
                            names.append(name)
                    else:
                        names.append(name)

    # Cache the outcome in the class if at all possible
    try:
        cls.__slotnames__ = names
    except:
        pass # But don't die if we can't

    return names

# A registry of extension codes.  This is an ad-hoc compression
# mechanism.  Whenever a global reference to <module>, <name> is about
# to be pickled, the (<module>, <name>) tuple is looked up here to see
# if it is a registered extension code for it.  Extension codes are
# universal, so that the meaning of a pickle does not depend on
# context.  (There are also some codes reserved for local use that
# don't have this restriction.)  Codes are positive ints; 0 is
# reserved.

_extension_registry = {}                # key -> code
_inverted_registry = {}                 # code -> key
_extension_cache = {}                   # code -> object
# Don't ever rebind those names:  pickling grabs a reference to them when
# it's initialized, and won't see a rebinding.

def add_extension(module, name, code):
    """Register an extension code."""
    code = int(code)
    if not 1 <= code <= 0x7fffffff:
        raise ValueError("code out of range")
    key = (module, name)
    if (_extension_registry.get(key) == code and
        _inverted_registry.get(code) == key):
        return # Redundant registrations are benign
    if key in _extension_registry:
        raise ValueError("key %s is already registered with code %s" %
                         (key, _extension_registry[key]))
    if code in _inverted_registry:
        raise ValueError("code %s is already in use for key %s" %
                         (code, _inverted_registry[code]))
    _extension_registry[key] = code
    _inverted_registry[code] = key

def remove_extension(module, name, code):
    """Unregister an extension code.  For testing only."""
    key = (module, name)
    if (_extension_registry.get(key) != code or
        _inverted_registry.get(code) != key):
        raise ValueError("key %s is not registered with code %s" %
                         (key, code))
    del _extension_registry[key]
    del _inverted_registry[code]
    if code in _extension_cache:
        del _extension_cache[code]

def clear_extension_cache():
    _extension_cache.clear()

# Standard extension code assignments

# Reserved ranges

# First  Last Count  Purpose
#     1   127   127  Reserved for Python standard library
#   128   191    64  Reserved for Zope
#   192   239    48  Reserved for 3rd parties
#   240   255    16  Reserved for private use (will never be assigned)
#   256   Inf   Inf  Reserved for future assignment

# Extension codes are assigned by the Python Software Foundation.
blog

blog

Meilleur Casino en Ligne 2025 – Sites Fiables.6959

Содержимое Les Meilleurs Casinos en Ligne pour les Joueurs Français Les Meilleurs Casinos en Ligne Légaux pour les Joueurs Français Les Meilleurs Casinos en Ligne Fiables pour les Joueurs Français Les Meilleurs Casinos en Ligne Gratuits pour les Joueurs Français Comment Choisir un Casino en Ligne Fiable et Sécurisé Meilleur …

Read More »

Best UK Casino Sites 2025 Trusted Reviews and Top Picks.1075

Best UK Casino Sites 2025 – Trusted Reviews and Top Picks ▶️ PLAY Содержимое Top 5 Online Casinos for UK Players How to Choose the Best UK Online Casino Game Selection Customer Support UK Online Casino Bonuses and Promotions Secure and Reliable UK Online Casinos In the ever-evolving world of …

Read More »

Best UK Casino Sites 2025 Trusted Reviews and Top Picks.299

Содержимое Top 5 Online Casinos in the UK Mastercard Casinos: A Secure and Convenient Option Apple Pay Casino: A Convenient and Secure Option Animal Slots: A Fun and Exciting Option Conclusion How to Choose the Best Online Casino for You UK Online Casino Regulations and Licenses Popular Payment Methods in …

Read More »

Los casinos online más populares de España.1496

Los casinos online más populares de España ▶️ JUGAR Содержимое Los casinos online más populares de España Casino online con bono sin depósito Casino online confiable La lista de los mejores casinos online de España Características clave para elegir el mejor casino online En la actualidad, los casinos online han …

Read More »

Meilleur Casino en ligne 2025 – Classement complet.6745

Содержимое Les meilleurs casinos en ligne pour jouer en 2025 Les casinos en ligne français légaux Les nouveaux casinos en ligne Comment choisir le meilleur casino en ligne pour vous Meilleur Casino en ligne 2025 – Classement complet Les casinos en ligne sont devenus très populaires ces dernières années, offrant …

Read More »

Neue Online Casinos in Deutschland.346

Neue Online Casinos in Deutschland ▶️ SPIELEN Содержимое Die Top 5 Neuen Online Casinos in Deutschland Wie funktionieren Online Casinos in Deutschland? Das Online Casino Testbericht Die Vorteile von Online Casinos in Deutschland Mobile Online Casinos in Deutschland Die Online-Casinos-Szene in Deutschland ist ständig in Bewegung. Neue Anbieter kommen auf …

Read More »

Erfahrungen mit Online Casinos in Deutschland.21

Erfahrungen mit Online Casinos in Deutschland ▶️ SPIELEN Содержимое Die Vorteile von Online-Casinos Flexibilität Wahlmöglichkeiten Sicherheit Die Bedenken und Risiken Die Risiken von Online-Casinos Wie wählt man das richtige Online-Casino aus? Top Online Casinos in Deutschland Online Casinos in Deutschland – Ein Überblick Die wichtigsten Regeln und Vorschriften für Online …

Read More »

Meilleur Casino en ligne 2025 – Classement complet.4306

Содержимое Les meilleurs casinos en ligne pour jouer en 2025 Comment choisir le meilleur casino en ligne pour vous Les critères pour choisir le meilleur casino en ligne Meilleur Casino en ligne 2025 – Classement complet Les casinos en ligne sont devenus très populaires ces dernières années, offrant une expérience …

Read More »