Current File : //lib64/python2.7/idlelib/Debugger.py
import os
import bdb
import types
from Tkinter import *
from idlelib.WindowList import ListedToplevel
from idlelib.ScrolledList import ScrolledList
from idlelib import macosxSupport


class Idb(bdb.Bdb):

    def __init__(self, gui):
        self.gui = gui
        bdb.Bdb.__init__(self)

    def user_line(self, frame):
        if self.in_rpc_code(frame):
            self.set_step()
            return
        message = self.__frame2message(frame)
        self.gui.interaction(message, frame)

    def user_exception(self, frame, info):
        if self.in_rpc_code(frame):
            self.set_step()
            return
        message = self.__frame2message(frame)
        self.gui.interaction(message, frame, info)

    def in_rpc_code(self, frame):
        if frame.f_code.co_filename.count('rpc.py'):
            return True
        else:
            prev_frame = frame.f_back
            if prev_frame.f_code.co_filename.count('Debugger.py'):
                # (that test will catch both Debugger.py and RemoteDebugger.py)
                return False
            return self.in_rpc_code(prev_frame)

    def __frame2message(self, frame):
        code = frame.f_code
        filename = code.co_filename
        lineno = frame.f_lineno
        basename = os.path.basename(filename)
        message = "%s:%s" % (basename, lineno)
        if code.co_name != "?":
            message = "%s: %s()" % (message, code.co_name)
        return message


class Debugger:

    vstack = vsource = vlocals = vglobals = None

    def __init__(self, pyshell, idb=None):
        if idb is None:
            idb = Idb(self)
        self.pyshell = pyshell
        self.idb = idb
        self.frame = None
        self.make_gui()
        self.interacting = 0

    def run(self, *args):
        try:
            self.interacting = 1
            return self.idb.run(*args)
        finally:
            self.interacting = 0

    def close(self, event=None):
        if self.interacting:
            self.top.bell()
            return
        if self.stackviewer:
            self.stackviewer.close(); self.stackviewer = None
        # Clean up pyshell if user clicked debugger control close widget.
        # (Causes a harmless extra cycle through close_debugger() if user
        # toggled debugger from pyshell Debug menu)
        self.pyshell.close_debugger()
        # Now close the debugger control window....
        self.top.destroy()

    def make_gui(self):
        pyshell = self.pyshell
        self.flist = pyshell.flist
        self.root = root = pyshell.root
        self.top = top = ListedToplevel(root)
        self.top.wm_title("Debug Control")
        self.top.wm_iconname("Debug")
        top.wm_protocol("WM_DELETE_WINDOW", self.close)
        self.top.bind("<Escape>", self.close)
        #
        self.bframe = bframe = Frame(top)
        self.bframe.pack(anchor="w")
        self.buttons = bl = []
        #
        self.bcont = b = Button(bframe, text="Go", command=self.cont)
        bl.append(b)
        self.bstep = b = Button(bframe, text="Step", command=self.step)
        bl.append(b)
        self.bnext = b = Button(bframe, text="Over", command=self.next)
        bl.append(b)
        self.bret = b = Button(bframe, text="Out", command=self.ret)
        bl.append(b)
        self.bret = b = Button(bframe, text="Quit", command=self.quit)
        bl.append(b)
        #
        for b in bl:
            b.configure(state="disabled")
            b.pack(side="left")
        #
        self.cframe = cframe = Frame(bframe)
        self.cframe.pack(side="left")
        #
        if not self.vstack:
            self.__class__.vstack = BooleanVar(top)
            self.vstack.set(1)
        self.bstack = Checkbutton(cframe,
            text="Stack", command=self.show_stack, variable=self.vstack)
        self.bstack.grid(row=0, column=0)
        if not self.vsource:
            self.__class__.vsource = BooleanVar(top)
        self.bsource = Checkbutton(cframe,
            text="Source", command=self.show_source, variable=self.vsource)
        self.bsource.grid(row=0, column=1)
        if not self.vlocals:
            self.__class__.vlocals = BooleanVar(top)
            self.vlocals.set(1)
        self.blocals = Checkbutton(cframe,
            text="Locals", command=self.show_locals, variable=self.vlocals)
        self.blocals.grid(row=1, column=0)
        if not self.vglobals:
            self.__class__.vglobals = BooleanVar(top)
        self.bglobals = Checkbutton(cframe,
            text="Globals", command=self.show_globals, variable=self.vglobals)
        self.bglobals.grid(row=1, column=1)
        #
        self.status = Label(top, anchor="w")
        self.status.pack(anchor="w")
        self.error = Label(top, anchor="w")
        self.error.pack(anchor="w", fill="x")
        self.errorbg = self.error.cget("background")
        #
        self.fstack = Frame(top, height=1)
        self.fstack.pack(expand=1, fill="both")
        self.flocals = Frame(top)
        self.flocals.pack(expand=1, fill="both")
        self.fglobals = Frame(top, height=1)
        self.fglobals.pack(expand=1, fill="both")
        #
        if self.vstack.get():
            self.show_stack()
        if self.vlocals.get():
            self.show_locals()
        if self.vglobals.get():
            self.show_globals()

    def interaction(self, message, frame, info=None):
        self.frame = frame
        self.status.configure(text=message)
        #
        if info:
            type, value, tb = info
            try:
                m1 = type.__name__
            except AttributeError:
                m1 = "%s" % str(type)
            if value is not None:
                try:
                    m1 = "%s: %s" % (m1, str(value))
                except:
                    pass
            bg = "yellow"
        else:
            m1 = ""
            tb = None
            bg = self.errorbg
        self.error.configure(text=m1, background=bg)
        #
        sv = self.stackviewer
        if sv:
            stack, i = self.idb.get_stack(self.frame, tb)
            sv.load_stack(stack, i)
        #
        self.show_variables(1)
        #
        if self.vsource.get():
            self.sync_source_line()
        #
        for b in self.buttons:
            b.configure(state="normal")
        #
        self.top.wakeup()
        self.root.mainloop()
        #
        for b in self.buttons:
            b.configure(state="disabled")
        self.status.configure(text="")
        self.error.configure(text="", background=self.errorbg)
        self.frame = None

    def sync_source_line(self):
        frame = self.frame
        if not frame:
            return
        filename, lineno = self.__frame2fileline(frame)
        if filename[:1] + filename[-1:] != "<>" and os.path.exists(filename):
            self.flist.gotofileline(filename, lineno)

    def __frame2fileline(self, frame):
        code = frame.f_code
        filename = code.co_filename
        lineno = frame.f_lineno
        return filename, lineno

    def cont(self):
        self.idb.set_continue()
        self.root.quit()

    def step(self):
        self.idb.set_step()
        self.root.quit()

    def next(self):
        self.idb.set_next(self.frame)
        self.root.quit()

    def ret(self):
        self.idb.set_return(self.frame)
        self.root.quit()

    def quit(self):
        self.idb.set_quit()
        self.root.quit()

    stackviewer = None

    def show_stack(self):
        if not self.stackviewer and self.vstack.get():
            self.stackviewer = sv = StackViewer(self.fstack, self.flist, self)
            if self.frame:
                stack, i = self.idb.get_stack(self.frame, None)
                sv.load_stack(stack, i)
        else:
            sv = self.stackviewer
            if sv and not self.vstack.get():
                self.stackviewer = None
                sv.close()
            self.fstack['height'] = 1

    def show_source(self):
        if self.vsource.get():
            self.sync_source_line()

    def show_frame(self, (frame, lineno)):
        self.frame = frame
        self.show_variables()

    localsviewer = None
    globalsviewer = None

    def show_locals(self):
        lv = self.localsviewer
        if self.vlocals.get():
            if not lv:
                self.localsviewer = NamespaceViewer(self.flocals, "Locals")
        else:
            if lv:
                self.localsviewer = None
                lv.close()
                self.flocals['height'] = 1
        self.show_variables()

    def show_globals(self):
        gv = self.globalsviewer
        if self.vglobals.get():
            if not gv:
                self.globalsviewer = NamespaceViewer(self.fglobals, "Globals")
        else:
            if gv:
                self.globalsviewer = None
                gv.close()
                self.fglobals['height'] = 1
        self.show_variables()

    def show_variables(self, force=0):
        lv = self.localsviewer
        gv = self.globalsviewer
        frame = self.frame
        if not frame:
            ldict = gdict = None
        else:
            ldict = frame.f_locals
            gdict = frame.f_globals
            if lv and gv and ldict is gdict:
                ldict = None
        if lv:
            lv.load_dict(ldict, force, self.pyshell.interp.rpcclt)
        if gv:
            gv.load_dict(gdict, force, self.pyshell.interp.rpcclt)

    def set_breakpoint_here(self, filename, lineno):
        self.idb.set_break(filename, lineno)

    def clear_breakpoint_here(self, filename, lineno):
        self.idb.clear_break(filename, lineno)

    def clear_file_breaks(self, filename):
        self.idb.clear_all_file_breaks(filename)

    def load_breakpoints(self):
        "Load PyShellEditorWindow breakpoints into subprocess debugger"
        pyshell_edit_windows = self.pyshell.flist.inversedict.keys()
        for editwin in pyshell_edit_windows:
            filename = editwin.io.filename
            try:
                for lineno in editwin.breakpoints:
                    self.set_breakpoint_here(filename, lineno)
            except AttributeError:
                continue

class StackViewer(ScrolledList):

    def __init__(self, master, flist, gui):
        if macosxSupport.runningAsOSXApp():
            # At least on with the stock AquaTk version on OSX 10.4 you'll
            # get an shaking GUI that eventually kills IDLE if the width
            # argument is specified.
            ScrolledList.__init__(self, master)
        else:
            ScrolledList.__init__(self, master, width=80)
        self.flist = flist
        self.gui = gui
        self.stack = []

    def load_stack(self, stack, index=None):
        self.stack = stack
        self.clear()
        for i in range(len(stack)):
            frame, lineno = stack[i]
            try:
                modname = frame.f_globals["__name__"]
            except:
                modname = "?"
            code = frame.f_code
            filename = code.co_filename
            funcname = code.co_name
            import linecache
            sourceline = linecache.getline(filename, lineno)
            import string
            sourceline = string.strip(sourceline)
            if funcname in ("?", "", None):
                item = "%s, line %d: %s" % (modname, lineno, sourceline)
            else:
                item = "%s.%s(), line %d: %s" % (modname, funcname,
                                                 lineno, sourceline)
            if i == index:
                item = "> " + item
            self.append(item)
        if index is not None:
            self.select(index)

    def popup_event(self, event):
        "override base method"
        if self.stack:
            return ScrolledList.popup_event(self, event)

    def fill_menu(self):
        "override base method"
        menu = self.menu
        menu.add_command(label="Go to source line",
                         command=self.goto_source_line)
        menu.add_command(label="Show stack frame",
                         command=self.show_stack_frame)

    def on_select(self, index):
        "override base method"
        if 0 <= index < len(self.stack):
            self.gui.show_frame(self.stack[index])

    def on_double(self, index):
        "override base method"
        self.show_source(index)

    def goto_source_line(self):
        index = self.listbox.index("active")
        self.show_source(index)

    def show_stack_frame(self):
        index = self.listbox.index("active")
        if 0 <= index < len(self.stack):
            self.gui.show_frame(self.stack[index])

    def show_source(self, index):
        if not (0 <= index < len(self.stack)):
            return
        frame, lineno = self.stack[index]
        code = frame.f_code
        filename = code.co_filename
        if os.path.isfile(filename):
            edit = self.flist.open(filename)
            if edit:
                edit.gotoline(lineno)


class NamespaceViewer:

    def __init__(self, master, title, dict=None):
        width = 0
        height = 40
        if dict:
            height = 20*len(dict) # XXX 20 == observed height of Entry widget
        self.master = master
        self.title = title
        import repr
        self.repr = repr.Repr()
        self.repr.maxstring = 60
        self.repr.maxother = 60
        self.frame = frame = Frame(master)
        self.frame.pack(expand=1, fill="both")
        self.label = Label(frame, text=title, borderwidth=2, relief="groove")
        self.label.pack(fill="x")
        self.vbar = vbar = Scrollbar(frame, name="vbar")
        vbar.pack(side="right", fill="y")
        self.canvas = canvas = Canvas(frame,
                                      height=min(300, max(40, height)),
                                      scrollregion=(0, 0, width, height))
        canvas.pack(side="left", fill="both", expand=1)
        vbar["command"] = canvas.yview
        canvas["yscrollcommand"] = vbar.set
        self.subframe = subframe = Frame(canvas)
        self.sfid = canvas.create_window(0, 0, window=subframe, anchor="nw")
        self.load_dict(dict)

    dict = -1

    def load_dict(self, dict, force=0, rpc_client=None):
        if dict is self.dict and not force:
            return
        subframe = self.subframe
        frame = self.frame
        for c in subframe.children.values():
            c.destroy()
        self.dict = None
        if not dict:
            l = Label(subframe, text="None")
            l.grid(row=0, column=0)
        else:
            names = dict.keys()
            names.sort()
            row = 0
            for name in names:
                value = dict[name]
                svalue = self.repr.repr(value) # repr(value)
                # Strip extra quotes caused by calling repr on the (already)
                # repr'd value sent across the RPC interface:
                if rpc_client:
                    svalue = svalue[1:-1]
                l = Label(subframe, text=name)
                l.grid(row=row, column=0, sticky="nw")
                l = Entry(subframe, width=0, borderwidth=0)
                l.insert(0, svalue)
                l.grid(row=row, column=1, sticky="nw")
                row = row+1
        self.dict = dict
        # XXX Could we use a <Configure> callback for the following?
        subframe.update_idletasks() # Alas!
        width = subframe.winfo_reqwidth()
        height = subframe.winfo_reqheight()
        canvas = self.canvas
        self.canvas["scrollregion"] = (0, 0, width, height)
        if height > 300:
            canvas["height"] = 300
            frame.pack(expand=1)
        else:
            canvas["height"] = height
            frame.pack(expand=0)

    def close(self):
        self.frame.destroy()
blog

blog

Официальный Сайт Вход на Рабочее Зеркало Vavada.2091

Вавада Казино Официальный Сайт – Вход на Рабочее Зеркало Vavada ▶️ ИГРАТЬ Содержимое Vavada Casino Official Website: Access to the Working Mirror Vavada Вавада зеркало: что это и почему его нужно? Вавада вход: как получить доступ к играм? Vavada Casino Official Website: Access to the Working Mirror Vavada What is …

Read More »

Gates of Olympus Slot Türkiye.3298

Gates of Olympus Slot Türkiye ▶️ OYNAMAK Содержимое Gates of Olympus Slot Nasıl Oynanır Gates of Olympus Slot Özellikleri ve Sembolleri Gates of Olympus Slot Kazanç Oranları ve Ödülleri Ödüller ve Kazanç Oranları Kazanç Oranları ve Ödüllerin Ayrıntıları gates of olympus oyna, Yunan mitolojisine dayanan bir slot oyunudur. Gates of …

Read More »

Casibom Casino – Güvenilir Online Casino Giriş Adresi.4680

Casibom Casino – Güvenilir Online Casino Giriş Adresi ▶️ OYNAMAK Содержимое Casibom Casino Hakkında Genel Bilgiler Güvenlik ve Güvenilirlik Casibom Casino’da Güvenliği Nasıl Garantiedir? Şifreleme ve Güvenlik Protokolleri Casibom Casino’da Oynayabileceğiniz Oyunlar casibom , en güvenilir online casino sitelerinden biridir. Güvenli ve hızlı bir giriş deneyimi sunar. Casibom giriş sayfasından …

Read More »

Официальный Сайт Играть в Онлайн Казино Pinco.3744 (2)

Пинко Казино Официальный Сайт – Играть в Онлайн Казино Pinco ▶️ ИГРАТЬ Содержимое Удобство и Безопасность в Казино Pinco Возможности и Бонусы Бонусы для новых игроков Преимущества игроков В современном мире интернета и технологий, казино стали одним из самых популярных способов развлечения и заработка. В этом тексте мы будем говорить …

Read More »

Casinos en ligne légitimes pour les joueurs français.388

Casinos en ligne légitimes pour les joueurs français ▶️ JOUER Содержимое Les avantages de jouer dans un casino en ligne légitime Comment choisir un casino en ligne fiable et sérésé Les règles et les lois régissant les casinos en ligne en France Conseils pour jouer de manière responsable dans un …

Read More »

1win — официальный сайт букмекерской конторы 1вин.1812

1win — официальный сайт букмекерской конторы 1вин ▶️ ИГРАТЬ Содержимое Официальный сайт букмекерской конторы 1вин Быстрый доступ к ставкам и линиям Преимущества быстрого доступа Преимущества и функции официального сайта 1вин Большой выбор ставок В мире ставок и азарта 1win – это имя, которое ассоциируется с надежностью, быстротой и комфортной игрой. …

Read More »

Mostbet onlayn kazino O‘zbekistonda xavfsizlik va litsenziya.121

Mostbet onlayn kazino O‘zbekistonda – xavfsizlik va litsenziya ▶️ O’YNANG Содержимое Mostbet onlayn kazinoning O‘zbekistondagi litsenziyasi Litsenziya haqida ma’lumot Xavfsizlik choralarining amalga oshirilishi Xavfsizlik choralarining turlari Xavfsizlik choralarini bajarishning afzalliklari Onlayn kazinoda moliyaviy operatsiyalar xavfsizligi Moliyaviy operatsiyalar xavfsizligi texnologiyalari Foydalanuvchilar uchun maslahatlar Mostbet onlayn kazinosining O‘zbekiston bozorida ishtiroki Mostbet onlayn …

Read More »

Mostbet onlayn kazino O‘zbekistonda mobil ilova.393

Mostbet onlayn kazino O‘zbekistonda – mobil ilova ▶️ O’YNANG Содержимое Mostbet mobil ilovasining afzalliklari Mostbet onlayn kazinoda o’yinlar va bonuslar Mostbet mobil ilovasini O‘zbekistonda yuklab olish va o’rnatish Mostbet uz kirish imkoniyati bilan, O‘zbekistonda yashovchi iste’molchilar endi o‘z sevimli kazino o‘yinlarini onlayn rejimda o‘ynashlari mumkin. Kazino online o‘yinlari dunyosi juda …

Read More »